GDent 10 Posted January 28, 2014 I don't understand what the reasoning is, but some of the guys who make maps for Arma 2 don't want them to be used in Arma 3. I don't know what harm it does, but they do not allow it Share this post Link to post Share on other sites
INF_MIke64 53 Posted January 28, 2014 Sorry if my quick search though the thread missed this but is it possible to either remove or fully implement the blank named objects in the editor? Share this post Link to post Share on other sites
groshnak 1 Posted January 28, 2014 I don't understand what the reasoning is, but some of the guys who make maps for Arma 2 don't want them to be used in Arma 3. I don't know what harm it does, but they do not allow it And in this case they didn't set any limits where you are allowed to put the .pbo's on your computer. If you just happen to place them in a3 folder that has nothing to do with porting the mod, which they don't allow. Sure they could say you are only allowed to extract their files to some specific folder but they won't do that because that would be totally ridiculous. Share this post Link to post Share on other sites
antoineflemming 14 Posted January 29, 2014 I don't understand what the reasoning is, but some of the guys who make maps for Arma 2 don't want them to be used in Arma 3. I don't know what harm it does, but they do not allow it Because some people don't like Arma 3, and therefore don't want anything of theirs associated with Arma 3. That's what I always assume. Share this post Link to post Share on other sites
Kerc Kasha 102 Posted January 29, 2014 Because some people don't like Arma 3, and therefore don't want anything of theirs associated with Arma 3. That's what I always assume. Mostly seems to be Steam. Share this post Link to post Share on other sites
alduric 10 Posted January 29, 2014 And in this case they didn't set any limits where you are allowed to put the .pbo's on your computer. If you just happen to place them in a3 folder that has nothing to do with porting the mod, which they don't allow. Sure they could say you are only allowed to extract their files to some specific folder but they won't do that because that would be totally ridiculous. Please finish this pointless discussion. No1 can do anything if u use mods from A2 (Also maps) in A3 if you didn't modify any files. Share this post Link to post Share on other sites
maquez 141 Posted January 29, 2014 (edited) I can understand why a lot of very good and talented peoples stopped working for Arma3 look at this community you guys are the best example for So if CWR2 decides they do not want to see any stuff from them in Arma3, where is the problem to respect that? beside that if you find out how to use CWR2 maps in Arma3 that's okay be happy and have fun with it but now it comes to the point take this for you privately and don't write it down to any forums that means respect Edited January 29, 2014 by maquez Share this post Link to post Share on other sites
alduric 10 Posted January 29, 2014 Have respect for my thread and stop spaming. Share this post Link to post Share on other sites
tinter 186 Posted January 29, 2014 Have you been looking into the odd wall physics? Share this post Link to post Share on other sites
elminster1000 10 Posted January 29, 2014 (edited) I've enabled the mod @A3MP on my server and copied the key but when I try to connect to the server, select a unit and try to load the mission but it never load the mission it stay in the load screen so I can't connect. Does anyone know why is this happening and how to fix this issue? Edited January 29, 2014 by elminster1000 Share this post Link to post Share on other sites
Pilot996 1 Posted January 29, 2014 (edited) I see you talk about addon maps. Can I get some help with this? I am trying to run Lingor and I can put a unit in the editor and play. When I try to exit to go back to the editor it crashes. I am also having this issue: http://i.imgur.com/BQiJoyF.jpg (295 kB) Edited January 29, 2014 by Pilot996 Share this post Link to post Share on other sites
DieTU 10 Posted January 30, 2014 I see you talk about addon maps. Can I get some help with this? I am trying to run Lingor and I can put a unit in the editor and play. When I try to exit to go back to the editor it crashes.I am also having this issue: http://i.imgur.com/BQiJoyF.jpg (295 kB) I was unable even to preview from the editor,the game crashes.....same problem with panthera... Share this post Link to post Share on other sites
tpw 2315 Posted January 30, 2014 I see you talk about addon maps. Can I get some help with this? I am trying to run Lingor and I can put a unit in the editor and play. When I try to exit to go back to the editor it crashes.I am also having this issue: http://i.imgur.com/BQiJoyF.jpg (295 kB) I get instant CTD when trying to run Lingor via @A3MP. The line you are seeing is due to pond objects on the map. Which map is that screenshot from? I understand Alduric is hard at work trying to sort this issue out. Share this post Link to post Share on other sites
lovemotion 10 Posted January 30, 2014 There are sp mission for the maps? I want new places :) thank you! Share this post Link to post Share on other sites
Matt International 10 Posted January 30, 2014 The point of this mod is to be a sort of standalone AiA (but only the maps). If that is the case, it should contain no references to units which are not included. Share this post Link to post Share on other sites
antoineflemming 14 Posted January 30, 2014 If that is the case, it should contain no references to units which are not included. Yeah it shouldn't. But given that this mod takes it's code directly from AiA, of course there's unit config stuff in there. Not my place to say what priorities should be, but I'd think that getting rid of this extra crap in the code would be one of the top issues to tackle, more important that trying to fix this pond issue (not sure it can be fixed without editing the wrp files). Share this post Link to post Share on other sites
redarmy 422 Posted January 30, 2014 guys can i use this map straight from download?i do NOT own any previous arma games or AIA. cheers Share this post Link to post Share on other sites
redarmy 422 Posted January 30, 2014 none of these links are downloading this for me can someone tell me whats wrong? by the time the download finishes i get error.whats the best link? Share this post Link to post Share on other sites
ck-claw 1 Posted January 30, 2014 guys can i use this map straight from download?i do NOT own any previous arma games or AIA.cheers Yes - no need for AIA none of these links are downloading this for me can someone tell me whats wrong? by the time the download finishes i get error.whats the best link? Get/Use Play With Six -simples Share this post Link to post Share on other sites
redarmy 422 Posted January 30, 2014 Yes - no need for AIAGet/Use Play With Six -simples cheers for reply,i saw play with six.what exactly is it?and does it matter what branch of the game i play? Share this post Link to post Share on other sites
MissionCreep 12 Posted January 30, 2014 I found that torrenting is the fastest way to download @A3MP. Share this post Link to post Share on other sites
redarmy 422 Posted January 30, 2014 unfortunatlim in china,and so is my pc haha.so when i use torrent it makes me unpack it using chinese software....all in chinese language,tried earlier and got it to download but cant unpack using this other stuff.Looking into play with six whatever that is do they have website? i tried,playwithsix.com to no avail Share this post Link to post Share on other sites
antoineflemming 14 Posted January 30, 2014 play.withsix.com Share this post Link to post Share on other sites
redarmy 422 Posted January 30, 2014 play.withsix.com thank you Share this post Link to post Share on other sites
antoineflemming 14 Posted January 30, 2014 I found that torrenting is the fastest way to download @A3MP. For me, if you have good connection, it's using Download Accelerator Plus. Takes me 15-20 minutes. Might be shorter with torrents. Share this post Link to post Share on other sites