Demian2435 11 Posted December 2, 2013 (edited) Hello everyone , this is my Police Mod for ArmA 3 Description This mod contains the cops and the criminals. The mod also includes vehicles for the police, like policecar, helicopter, offroad and such. I hope you like 'em. Content 6 Police Units 5 Police Vehicles Siren & Lightbar 3 Criminals Units ​ Included files demian2435_police.pbo Credits & Thanks Bohemia Interactive - For the most beautiful game in the world Fr3eMan - For his kindness and great help All photos can be found on: https://imageshack.com/a/AUMb/1Download on Armaholic: http://www.armaholic.com/page.php?id=23712 Edited December 2, 2013 by Demian2435 1 Share this post Link to post Share on other sites
Victor1138 10 Posted December 2, 2013 Awesome mod! I love the units. Share this post Link to post Share on other sites
Fr3eMan 16 Posted December 2, 2013 Congratulations Demian! Share this post Link to post Share on other sites
Guest Posted December 2, 2013 Release frontpaged on the Armaholic homepage. Police Mod v1.0 =============================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
warlord554 2065 Posted December 2, 2013 Great work. The vehicle skins look excellent! Thanks Share this post Link to post Share on other sites
Brainbug 10 Posted December 2, 2013 Good work indeed, but why US-American police? Arma3 is set in Greece. The future setting opens the door to all kinds of fantasy ideas, but that Greece joins the US as 64th state in 2031 seems a bit out of reach (I hope^^). So what about http://www.masspolicecars.com/images/greece2.jpg http://www.masspolicecars.com/images/greece_.jpg http://farm9.staticflickr.com/8430/7816361392_f989c5d2f2_h.jpg http://upload.wikimedia.org/wikipedia/commons/0/00/Police_Greece.jpg http://www.planepictures.net/netsearch4.cgi?srch=Greece+-+Police&stype=airline&srng=2 http://thumbs.dreamstime.com/z/greece-police-21268485.jpg http://latimesblogs.latimes.com/.a/6a00d8341c630a53ef0163039d931c970d-pi http://www.bet.com/content/betcom/news/global/2012/11/16/us-embassy-warns-americans-of-attacks-in-greece/_jcr_content/featuredMedia/newsitemimage.custom1200x675x20.dimg/111612-global-greece-civil-unrest-protests-us-embassy-police.jpg http://upload.wikimedia.org/wikipedia/commons/c/ca/20110630_Riot_Police_guarding_Greek_parliament_during_demonstrations_Athens_Greece.jpg seems like it wouldn't be too different on the uniforms, and the cars' textures shouldn't be too hard either. Maybe an idea? Share this post Link to post Share on other sites
disco.modder 116 Posted December 2, 2013 I believe the other cops mod is set with Greek police. Besides this adds more variety. A new york city map is in the works! Good job on the mod buddy, thank you. Share this post Link to post Share on other sites
HitmanTwoActual 188 Posted December 2, 2013 but that Greece joins the US as 64th state in 2031 I'm from the U.S. and I laughed a little too hard at this one, I promise I am not being mean or rude, I literally had a good time with this comment :D Share this post Link to post Share on other sites
Victor1138 10 Posted December 4, 2013 I noticed that on the right side of the police car the text is mirrored. For example the Emergency 911 is spelled backward. Share this post Link to post Share on other sites
Demian2435 11 Posted December 4, 2013 I noticed that on the right side of the police car the text is mirrored. For example the Emergency 911 is spelled backward. Many texts are mirrored, because the textures are on one side only .. Share this post Link to post Share on other sites
Brainbug 10 Posted December 4, 2013 yeah, that's often a big problem, and you cannot do anything about it if you don't have access to the model. Either a different main texture would have to be applied in a different way, or you would have to add a second texture for decals. Both totally impossible without the unbinarized model file of course. So the only way around it is to use signs or numbers that look the same in a mirror as well (something like e.g. 01810), but with letters it's an issue that just cannot be solved. It's very, VERY unsatisfying to leave it at that (and I know what I'm talking about, I have made a bunch of (re-)textures as well and ran into that problem as well). @ HitmanTwoActual: glad someone got the joke ;) As it looks like at the moment, you'll probably have to sell Alaska to China until then... Share this post Link to post Share on other sites
