massi 772 Posted February 2, 2014 (edited) by massi RUSSIAN GRU and OMON SPETSNAZ for ARMA3 Hi all, As said for my African conflict units I’m proceeding with the update of my units pack in order to update vest and helmets armor config values to BI standards, and to equip them with latest weapon included in new version of NATO SF\Spetsnaz weapons pack . In this update I’ve also added specific group to make the units compatible with ALIVE mod, and I’ve added Spetsnaz helmet ported from A2 thanks to BI MLODs and updated loadouts of the units. Other changes are listed in the changelog\readme. I’ll proceed updating the rest of my units in next days ! Hope you’ll enjoy it ! Description This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent Russian Spetsnaz GRU and OMON units as OPFOR in following types : - GRU RUSSIAN TEMPERATE: unifroms in digital, flectarn-d, partizan camos.- GRU RUSSIAN WOODLAND : uniforms in klmk, flora, skol camos. - GRU RUSSIAN DESERT: uniforms in desert, vsr, berezka, kamish camos. - GRU RUSSIAN ARCTIC: for snow and arctic environments. - OMON URBAN SF - GRU RUSSIAN(Vehicles): A3 vehicles adapted with Spetsnaz gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Static weapons, helicopters.... - GRU RUSSIAN(Support): Ammo bearers units, pilot and crew. - GRU RUSSIAN(Para): Spetsnaz units equipped with parachutes ready to be deployed fom the sky. - GRU RUSSIAN(Divers): Spetsnaz divers units ready to be deployed fom the sea. - GRU RUSSIAN(Snipers): Spetsnaz snipers and spotters in ghillie suite temperate, desert, woodland and arctic. I used what I found on web as reference sources. Features: - Units are equipped with AK74M, AKMS, SVD, RPK, PKM, KSVS and Makarov from my NATO SF\Spetsnaz weapons pack.- Units have their custom helmets and headgear. - Assault units "Heavy" (Helmets and NVGs) and "Light" (soft headgear) versions. - Ghillie suite snipers and spotter units for all the camos. - Paras and Divers units already equipped with parachutes and diver gear respectively. - Retextured A3 vehicles: Quad, MRAPs, APC, IFV, Boat, Speedboat, SDV, Static weapons, choppers, trucks wich have custom crews and gear loadout. - Units have their own uniforms and gear items in all camo to make them interchangeable. - Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM). - There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout. - Wide variety of groups in the editor. - Classlist included in folder. Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties: OPFOR- Russian Spetsnaz - GRU (sorted by camo) Same for groups: OPFOR- Russian Spetsnaz - GRU (sorted by types) For ALIVE mod users config faction\groups name: mas_rus_spet You’ll find all classnames in the classname file included in the folder. Requirements. LATEST VERSION of My NATO SF\Spetsnaz weapons pack Here Arma3 Changelog. v 1.1 date 02/FEB/2014- added compatibility with ALIVE MOD - added new weapons and launchers from my NATO Sf/SPETSNAZ weapons pack - added new russian GRU helmets - updated armor values to meet BI standards -updated signatures keys Bugs. No problems found so far. CREDITS !!! For the Units: Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units ! Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units! For the Weapons: Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models! BI: for releasing the A1/A2/OA sample models and MLODs , from which I have taken the rest of the weapons models ported to A3, and the Spetsnaz helmets, thanks for the same reason above! Alwarren: thanks a lot for making me able to port Vilas and A1 weapons to A3 , your constant help was essential to have the weapons working ingame! Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame. ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame! Kaelies : thanks a lot for for PSO reticles textures ! Thanks a lot to BI for their great Arma 3 Alpha ! Thanks to all Arma community for great support ! Download Links: http://www.mediafire.com/download/vs167a3rcw0kcc4/Rus_Spet_A3_v%201.1.7z BI forum thread: http://forums.bistudio.com/showthread.php?160602-Russian-GRU-and-OMON-Spetsnaz-A3 GRU Spetsnaz Helmets: Hope you'll enjoy these units! Best Regards Massi Edited February 6, 2014 by massi Share this post Link to post Share on other sites
lao fei mao 21 Posted February 2, 2014 Thanks a lot for the update. But the bug I've pointed out is still there. Please take a look at the photos, when you are in 3rd person view: http://steamcommunity.com/sharedfiles/filedetails/?id=223873344 But when you in first person view, it changes back to : http://steamcommunity.com/sharedfiles/filedetails/?id=223873323 Share this post Link to post Share on other sites
