roberthammer 582 Posted May 30, 2013 (edited) Hello everyone , This is the Pistol pack for ArmA 3 - various pistols and attachments to them There's also ammo box for these weapons and Enjoy those weapons !! (Under Empty > Ammo > RH Pistol Ammo Box) ============================== CHANGELOG/BUGS/KNOWN ISSUES: ============================== v1.0 - first release v1.01 - hot fixed Docter sight - some recoils might be too strong/weak , those will be tweaked in next version - vp70 is semi auto and stock does nothing atm ,but i have no idea how to make it work on full auto - m9qd silencer isn't using its iron sight > http://goo.gl/E24q4 v1.1 - new physx based empty brass + effects - new sounds and reloads - added night sights for the most pistols/revolvers - added few new guns and smgs v1.11 - hotfixed issues with PM IR (finally) and SMGs reloads (changed to default pistol reload) ====================== CLASSNAMES : ====================== ================================================================== [b]CLASSNAMES[/b] : [b]Magazine[/b] [b]Attachment[/b] ================================================================== RH_deagle RH_7Rnd_50_AE X RH_deagleg RH_7Rnd_50_AE X RH_deagles RH_7Rnd_50_AE X RH_deaglem RH_7Rnd_50_AE RH_demz , optic_Yorris RH_cz75 RH_16Rnd_9x19_cz RH_gemtech9 , RH_A26 RH_sw659 RH_14Rnd_9x19_sw RH_suppr9 RH_usp RH_12Rnd_45cal_usp RH_aacusp , RH_gemtech45 , RH_osprey , RH_fhusp , RH_x2 , RH_m6x , RH_x300 RH_mak RH_8Rnd_9x18_Mak RH_pmsd , RH_pmir RH_m1911 RH_7Rnd_45cal_m1911 X RH_kimber RH_7Rnd_45cal_m1911 RH_gemtech45 , RH_osprey, RH_x300, RH_m6x , RH_x2 RH_kimber_nw RH_7Rnd_45cal_m1911 RH_gemtech45 , RH_osprey, RH_x300, RH_m6x , RH_x2 RH_uspm RH_16Rnd_40cal_usp RH_matchsd RH_m9 RH_15Rnd_9x19_M9 RH_m9qd RH_m9c RH_15Rnd_9x19_M9 RH_m9qd RH_vz61 RH_20Rnd_32cal_vz61 X RH_g18 RH_33Rnd_9x19_g18 RH_gemtech9 , RH_x300, RH_m6x , RH_x2 RH_g17 RH_17Rnd_9x19_g17 RH_gemtech9 , RH_x300, RH_m6x , RH_x2 RH_tt33 RH_8Rnd_762_tt33 X RH_mk2 RH_10Rnd_22LR_mk2 X RH_p226 RH_15Rnd_9x19_SIG RH_suppr9 , RH_x300, RH_m6x , RH_x2 RH_p226s RH_15Rnd_9x19_SIG RH_suppr9 , RH_x300, RH_m6x , RH_x2 RH_g19 RH_17Rnd_9x19_g17 RH_gemtech9 , RH_x300, RH_m6x , RH_x2 RH_g19t RH_17Rnd_9x19_g17 RH_gemtech9 , RH_x300, RH_m6x , RH_x2 RH_vp70 RH_18Rnd_9x19_VP RH_vp70stock RH_mateba RH_6Rnd_44_Mag X RH_python RH_6Rnd_357_Mag X RH_mp412 RH_6Rnd_357_Mag X RH_bull RH_6Rnd_454_Mag X RH_bullb RH_6Rnd_454_Mag X RH_ttracker RH_6Rnd_45ACP_Mag X RH_ttracker_g RH_6Rnd_45ACP_Mag X RH_fnp45 RH_15Rnd_45cal_fnp RH_gemtech45 , RH_osprey , RH_docter , optic_MRD , RH_x2 , RH_m6x , RH_x300 RH_fnp45t RH_15Rnd_45cal_fnp RH_gemtech45 , RH_osprey , RH_docter , optic_MRD , RH_x2 , RH_m6x , RH_x300 RH_fn57 RH_20Rnd_57x28_FN RH_sfn57 , RH_x2 , RH_m6x , RH_x300 RH_fn57_g RH_20Rnd_57x28_FN RH_sfn57 , RH_x2 , RH_m6x , RH_x300 RH_fn57_t RH_20Rnd_57x28_FN RH_sfn57 , RH_x2 , RH_m6x , RH_x300 RH_gsh18 RH_18Rnd_9x19_gsh X RH_tec9 RH_32Rnd_9x19_tec RH_tecsd RH_muzi RH_30Rnd_9x19_UZI RH_muzisd ====================== INSTALLATION : ====================== Extract into the ArmA 3 Directory, by default this is located in: 32-Bit - C:/Program Files/Steam/Steamapps/Common/ArmA 3/ 64-Bit - C:/Program Files (x86)/Steam/Steamapps/Common/ArmA 3/ After extraction it should look like this: Steam/Steamapps/Common/ArmA 3/@your_mod_folder_name You can also use the "Arma 3 Alpha" folder in your "My Documents" folder. You'll also need add a Launch Parameter to Steam, in order to do so right-click on ArmA 3 Alpha and click Properties and then Set Launch Options. In the window that