FartParty 10 Posted December 4, 2013 i painted my (greek) police textures over the vehicle's actual texture, which includes both sides of it, so there is no mirroring try doing it that way Share this post Link to post Share on other sites
chrys45 1 Posted December 6, 2013 Is it possible to activate the siren and the lightbar by the AI to the mission beginn ? That would be great. Share this post Link to post Share on other sites
2rgt oberst 14 Posted December 13, 2013 Is it possible to activate the siren and the lightbar by the AI to the mission beginn ?That would be great. ..... +1 Share this post Link to post Share on other sites
Demian2435 11 Posted December 14, 2013 (edited) Is it possible to activate the siren and the lightbar by the AI to the mission beginn ?That would be great. Yes! just enter this string on the "init" of the vehicle: this SetVariable ["LUCE", true], / / for Lightbar this SetVariable ["AUDIO", true], / / for Siren or VehicleName SetVariable ["LUCE", true], / / for Lightbar VehicleName SetVariable ["AUDIO", true], / / for Siren ---- to turn off just change in: this SetVariable ["LUCE", false], / / for Lightbar this SetVariable ["AUDIO", false], / / for Siren or VehicleName SetVariable ["LUCE", false], / / for Lightbar VehicleName SetVariable ["AUDIO", false], / / for Siren :) Edited December 14, 2013 by Demian2435 Share this post Link to post Share on other sites
2rgt oberst 14 Posted December 15, 2013 Grazie! Thanks Share this post Link to post Share on other sites
matty_hanrey@outlook 10 Posted January 6, 2014 These are amazing! Share this post Link to post Share on other sites
LykosMactire 298 Posted January 6, 2014 you should use the unarmed hellcat, since it has a movable light on its nose and will be helpful in Police chases Share this post Link to post Share on other sites
coldgas 10 Posted February 22, 2014 hi demian, i relay love your skins and sounds and we realy would love to use them on our altis-life server. the only problem ist we are all new to altis-life and have no idea how to implement your great work into the mod usable and visible for everyone. do you have any hints for me how to do it? greetings, coldgas Share this post Link to post Share on other sites
Mrkika 10 Posted February 26, 2014 Hello, How do I now install it on a server? Very good mod, it's beautiful! Share this post Link to post Share on other sites
Predator38 10 Posted March 6, 2014 Very nice mod, but I have a problem, the lightbar and siren work on a server on my computer, but not on my dedicated server... Why ? I need a quick answer, I need them for tomorrow !! Thanks ! Share this post Link to post Share on other sites
MikeMuir 9 Posted March 6, 2014 Very nice mod, but I have a problem, the lightbar and siren work on a server on my computer, but not on my dedicated server... Why ?I need a quick answer, I need them for tomorrow !! Thanks ! Hello, I don't have the answer to fix it, but, if you uncompress demian2435_police.pbo, you can check the scripts in \demian2435_police\sirena Siren_On.sqf if (isServer) then { private ["_auto"]; _auto = _this select 0; while {alive _auto} do { waitUntil {(_auto getvariable ["AUDIO", false])}; _auto say ["USA_siren",1,1]; sleep 3.9;}; } If you try to switch on the siren in a mission hosted on DS, it won't work, because the code won't be executed at all. If you remove the if condition, it will work, but only on the client. You have to broadcast it to every clients. But I got no idea how to do that. Share this post Link to post Share on other sites
trwilson3 10 Posted March 28, 2014 First off I want to say that this is an excellent Mod, and would greatly like to know how you did it. I recently retired and have played Arma for years and it is my favorite game. I would greatly like to start modding and creating characters and vehicles for Arma 3. Any help would be greatly appreciated. Respectfully Ted Share this post Link to post Share on other sites
sebianoti 10 Posted June 8, 2014 Great mod, love the SWAT unit, although would love one that says SWAT not rescue, also i can't seem to spawn a helicopter with doors? how do i do that? Share this post Link to post Share on other sites
nikiforos 450 Posted June 8, 2014 Good work indeed, but why US-American police? Arma3 is set in Greece. The future setting opens the door to all kinds of fantasy ideas, but that Greece joins the US as 64th state in 2031 seems a bit out of reach (I hope^^). So what about seems like it wouldn't be too different on the uniforms, and the cars' textures shouldn't be too hard either. Maybe an idea? I guess whole Europe might be a US state by then. Share this post Link to post Share on other sites