oktyabr 12 Posted February 2, 2014 Wow! Thanks Massi!!!! :D Share this post Link to post Share on other sites
Guest Posted February 3, 2014 Thanks for sending us the updated version :cool: Release frontpaged on the Armaholic homepage. Russian GRU and OMON Spetsnaz v1.1NATO SF and Russian Spetsnaz Weapons =================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
redarmy 422 Posted February 3, 2014 Hi guys,massi thank you for this excellent mod-spetsnaz are my go to faction. Reading what you wrote above im not sure i understand,does spetsnaz nowwork with ALIVE??? Or where you talking about the African units.Its funny as i just came here today to thank u for the mod and ask if this would be incorperated into ALIVE. Peace brother Share this post Link to post Share on other sites
PuFu 4600 Posted February 3, 2014 Have you read the changelog? Share this post Link to post Share on other sites
redarmy 422 Posted February 3, 2014 Have you read the changelog? Yes i did,wanted to confirm i read it rite as alive didnt mention spetsnaz was working. I just downloaded and it is working but with alive it will only spawn infy,is it supposed to spawn mechanized as is see the mechanized option but it wont work. Share this post Link to post Share on other sites
massi 772 Posted February 4, 2014 Yes they're ALive compatible ;) ! Share this post Link to post Share on other sites
redarmy 422 Posted February 4, 2014 Yes they're ALive compatible ;) ! These units are Fantastic massi.I would have settled for a gru/spetsnaz mod half this good but now i dont have to ;) One question and slight criticism.Now not being a modder myself i know i should prolly not criticise but what the hell.In terms of the units(love the new face wrap helms btw) they are as i said very detailed,however what was the reason the infantry have no form of glove/grips? Im pretty sure you sure as hell didnt get lazy with it,just curious as iv always imagined and actually seen alot of spetsnaz footage and these items. Now a question if you dont mind.Thanks for making it ALIVE compatible,but is there a way for me to spawn mechanized or armour/motorized and not just infy? Best faction mod to date! Thanks again man...ura! Share this post Link to post Share on other sites
massi 772 Posted February 4, 2014 These units are Fantastic massi.I would have settled for a gru/spetsnaz mod half this good but now i dont have to ;)One question and slight criticism.Now not being a modder myself i know i should prolly not criticise but what the hell.In terms of the units(love the new face wrap helms btw) they are as i said very detailed,however what was the reason the infantry have no form of glove/grips? Im pretty sure you sure as hell didnt get lazy with it,just curious as iv always imagined and actually seen alot of spetsnaz footage and these items. Now a question if you dont mind.Thanks for making it ALIVE compatible,but is there a way for me to spawn mechanized or armour/motorized and not just infy? Best faction mod to date! Thanks again man...ura! hi, sorry but maybe is better if you ask it on Alive thread, since I just followed their instruction to make the units compatible, but I don't know how it works in detail ;) regards massi Share this post Link to post Share on other sites
redarmy 422 Posted February 4, 2014 hi, sorry but maybe is better if you ask it on Alive thread, since I just followed their instruction to make the units compatible, but I don't know how it works in detail ;)regards massi I did post to them,they seem boged down with the work but i shall ask again. Cheers Share this post Link to post Share on other sites
Iceman_TF_Timberwolf 12 Posted February 14, 2014 Why not change the radio protocol to Russian from A2? That would be AMAZING! Share this post Link to post Share on other sites
serjames 357 Posted February 14, 2014 Fisto, are you reprenting the "United Front for Language liberation" or something? Either that or you're looking for more culture in your gaming.... Every other post from you has been a request to activate a "real" language. Not criticising.. Just making an observation.. ;-) SJ Share this post Link to post Share on other sites
disco.modder 116 Posted February 14, 2014 Why not change the radio protocol to Russian from A2? That would be AMAZING! Why not you try give it a go yourself and come back with an optional config for us all to enjoy? Share this post Link to post Share on other sites
