zgmrvn 95 Posted August 13, 2016 A CBA Settings compatibility to replace removed userconfig would be nice. Share this post Link to post Share on other sites
zgmrvn 95 Posted August 13, 2016 I have just noticed that it is possible to take the same radio twice (let's say classename "tf_rf7800str_1") when using the Virtual Arsenal. Can i experience troubles if two players has the same radio and what kind of trouble ? back in the years with ACRE, it was causing freq change replication trought network (you were able to change the frequency of another player at the same time as your). (sorry for the double post, thought it was diffrent enought, sorry if it already has been answered, didnt found anything in the first post nor the doc) Share this post Link to post Share on other sites
fourjays 27 Posted August 14, 2016 I can hear dead people wtf Same here unfortunately. Not sure if it is some kind of configuration issue (our group has changed a lot recently so some things aren't set up quite right yet) or the 1.62/Apex update has broken TFAR. Share this post Link to post Share on other sites
Variable 322 Posted August 15, 2016 We have problems of that sort lately, too. The dead don't hear each other and the guys alive hear the dead sometimes. Share this post Link to post Share on other sites
nkey 35 Posted August 15, 2016 My intention is to be a civilian Zeus as a game moderator. Is it possible to configure TFAR or TS to listen and communicate with all sides (op, blue, guerilla, civilian) using long range radio.? Of course i don't want to talk to all sides at once (only hear all communication). Just be forced Zeus - you will have all LR radios. Share this post Link to post Share on other sites
nkey 35 Posted August 15, 2016 https://steamcommunity.com/sharedfiles/filedetails/changelog/620019431 Bug fix release 0.9.11 Also, thinking about hiring some student to work on TFAR for 100$ per week. 1 Share this post Link to post Share on other sites
Horus 83 Posted August 15, 2016 Can you put this version on Github too? Thanks Share this post Link to post Share on other sites
Variable 322 Posted August 15, 2016 * LR radio is not given by default. I hope this is an issue that has been fixed and not a change? Share this post Link to post Share on other sites
Varanon 892 Posted August 15, 2016 Why is the user config still not read ? I would understand dropping the user config when there was a CBA-based config, but that is not present, either Share this post Link to post Share on other sites
mcnools 62 Posted August 15, 2016 I'm having a slight problem with the plugin (I tried searching the topic but couldn't find anything), apparently sometimes what I say comes through both through the radio/whisper ingame but also once more half a second later (or perhaps before according to others description of the problem) in a different sound-quality/volume, as if it comes directly through teamspeak or through the ingame voice without going through the plugin, has anyone else had this problem and know how to bypass it? It's hard for me to know when it happens etc. since only my friends hear it. Share this post Link to post Share on other sites
Guest Posted August 16, 2016 Updated version frontpaged on the Armaholic homepage. Task Force Arrowhead Radio v0.9.11 Community Base addons A3 Share this post Link to post Share on other sites
GamerOnkel 100 Posted August 16, 2016 hi nkey what is planned for the future for TFAR, come new functions such as relay station ... or no new functions more? :) 3 Share this post Link to post Share on other sites
kromka 40 Posted August 17, 2016 nkey, if it is possible, please unify versions to download. On tfar side is still 0.9.8, in armaholic 0.9.11, on the beginng of this thread in description 0.9.8 but in links 0.9.11. This is little bit confusing. Regards. 2 Share this post Link to post Share on other sites
onetwo 30 Posted August 17, 2016 Are the new Tano related Textures in the works? US Tropic and CSAT Green Hex would be great for the Manpacks from an esstatic point of view. 1 Share this post Link to post Share on other sites
eckart 10 Posted August 17, 2016 TFAR version 0.9.11 isn't working with Teamspeak 3.1 (Beta), because TS systems has changed his api to version 21 Share this post Link to post Share on other sites
MANTIA 55 Posted August 18, 2016 should plugin still be listed as 0.9.8 Share this post Link to post Share on other sites
nkey 35 Posted August 18, 2016 Yep, old version of plugin (tested) currently used. I will update it later. Regarding new functions: I want to find some freelancer (C++ and SQF) to help with it for some money, because currently I have no much time for active development. I hope someone will PM me :) Share this post Link to post Share on other sites
Variable 322 Posted August 18, 2016 Nkey, please, if you find the time, answer the questions in recent posts. There's a lot of confusion currently. 1 Share this post Link to post Share on other sites
raspu86 92 Posted August 18, 2016 Are the new Tano related Textures in the works? US Tropic and CSAT Green Hex would be great for the Manpacks from an esstatic point of view. Since the project is open source, everybody is able to participate. You can find the source files including textures on github https://github.com/michail-nikolaev/task-force-arma-3-radio/wiki. Share this post Link to post Share on other sites
onetwo 30 Posted August 18, 2016 Since the project is open source, everybody is able to participate. You can find the source files including textures on github https://github.com/michail-nikolaev/task-force-arma-3-radio/wiki. Everybody is so defencive these days and the most common answer these days is: "You wan't something go do it yourself...." And my question is still not ansewerd, simple yes or no would do the trick. Share this post Link to post Share on other sites
kromka 40 Posted August 18, 2016 Two questions about new version of TFAR:1) is it proper that in package there is no userconfig? 2) after copying files to TS plugins dir, in TS plugins I see still 0.9.8. Is it proper? TS 3.0.19.4 Regards. Share this post Link to post Share on other sites
Azza FHI 50 Posted August 18, 2016 Two questions about new version of TFAR: 1) is it proper that in package there is no userconfig? 2) after copying files to TS plugins dir, in TS plugins I see still 0.9.8. Is it proper? TS 3.0.19.4 Regards. To answer this and a lot of others: - its easy to test if user config is needed, run the mos without it and see if you get a "blah.cpp not found" - nkey has stated that the plugin has not been updated for a while TFR has been working flawlessly on our end through these updates in a dedicated environment. Share this post Link to post Share on other sites
Varanon 892 Posted August 19, 2016 - its easy to test if user config is needed, run the mos without it and see if you get a "blah.cpp not found" What is that supposed to mean, "if the user config is needed" It is not "needed" in the sense that it does not need to be present, because quite frankly, it's not even read in. But that's the point, I have been asking this several times now and was always ignored: Why is the user config no longer read ? There is no alternative for reading user settings, so why the heck remove user config ? It messes up working servers, and the only thing that can be done is modify TFAR so it does include it again. I just don't get it, and quite frankly, I wonder why this question is always ignored ? 2 Share this post Link to post Share on other sites
Azza FHI 50 Posted August 19, 2016 i think its due to the the mod adapted to the steam workshop, which i think does not allow user config folders/files. but unfortunately it looks like nkey doesnt have any time to provide an alternative at the moment... Share this post Link to post Share on other sites
Variable 322 Posted August 19, 2016 i think its due to the the mod adapted to the steam workshop, which i think does not allow user config folders/files. but unfortunately it looks like nkey doesnt have any time to provide an alternative at the moment... So how will we be able to configure TFAR without a userconfig? Some aspects are crucial, like having all personal radios for all and having the same LR and DD frequency for own side? Frankly, without that we won't be able to use TFAR on our dedicated coop server, and I suppose a lot of groups won't either. 1 Share this post Link to post Share on other sites