opens enter in -mod=@your_mod_folder_name For using multiple mods you would then do so like this: -mod=@mod_name;@mod_name2;@mod_name3;@mod_name4 If you still have problems to install it look into this guide - http://www.armaholic.com/forums.php?m=posts&q=20866 ====================== CREDITS AND THANKS : ====================== CZ75: model/UVs/textures - Arby26 A26: model/UVs - Arby26 textures - K1CHWA Deagle: models/UVs - Vasht1958 textures - Poux Glock 17/18: models/UVs/textures - Tigg Glock 19: model/UVs/textures - B0T USP: models/UVs - Syncing textures - Crash flash hider & rail - Zunther USP Match: model/textures - Thanez UV - Racer445 Normals - FxDarkloki Kimber: model/UVs - Seph textures - cR45h M1911: model/UVs - Freefall textures - Cyper M9: models/UVs/textures - Kimono P226: models/UVs - Soul_Slayer textures - Thanez Normals - FxDarkloki VP70: model/UVs/textures - KnechtRuprecht TT33: model/UVs/textures - Mr.Rifleman FNP45: models/UVs - Tenoyl textures - Blur , K1CHWA FN57: model/UVs/textures - Ben Colclough Makarov PM: models/UVs/textures - Tigg GSH-18: models/UVs - SAM61 textures - BuLL5H1T Mk2: model/UVs - The_Lama textures - sNuFFy / Splinter Vz61: model/UVs/textures - Xoliul (http://laurenscorijn.com/) Tec9: model/UVs/textures - Martin Bergman SW659: models/UVs/textures - Tigg Mateba: model/UVs/textures - Toasty Fresh Python: model/UVs - An Aggressive Napkin textures - jason9jason Raging Bull: model/UVs - Defuse textures - BuLL5H1T Mp412: model/UVs - Freefall textures - BuLL5H1T X300: model/UVs - Estuine textures - K1CHWA Micro Uzi , Taurus Trackers: models/UVs/textures - BIS config work: RobertHammer Sounds: Vunsunta , RobertHammer Animations : BIS THX ALL you are the BEST Special thx goes to BIS for moddable ArmA 3 :) ====================== DISCLAIMER : ====================== Do not edit or redistribute without explicit permission and NO commercial gain made by either renting, leasing or selling of this package. You are not allowed to upload this pack or parts of it to the Steam Workshop! I take no responsibility for (im)possible damage to your game/system that may be caused by installation of this Addon. This Addon is also prohibited to be used in any commercial product. ====================== DOWNLOAD : ====================== v1.11 http://www.mediafire.com/download/2nvqna7y075plvu/RH_Pistol_pack_1.11-A3.7z Config fix For A3 1.42 game version > http://www.mediafire.com/download/93xk1wx1bbb9cl0/RH_PistolPack1.42configfix.7z if you find some issues - let me know here or in my wip topic Edited April 11, 2015 by RobertHammer 5 Share this post Link to post Share on other sites
das attorney 858 Posted May 30, 2013 What a nice thing to log into. :) Will look forward to downloading and playing about with in the editor. Share this post Link to post Share on other sites
instagoat 133 Posted May 30, 2013 Maaaaaaaaaan, I thought this day would be boring, but now that I see this I feel differently about it. I don´t even mind the weather anymore! Thanks a lot for this, will try out immediately :> Share this post Link to post Share on other sites
taumargin 13 Posted May 30, 2013 Thanks m8 look forward to trying this. Share this post Link to post Share on other sites
MilitantMaddox 10 Posted May 30, 2013 Amazing work mate, they look great :cool: Share this post Link to post Share on other sites
tholozor 18 Posted May 30, 2013 My day, it has been made! Share this post Link to post Share on other sites
TacticalRecon 10 Posted May 30, 2013 Finaly a pistol pack! I love you man! Share this post Link to post Share on other sites
