PTV-Jobo 820 Posted September 10, 2014 Must say, I'm definitely looking forward to the update in the future. I'm curious if tracers are at all again on the board of things you'd like to tackle in the future? I remember with Restrepo you had the more short bally/oval tracers finally being seen. I use your BC tracers that you released, but was curious of tracers are something on the table as well, as something you want to try playing around with further or approach differently? I know I've seen a few posters bring up the subject, but don't recall any official statement regarding tracer fx. :) Share this post Link to post Share on other sites
-NL- Painfbat 10 Posted September 10, 2014 Yea they have been done. The dust kickup is much faster so the impacts appear more intense, rather than where it just spurted a slow dust upwards, they are nothing like before. :cool: Hell yeah Share this post Link to post Share on other sites
bigpickle 0 Posted September 10, 2014 Yea they have been done. The dust kickup is much faster so the impacts appear more intense, rather than where it just spurted a slow dust upwards, they are nothing like before. Great news! I know your busy but if you get chance a quick video are screen shot would be awesome! Share this post Link to post Share on other sites
Ice9 10 Posted September 10, 2014 (edited) I will be happy if tracers will look like little oval line than just a straight line: a line with 25% oval (lines are too much aliased, oval look better) . I've seen it in real footages. It is a few less oval than ACE2. Edited September 10, 2014 by Ice9 Share this post Link to post Share on other sites
Variable 322 Posted September 10, 2014 I will be happy if tracers will look like little oval line than just a straight line: a line with 25% oval (lines are too much aliased, oval look better) . I've seen it in real footages. It is a few less oval than ACE2. I second that. Share this post Link to post Share on other sites
-NL- Painfbat 10 Posted September 10, 2014 I will be happy if tracers will look like little oval line than just a straight line: a line with 25% oval (lines are too much aliased, oval look better) . I've seen it in real footages. It is a few less oval than ACE2. Awesome vid btw :cool: Now THAT'S entertainment :P Share this post Link to post Share on other sites
CyclonicTuna 87 Posted September 10, 2014 I will be happy if tracers will look like little oval line than just a straight line: a line with 25% oval (lines are too much aliased, oval look better) . I've seen it in real footages. It is a few less oval than ACE2. Trajectories of munitions aren't really what this mod is meant for I believe. That's doesn't necessarily have to do anything with visual FX. Share this post Link to post Share on other sites
Subscyed 10 Posted September 10, 2014 Trajectories of munitions aren't really what this mod is meant for I believe. That's doesn't necessarily have to do anything with visual FX. He wasn't talking about their trajectory. He was talking about their appearance. On that note, @Ice9: Check out the blastcore tracers mod. Also, if I'm not mistaken, OS has stated in a previous post (don't know exactly when) that tracers are included in Phoenix. Share this post Link to post Share on other sites
PTV-Jobo 820 Posted September 10, 2014 I don't think he's talking about the trajectory of going along a certain flight path, but rather talking about fixing the tracers into a more oval-like projectile as opposed the the vanilla long line star-wars lazer beam tracer FX. I notice when looking at footage as long as the camera is recording fast enough you no longer see the typical star-wars look but rather oval-like tracers with a tiny bit of a tail. So basically something kind of close to ACE2 ball tracers but obviously more oval instead of a golf ball. So yes, based on that his post and video was actually discussing visual improvement/fixing tracers and not about fixing anything about actual rounds, flight path, dispersion or anything else other than actual visual improvements to BIS's typical Star Wars treatment of tracers. [subscyed beat me to it, lol] Share this post Link to post Share on other sites
fennecus 10 Posted September 10, 2014 Do you consider to introduce a better looking ammo cook off? Reference: ACE: Share this post Link to post Share on other sites
Opticalsnare 12 Posted September 10, 2014 (edited) Yus tracers will be updated, and yus they are more like orbish than streaks, colours have been fixed also. Still working on clouds, but getting some very interesting scenes... Edited September 10, 2014 by Opticalsnare Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted September 10, 2014 Will smoke and what not linger for a little while before fading like IRL? Share this post Link to post Share on other sites
