warden_1 1070 Posted April 12, 2016 As far as I know-the BW mod allows NV sights to be mounted with another optic. Just with a couple of their own sights, but they do have it I believe. Yes but more than likely there are alternate models with the clip on or 14s mounted in front... so thats the main issue at hand. 1 Share this post Link to post Share on other sites
onchas 10 Posted June 17, 2016 It's super easy writing a patch of your own to enable NVG on the scope of your liking. If you want to change functionality from how the author want the public release to be, just assuming that is the case since it was released that way, get the permission from the author and start digging a bit and write a patch for yourself or your group. I've been looking around for info on how to do this, can you either explain it or link me to something that will lead me through this process? Share this post Link to post Share on other sites
El_Guiguitre 13 Posted June 17, 2016 this should help you :) https://forums.bistudio.com/topic/190054-not-able-to-use-nvgs-through-most-scopes-intentional/ Share this post Link to post Share on other sites
Matth_ 68 Posted August 3, 2016 Hi ! Have you plan a fix for Apex ? Share this post Link to post Share on other sites
infrareddimming 195 Posted August 4, 2016 I think iansky has been missing for some time (profile says last login was april 1). Share this post Link to post Share on other sites
Nichols 243 Posted August 23, 2016 I have not had any issues with these weapon sights in missions that I have made after APEX update. Share this post Link to post Share on other sites
jacobs 165 Posted August 23, 2016 Yep, works like a charm... I can't load A3 without this scopes. Share this post Link to post Share on other sites
SuicideCommando 333 Posted August 23, 2016 This mods Spectre DR's are the best in the game imho. Great mod all around. Share this post Link to post Share on other sites
easyeb 137 Posted August 24, 2016 I found a niche bug with the SpecterDR. To find it: Place weapon on back and look at the scope. http://i.imgur.com/DsYyRUg.jpg Share this post Link to post Share on other sites
roberthammer 582 Posted August 25, 2016 I found a niche bug with the SpecterDR. To find it: Place weapon on back and look at the scope. That was done on purpose to get better 3D view , so it's not a bug - it's a feature btw do not show full size pictures on forums , just post a link to it Share this post Link to post Share on other sites
Gruman 123 Posted November 27, 2016 Hey IanSky, Those are still the best T-1 and Specter's out there. One small "request". I'm getting this error on every startup: Which is apparently caused by this: (Quote by .kju) in the past the engine did not check for these type of error. as they need it more strict for Eden, etc, they are enforcing the correct policy inheritance definitions need to be defined in the scope the class has originally been defined. class ItemInfo; // wrongclass cfgWeapons{ class ItemInfo; // wrong class Default { class ItemInfo; // wrong }; class ItemCore; class ItemWatch: ItemCore { class ItemInfo; // correct };}; Do you see a chance for a small fix? :) Thank you Best regards Share this post Link to post Share on other sites
judge464 2 Posted November 27, 2016 This seems like a pretty good mod. Thanks and keep up the good work Share this post Link to post Share on other sites
roberthammer 582 Posted November 28, 2016 I could fix it but i don't have Ian's key to sign it , so i need to create a new one just for the config Here's the fixed version and resigned with new key - https://www.mediafire.com/?l006x9jc9lel7ww 6 Share this post Link to post Share on other sites
redarmy 422 Posted November 28, 2016 I could fix it but i don't have Ian's key to sign it , so i need to create a new one just for the config Here's the fixed version and resigned with new key - https://www.mediafire.com/?l006x9jc9lel7ww Thanks RoberHammer but i still get the config error with the new version you posted Share this post Link to post Share on other sites
roberthammer 582 Posted November 28, 2016 Thanks RoberHammer but i still get the config error with the new version you posted what? what kind? you shouldn't get any error with the new version Share this post Link to post Share on other sites
redarmy 422 Posted November 28, 2016 The same kind as in Gruman's original post. Perhaps he can confirm if its still their on his end.I guess its possible that it may be another weapons mod throwing this error up? Im not so sure if this is a common error and i have many weapon mods on.I just saw this post by gruman and knew i had this issue too,wasnt sure if it was this scope mod. Share this post Link to post Share on other sites
roberthammer 582 Posted November 28, 2016 The same kind as in Gruman's original post. Perhaps he can confirm if its still their on his end.I guess its possible that it may be another weapons mod throwing this error up? Im not so sure if this is a common error and i have many weapon mods on.I just saw this post by gruman and knew i had this issue too,wasnt sure if it was this scope mod. It can be the other mod doing it , better test scopes alone with CBA and it should be fine Share this post Link to post Share on other sites
Gruman 123 Posted November 28, 2016 It's a fairly common error, Spent the day yesterday going through our own modpack to find the other addons causing the same issue. There are a couple ones. Just try Scopemod with only Arma 3 and you see if everything is spendid. I assume it is, since its RH work :) Will test tonight and give a feedback. Share this post Link to post Share on other sites
roberthammer 582 Posted November 28, 2016 To guys that still use old ASDG Joint Rails - please remove that and use latest CBA because those rails were merged into CBA http://www.armaholic.com/page.php?id=18767 4 Share this post Link to post Share on other sites
Gruman 123 Posted January 22, 2017 Hey Robert, Since this mod in Version 203 now throws up the Author is not a value, I opened up the config and found this: Author[] = {"Iansky"}; Correct would be: Author = "Iansky"; Sorry for the late feedback, but we just got arround to update the all the mods :) Thank you. Share this post Link to post Share on other sites
Bitesrad 481 Posted January 25, 2017 Would you consider a steam release? I searched the thread, but wasn't able to find anything. Share this post Link to post Share on other sites
Nichols 243 Posted February 2, 2017 Not wanting to sound rude or anything but I seriously doubt this small mod will ever go on Steam; probably best not to worry about whether it will go on Steam. Share this post Link to post Share on other sites
Bitesrad 481 Posted February 3, 2017 21 hours ago, reschke said: Not wanting to sound rude or anything but I seriously doubt this small mod will ever go on Steam; probably best not to worry about whether it will go on Steam. Plenty of smaller mods on the steam workshop ;) Share this post Link to post Share on other sites