petek 62 Posted May 30, 2013 Many thanks as always Robert - good stuff Share this post Link to post Share on other sites
instagoat 133 Posted May 30, 2013 I`ve found only one really major thing in the first look at the pack, which is the red dot you can put on the FN pistol. http://steamcommunity.com/sharedfiles/filedetails/?id=148964868 http://steamcommunity.com/sharedfiles/filedetails/?id=148964881 The sight appears not to be part of the correct LOD? The red dot also vanishes when pointing at a wall that´s too close (about 25 meters distance in the second picture.) http://cloud-2.steampowered.com/ugc/1119422699299013294/0B6AB1EE7A4DB4D1DF32AC6F0DAE865BDC6CD1E7/ Also a closeup of the 1911 to show how nifty these things look. Share this post Link to post Share on other sites
gvse 10 Posted May 30, 2013 That's an impressive list. Thank you kindly for sharing your work. I'm downloading as I write, but let me ask you already: I see you've added custom optic sight, and I was wondering if this type would also be used on small smgs, such as the mp7? I mean, in real life. Anyways, thanks again for this pack! :) Share this post Link to post Share on other sites
roberthammer 582 Posted May 30, 2013 (edited) I`ve found only one really major thing in the first look at the pack, which is the red dot you can put on the FN pistol.http://steamcommunity.com/sharedfiles/filedetails/?id=148964868 http://steamcommunity.com/sharedfiles/filedetails/?id=148964881 The sight appears not to be part of the correct LOD? The red dot also vanishes when pointing at a wall that´s too close (about 25 meters distance in the second picture.) Facepalm to myself - i thought i removed that parallax version of that docter and it seems not , because of those erros - i will have to make a hot fix :/ Also to everyone thanks am glad you like this pack and almost forgot > please vote on this ticket http://feedback.arma3.com/view.php?id=4774 its a bug which makes pistol shooting look weird Edited May 30, 2013 by RobertHammer Share this post Link to post Share on other sites
chortles 263 Posted May 30, 2013 (edited) I`ve found only one really major thing in the first look at the pack, which is the red dot you can put on the FN pistol.http://steamcommunity.com/sharedfiles/filedetails/?id=148964868 http://steamcommunity.com/sharedfiles/filedetails/?id=148964881 I can second this first link and just reproduced it, but I have no idea what's supposed to be going on in the second picture, though sometimes the amount of weapon bob/sway means that the red dot sometimes disappears 'behind' the front sight. I can however say that the first link problem only applies in first-person/not-aiming-down-the-sights view... in third-person view (using free-look to view the weapon from 3/4 rear view) I didn't see any such issue.GvsE, it's not a "custom" red dot, it's a Docter sight, akin to (though not the same as) the red dot sight atop the ACOG in FHQ Accessories. In RH Pistol Pack for Arma 3 -- and in real life -- the particular pistol's slide is already 'adapted' to support installation of such a 'micro' red dot sight. There however do exist mount adapters to use such a red dot sight on Picatinny rails, so it wouldn't be "unrealistic" in the sense of impossible to have such a sight atop a small SMG if it had a Picatinny rail or otherwise had an adapter/mount for the sight modeled. :) Edited May 30, 2013 by Chortles Share this post Link to post Share on other sites