Iceman_TF_Timberwolf 12 Posted February 16, 2014 (edited) [/color] Fisto, are you reprenting the "United Front for Language liberation" or something? Either that or you're looking for more culture in your gaming.... Every other post from you has been a request to activate a "real" language. Not criticising.. Just making an observation.. ;-) SJ Well I got fed up with all my units in the mods I used speaking ENGLISH haha, good observation though! ---------- Post added at 04:03 ---------- Previous post was at 04:02 ---------- Why not you try give it a go yourself and come back with an optional config for us all to enjoy? Yeah I'll get right on that ;). Haha well I have fairly minimal modding experience. Still trying to figure out how to make proper LODs Edited February 18, 2014 by FistoGames Share this post Link to post Share on other sites
Duke101 18 Posted July 5, 2014 I absolutely love this mod and the other units, weapons, etc. Thanks for all your hard work Massi :) I'm just wondering- has anyone figured out how you can use something like spunfin's ai script, etc. to call these units? Placing units on the editor or creating a spawn is ok, custom load out whatever. But it would be great to have the ability to use one the ai scripts. I know the class name for these units is mas_rus_spet. hmm. Anyone tried or perhaps know how you would do that? I know spunfin's ai script has a custom init...just racking my brains as to the best way to do it. Any suggestions would be great. Thanks. Share this post Link to post Share on other sites
massi 772 Posted August 1, 2014 by massi RUSSIAN GRU and OMON SPETSNAZ for ARMA3 Hi all, I’m updating all my units pack in order to benefit from new weapons from my NATO SF\Spetsnaz weapons pack and to make all their uniforms with working insigna. There are also some small other fixies you’ll find in the changelog. Hope you’ll enjoy it ! Description This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent Russian Spetsnaz GRU and OMON units as OPFOR in following types : - GRU RUSSIAN TEMPERATE: unifroms in digital, flectarn-d, partizan camos.- GRU RUSSIAN WOODLAND : uniforms in klmk, flora, skol camos. - GRU RUSSIAN DESERT: uniforms in desert, vsr, berezka, kamish camos. - GRU RUSSIAN ARCTIC: for snow and arctic environments. - OMON URBAN SF - GRU RUSSIAN(Vehicles): A3 vehicles adapted with Spetsnaz gear and crew: Quad, MRAPs, APC, Boat, Speedboat, SDV, Static weapons, helicopters.... - GRU RUSSIAN(Support): Ammo bearers units, pilot and crew. - GRU RUSSIAN(Para): Spetsnaz units equipped with parachutes ready to be deployed fom the sky. - GRU RUSSIAN(Divers): Spetsnaz divers units ready to be deployed fom the sea. - GRU RUSSIAN(Snipers): Spetsnaz snipers and spotters in ghillie suite temperate, desert, woodland and arctic. I used what I found on web as reference sources. Features: - Units are equipped with AK74M, AKMS, SVD, RPK, PKM, KSVS and Makarov from my NATO SF\Spetsnaz weapons pack.- Units have their custom helmets and headgear. - Assault units "Heavy" (Helmets and NVGs) and "Light" (soft headgear) versions. - Ghillie suite snipers and spotter units for all the camos. - Paras and Divers units already equipped with parachutes and diver gear respectively. - Retextured A3 vehicles: Quad, MRAPs, APC, IFV, Boat, Speedboat, SDV, Static weapons, choppers, trucks wich have custom crews and gear loadout. - Units have their own uniforms and gear items in all camo to make them interchangeable. - Divers have their backpack with uniform, chest rig and helmet inside already to make them change clothes once ashore, plus their normal stuff (NOT WORKING ATM). - There are 2 weapon boxes one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout. - Wide variety of groups in the editor. - Classlist included in folder. Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties: OPFOR- Russian Spetsnaz - GRU (sorted by camo) Same for groups: OPFOR- Russian Spetsnaz - GRU (sorted by types) For ALIVE mod users config faction\groups name: mas_rus_spet You’ll find all classnames in the classname file included in the folder. Requirements. LATEST VERSION of My NATO SF\Spetsnaz weapons pack Here Arma3 Changelog. v 1.2 date 01/AUG/2014 - added some new weapons from NATO SF\Spetsnaz weapon's pack - fixed: armor values for items to make them more or less like BI - fixed: wrong 1st lod texture for units - fixed: insigna work now on all uniforms! - fixed: russian mrap retextured fixed v 1.1 date 02/FEB/2014 - added compatibility with ALIVE MOD - added new weapons and launchers from my NATO Sf/SPETSNAZ weapons pack - added new russian GRU helmets - updated armor values to meet BI standards -updated signatures keys v 1.0 date 14/SEP/2013 - compatibility with A3 final release and latest NATO SF\Spetsnaz weapons pack version - added NVG for recon unit (not showed if not in use (day), better for light headgear) - added more retextured vehicles (helicopters, all static weapons,trucks...) - added UAV operator and static weapon's support units - improved loadouts and gear - fixed: VAS compatibility of items - fixed: chestrig wrong textures - fixed: groups added in classlist Bugs. No problems found so far. CREDITS !!! For the Units: Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units ! Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units! For the Weapons: Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models! BI: for releasing the A1/A2/OA sample models and MLODs , from which I have taken the rest of the weapons models ported to A3, and the Spetsnaz helmets, thanks for the same reason above! Alwarren: thanks a lot for making me able to port Vilas and A1 weapons to A3 , your constant help was essential to have the weapons working ingame! Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame. ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame! Kaelies : thanks a lot for for PSO reticles textures ! Thanks a lot to BI for their great Arma 3 Alpha ! Thanks to all Arma community for great support ! Download Links: http://www.mediafire.com/download/qfmuo77muzyn9wm/Rus_Spet_A3_v_1.2.7z BI forum thread: http://forums.bistudio.com/showthread.php?160602-Russian-GRU-and-OMON-Spetsnaz-A3 Hope you'll enjoy these units! Best Regards Massi Share this post Link to post Share on other sites
LSD_Timewarp82 21 Posted August 1, 2014 Thanks massi, Downloading NOW :) Share this post Link to post Share on other sites
Guest Posted August 1, 2014 Thanks for sending us the updated version :cool: Release frontpaged on the Armaholic homepage. Russian GRU and OMON Spetsnaz v1.2NATO SF and Russian Spetsnaz Weapons =================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
kecharles28 197 Posted August 1, 2014 New update v1.2 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
csk222 23 Posted August 3, 2014 I absolutely love this mod and the other units, weapons, etc. Thanks for all your hard work Massi :)I'm just wondering- has anyone figured out how you can use something like spunfin's ai script, etc. to call these units? Placing units on the editor or creating a spawn is ok, custom load out whatever. But it would be great to have the ability to use one the ai scripts. I know the class name for these units is mas_rus_spet. hmm. Anyone tried or perhaps know how you would do that? I know spunfin's ai script has a custom init...just racking my brains as to the best way to do it. Any suggestions would be great. Thanks. Open the LV folder > Open militarize.sqf or fillhouse.sqf change Line #97 _redMenArray = [ADD WHATEVER UNITS YOU LIKE (refer to the "CLASSLIST_RUS" provided by massi] Example: _redMenArray = ["O_mas_rus_Soldier_F_wn","O_mas_rus_soldier_AR_F_wn","O_mas_rus_soldier_M_F_wn","O_mas_rus_soldier_Mhg_F_w","O_mas_rus_medic_F_wn"]; // Russian GRU OMON Spetsnaz (Unit) GRU Artic: "O_mas_rus_Soldier_F_wn","O_mas_rus_soldier_AR_F_wn","O_mas_rus_soldier_M_F_wn","O_mas_rus_soldier_Mhg_F_w","O_mas_rus_medic_F_wn" Rifleman - "O_mas_rus_Soldier_F_wn" Autorifleman - "O_mas_rus_soldier_AR_F_wn" Marksman - "O_mas_rus_soldier_M_F_wn" Sniper Ghillie - "O_mas_rus_soldier_Mhg_F_w" Medic - "O_mas_rus_medic_F_wn" Share this post Link to post Share on other sites
bilu90 10 Posted August 16, 2014 I wanted to add a artic uniform to a bluefor IA but it doesn't work but the others uniforms do ... can you help me ? I put in the init : " this adduniform"U_mas_rus_O_wint" " Share this post Link to post Share on other sites
mathias_eichinger 64 Posted August 18, 2014 Hey, Bilu, try forceAddUniform, example here: https://community.bistudio.com/wiki/forceAddUniform Share this post Link to post Share on other sites
Vermentis 10 Posted August 31, 2014 Has anyone been having any issues involving most of the Russian uniforms? My brother and I both tried to put them on, but the only ones that seem to work are the flecktarn, TTSKO, and berezka gorka camos. The other uniforms are added into the inventory, but can't be equipped on the uniform slot. Share this post Link to post Share on other sites
massi 772 Posted August 31, 2014 Has anyone been having any issues involving most of the Russian uniforms? My brother and I both tried to put them on, but the only ones that seem to work are the flecktarn, TTSKO, and berezka gorka camos. The other uniforms are added into the inventory, but can't be equipped on the uniform slot. that's quite strange since all of them have the same parent class, they're working for me regards ;) massi Share this post Link to post Share on other sites