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CaptainAzimuth

PUNCH OUT! Maybe somewhere down the line.

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I like realism. Not just because it feels real, but because everything just looks cooler when it's realistic. Now, i'm not going to take that much further. I was flying around in domination yesterday, and came acrossed an issue so severe, it cost me my life. I was going in for a Routine spotting run with my A-143 Buzzard when, my fingers were one key set away from the WASD keys. Instead of pressing "S", i was pressing "D", and by the time i was able to correct my mistake, i was staring at incoming buildings, and scrolled in an attempt to "PUNCH OUT". Not only was i too close to the ground anyway, i did not have a parachute. So i just accepted my one and only death. What am i getting at? I searched Youtube and came up with the answer, and thought to myself...

What if...

Something along the lines of REALISTIC Punch Out system, would have saved my life, and allowed for an Evac from enemy lines. Do you guys think that something like this would be cool, instead of magically hopping out of the Cockpit?

Edited by DarkSideSixOfficial

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I agree 100% on things looking cooler when realistic and I think that "balancing" "fun" and "gameplay" should only be addressed through option settings.

The typical excuse for stuff like this is the disappointing statement "this is a combined arms" game with a focus on infantry...

I also think that the whole simulation sickness thing is a bit of a copout...

That being said Arma 3 is still the best milsim in existence that is available to the consumer and hopefully ACE 3 will address more realistic features that us hobbyists will appreciate...

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With that thread title, everyone's going to think this thread's about mêlée combat, not ejector seats.

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With that thread title, everyone's going to think this thread's about mêlée combat, not ejector seats.

Yeah, I immediately thought of mike tyson's punchout. LOL

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Well the F18 mod has it, so I believe that official could have it, it would be really nice.

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Well the F18 mod has it, so I believe that official could have it, it would be really nice.

Usually, anything i create a thread about is intended as a thought for Vanilla product. Mods are fine, but why make a mod of something, that should clearly be in Vanilla? Not even just that, but if it can be done, why not do it. No sense in leaving out something, that could only make something better, even if it's just a little thing.

Also, maybe i should change the title, people won't start coming here for Mike Tyson info. Changing from "Punch Out", to "Bail Out".

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We can only hope that they add some awesome stuff when they're gonna add the CSAT and NATO planes for the next campaign, although I can't really see ejection seats being a thing since I haven't heard any words on it, no matter how awesome it would be.

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+1 for slightly misleading thread title (now fixed), i expected (with a 95% fail chance) seeing Punch Out ported as MP mission :D

Super%20Punch-Out!!%20(2).jpg

As for the problem at hand: Yes to all, more realistic bail-out (it´s possible ACE did it) ploxx and to hell with the darned "infantry focus excuse", it´s annoying.

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"Eject" is key configurable and you can bind it to anything. 2 x V is default. Spawning a playable A-143 gives the pilot a chute, as do all the default pilot classes so if you didn't have a chute it's probably because you didn't grab one or the mission maker forgot to give it. Ejecting when level or upside down works, but sideways will kill you as the plane wing or tail clips you for some reason.

That said, yes to proper eject seats.

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... and so does modded Arma 3.

Which isn't a solution.

+1 for boxing.

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I actually just realised how much potential this has. In Arma 2, Heli blades cannot stop spinning mid flight. Imagine in Arma 3 in certain heli's, being able to eject, which would completely destroy the Main Rotor, and than eject the Pilot and Co-Pilot simultaneously. That would be a serious step up. Of course, this should only be a thing with Attack Helicopters.

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I actually just realised how much potential this has. In Arma 2, Heli blades cannot stop spinning mid flight. Imagine in Arma 3 in certain heli's, being able to eject, which would completely destroy the Main Rotor, and than eject the Pilot and Co-Pilot simultaneously. That would be a serious step up. Of course, this should only be a thing with Attack Helicopters.

ACE's KA-5x had this feature of ejecting the blades and then ejecting the crew. Isn't something I expect from the vanilla game, but at least the option to eject and not be killed by your own jet would be nice.

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I am not sure if this aircraft has a ejection seat or not. Hell it might not have one so yeah. As for parachutes.... I never flew a plane with a parachute on, but I did civilian flying. If you are going into combat you should check your gear like you would in real life. I know it's a game it could do it for you, but I call that as being part of realism. Also that isn't a attack on the original poster. I get where he is coming from and yeah the ejection seat, should be in the buzzard, but who knows. The ejection seat makes sense, but maybe it has that downward facing ejection seat.

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Which isn't a solution.

+1 for boxing.

Ejection seat boxing.

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Lets try to keep this topic on the tracks please. I'm running more towards the suggestion of why it is more than 200% necessary to bring Ejection Seats into Arma 3's Vanilla game.

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