roberthammer 582 Posted May 30, 2013 (edited) New fixed version - v1.01 I hope the Docter works now , if the dot will still do some problem then i will switch it to old dot style Edited May 30, 2013 by RobertHammer Share this post Link to post Share on other sites
chortles 263 Posted May 30, 2013 The ammo box has disappeared and the FNP 45 classname isn't working: removeallweapons this; this addweapon "rh_fnp45"; The above results in getting "No entry 'bin\config.bin\CfgWeapons.rh_fnp45'". Share this post Link to post Share on other sites
Alwarren 2767 Posted May 30, 2013 Facepalm to myself - i thought i removed that parallax version of that docter and it seems not , because of those erros - i will have to make a hot fix :/ Don't know whether you have seen my Biki article on the topic, but this error goes away if you put the named property "forcenotalpha" 1 on both the first LOD and the Geometry LOD of the sight. The thing with the Geometry LOD I only found out later since my first sight didn't have a Geometry :) Share this post Link to post Share on other sites
roberthammer 582 Posted May 30, 2013 Don't know whether you have seen my Biki article on the topic, but this error goes away if you put the named property "forcenotalpha" 1 on both the first LOD and the Geometry LOD of the sight. The thing with the Geometry LOD I only found out later since my first sight didn't have a Geometry :) Yes , i have seen your page and did exactly by it but i forgot about Geometry lod and that caused the issue :) The ammo box has disappeared and the FNP 45 classname isn't working:removeallweapons this; this addweapon "rh_fnp45"; The above results in getting "No entry 'bin\config.bin\CfgWeapons.rh_fnp45'". A sec ago i tested it and no issue - please redownload the v1.01 Share this post Link to post Share on other sites
Guest Posted May 30, 2013 (edited) Release frontpaged on the Armaholic homepage. RH Pistol pack [ALPHA] v1.0 Edited May 30, 2013 by Guest Share this post Link to post Share on other sites
Alwarren 2767 Posted May 30, 2013 Yes , i have seen your page and did exactly by it but i forgot about Geometry lod and that caused the issue :) My bad, I only recently added the geometry part... Anyway, glad you made the jump to Arma 3. Love those guns, especially the USP Match :) Share this post Link to post Share on other sites
HorbeySpector 164 Posted May 30, 2013 thanks a lot!! Share this post Link to post Share on other sites
liquidpinky 11 Posted May 30, 2013 New fixed version - v1.01I hope the Docter works now , if the dot will still do some problem then i will switch it to old dot style You just need to shorten the alpha tunnel on the red dot so it deosnt extend past the gun barrel, or as close as do it. Share this post Link to post Share on other sites
roberthammer 582 Posted May 30, 2013 You just need to shorten the alpha tunnel on the red dot so it deosnt extend past the gun barrel, or as close as do it. ok but i will do that on next version - which will be later Share this post Link to post Share on other sites
ei8ght 11 Posted May 30, 2013 great Pack RobertHammer ,kimber 1911 desert warrior + surefire are gorgeous =) Share this post Link to post Share on other sites
lennard 447 Posted May 30, 2013 Great job RH! Thanks a lot. Share this post Link to post Share on other sites
AlexVestin 24 Posted May 30, 2013 Great pack! Will come in handy. Get it? :rolleyes: Share this post Link to post Share on other sites
Guest Posted May 30, 2013 Fixed version frontpaged on the Armaholic homepage. RH Pistol pack [ALPHA] v1.01 Share this post Link to post Share on other sites