fragmachine 12 Posted September 10, 2014 How about adding anvil on top of the cumulonimbus? Now that would look very mean http://blogs.scientificamerican.com/life-unbounded/files/2012/10/ISS016-E-27426_lrg.jpg (246 kB) http://cup2013.files.wordpress.com/2011/03/cumulonimbus.jpg (135 kB) http://chamorrobible.org/images/photos/gpw-20061021-NASA-ISS007-E-13020-cumulonimbus-clouds-anvils-Canada-North-America-20030819.jpg (297 kB) Share this post Link to post Share on other sites
Opticalsnare 12 Posted September 10, 2014 How about adding anvil on top of the cumulonimbus? Now that would look very mean http://blogs.scientificamerican.com/life-unbounded/files/2012/10/ISS016-E-27426_lrg.jpg (246 kB) http://cup2013.files.wordpress.com/2011/03/cumulonimbus.jpg (135 kB) http://chamorrobible.org/images/photos/gpw-20061021-NASA-ISS007-E-13020-cumulonimbus-clouds-anvils-Canada-North-America-20030819.jpg (297 kB) Its not really possible like that i don't think. Share this post Link to post Share on other sites
fabio_chavez 103 Posted September 11, 2014 Its not really possible like that i don't think. ive seen some truesky promo videos that features an anvil cloud, might as well have been a "staged" presentation that is not representing actual standard functionality. all in all i got the impression that truesky doenst happen to introduce many new feature within the past 5 years or so. Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted September 11, 2014 trusty has alot of nice capabilities. I would love to see love cloud levels, for example, some clouds closer to the ground whilst you have some higher. Like in a scattered thunderstorm or on a fairly sunny/partly cloudy day, some clouds are low and it looks amazing... yet we only have one cloud level in game currently. The clouds never get lower. Share this post Link to post Share on other sites
Opticalsnare 12 Posted September 11, 2014 (edited) trusty has alot of nice capabilities. I would love to see love cloud levels, for example, some clouds closer to the ground whilst you have some higher. Like in a scattered thunderstorm or on a fairly sunny/partly cloudy day, some clouds are low and it looks amazing... yet we only have one cloud level in game currently. The clouds never get lower. Mine does, i got both high, medium and low cloud cover, based on depending on what the weather is like. Btw my clouds also do not change shape when you rotate yourself? You know like when you turned round and the clouds sortaa morphed is it, they no longer do that. Edited September 11, 2014 by Opticalsnare Share this post Link to post Share on other sites
laxemann 1673 Posted September 11, 2014 Mine does, i got both high, medium and low cloud cover, based on depending on what the weather is like.Btw my clouds also do not change shape when you rotate yourself? You know like when you turned round and the clouds sortaa morphed is it, they no longer do that. Duuude, the anticipation....!!!! :D Share this post Link to post Share on other sites
fragmachine 12 Posted September 11, 2014 Thats great, it seems that modders does better job than BI devs :cool: Keep good things coming :) Share this post Link to post Share on other sites
Opticalsnare 12 Posted September 11, 2014 Well i keep breaking things... I can't get the aircraft to fly thru the clouds without disappearing. Share this post Link to post Share on other sites
Fushko 59 Posted September 11, 2014 Mine does, i got both high, medium and low cloud cover, based on depending on what the weather is like.Btw my clouds also do not change shape when you rotate yourself? You know like when you turned round and the clouds sortaa morphed is it, they no longer do that. Are you kidding me you even fixed the cloud rotation bug? How did you do that? Boy this gonna be good. Share this post Link to post Share on other sites
Opticalsnare 12 Posted September 11, 2014 It breaks something else. Thats the problem :( Share this post Link to post Share on other sites
scruffy 22 Posted September 12, 2014 Btw my clouds also do not change shape when you rotate yourself? You know like when you turned round and the clouds sortaa morphed is it, they no longer do that. Now I'm hyped! That will be awesome if you can get it to work. :) Share this post Link to post Share on other sites
Tonci87 163 Posted September 12, 2014 Well i keep breaking things... I can't get the aircraft to fly thru the clouds without disappearing. Looks like OS found the Bermuda Triangle Share this post Link to post Share on other sites
Opticalsnare 12 Posted September 13, 2014 Well the clouds disappear, you fly thru them but they just disappear and then look strange.. I dunno what im doing tbh im starting to think its a bad idea... Share this post Link to post Share on other sites