Guest The CEO Posted June 20, 2018 Objective: To create a persistent coop mission which is focused on smaller scale warfare, for smaller groups who do not want to try and fight a full-scale war but might want small missions which they can jump on and do alone or with 2-3 people. I also see where you might get some missions which are non-combat, similar to the IDAP DLC showcase, where players go to a village and clear mines or deliver supplies to locals etc. Below are the epics and user stories, if a creator likes the idea I can try to create a more detailed specification, and acceptance criteria for them to work off, feel free to message me. I will try to add to this document on my side, as will take time to flesh it out but let me know if you’re a mission maker and you are interested. I have these in a excel and word doc which looks nicer but the forum cant follow same format so I put them in quote boxes. Epic1 – Files and functions Quote User stories E1BR1 The mission should try to use as many native functions were possible unless this would affect performance of the mission. · Respawning · Vehicle respawning · Revive and medical system · Lifting system E1BR2 As a user I need the mission to use the APEX DLC E1BR3 As a user I need the mission to use the IDAP DLC E1BR4 As a player I want to be able to play on Coop, via the mission being hosts on a server. E1BR5 As an Admin I would like to be able to administer the mission settings: · Have a reserved slot which has access to Zeus. · Be able to change the enemy settings, either in game or by editing the mission files. o AI accuracy o AI shake o AI spotting o AI skill o Vehicles available to players at the player Base E1BR6 As a community we would like to have whitelisted (reserved) slots. E1BR7 Admin or reserved slots to have the option to cancel current missions (if they bug out). This could also be used if certain missions have to be requested, I would think this can be achieved via an action menu on a laptop in the main base. Epic2 – Functions and missions Quote User stories E2BR1 There should be three (n=3) missions types. · Main missions o These are the largest ones which are essentially base destroy missions, these could be spawned at markers, but this is dependent on limitations. They will contain a range from a small FOB with several squads and possibly 1-2 lightly armoured vehicles or cars (recommended). · Side missions o These are missions which can be done by a pair or a single person. o HVT – Kill missions (assassinations of enemy warlords), this target would be in a building and may have guards or civilians around them. Killing a civilian will fail the mission. o Arrest a suspected enemy fighter, here you will be given some generic information and have to search a small area which will have civilians in it and try pick the right guy from that information and bring them to a police station or allied base. o Destroy an ammo cache which is defended in a small camp, or harbour area. o Small convoy sabotage, the convoy will show up on the map and just contain 2-3 vehicles. · Humanitarian (non-combat missions) o Pick up and delivering leaflets for local elections or dropping them off at locations. o The player will be sent to a location on the map (most likely a small village or road), and they will be tasked with clearing mines, or other ordinance. o Picking up a supply vehicle with aid or picking it up via helicopter and delivering it to a local village which will be marked for the player. o Attending to a medical situation where civilians have been harmed and either providing medical assistance to injured civilians or transporting injured to a hospital. E2BR2 Enemy units must be Syndikat, with no tanks, jets or helicopters. E3BR3 As a player I would like to be able to spawn on a vehicle which has been designated in the mission files. E3BR4 As an Admin I would like to have the ability to recall vehicles to base, if they are abandoned in the field I need to be able to respawn them with an option. E4BR5 When a vehicle that is designated as being a player vehicle and spawn point is destroyed it needs to respawn and retain the same abilities as before. (be used as a mobile spawn point). Epic3 – players experience Quote User stories E3BR1 As a player I should be able to heal and revive other players by using a first aid kit which will be consumed by this action. · It would be a positive if healing and reviving by non-medic players (those without a medical kit, but only a first air kit will not fully heal players, for that they will need a medic). E3BR2 As a medic, I should be able to heal and revive other players if I have a medical kit in my inventory, which will not be consumed. This means medics are not limited on how many times they can heal or revive. E3BR3 As a player I must be able to access arsenal to load or edit my loadout. Here a box near the spawn and respawn will have an action menu option to access their arsenal. E3BR4 As a player I want to have the ability to respawn if there is no one near me to revive me. (this may be 100 meters and have a time limit before respawning can occur). E4BR5 As a player I would like to respawn back at base in a designated spot, and also when first spawning in I will appear in a specified location. · When first spawning in, they will appear in a room of a building in the allied base. · When respawning they will appear in a medical facility in the allied base. l Share this post Link to post Share on other sites
JohnKalo 657 Posted June 21, 2018 @Frankspenc So you would like one mission which has all that together? Wish you luck but that is a long list of requirements. Now if you want separate missions which kinda follow your concept you can choose one of mine. They are all here: https://greekeditor.weebly.com/ 2 Share this post Link to post Share on other sites
Guest The CEO Posted June 21, 2018 Hey Joh, Thanks ill take a look :). Well i saw many servers run 2 missions at a time (i guess they are called tasks in game) with main missions and side missions, so i would only say 2 mission are runing at any one time. You could roll the humanitarian missions in with the side missions. I was more refering to the types of tasks that would spawn once the current one is completed. Does that make any more sense? :). So the list of tasks/missions wouldnt all happen at once they were the options the server would have from essentially a mission pool/list to choose from each time the current one was completed or canceled (admin menu E1BR7). @JohnKalo Share this post Link to post Share on other sites
Othmane Niazi 16 Posted June 21, 2018 Hello comerades, Could you please help me for the following : I would like to create a mission (Hostage Rescue Mission) and i want to know if there's a Mod with a static o flyable civil plane (Boeing or Airbus for example) that i can you use for this mission ? Thank you and best regards, 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted June 21, 2018 3 hours ago, Othmane Niazi said: to create a mission (Hostage Rescue Mission) and i want to know if there's a Mod with a static o flyable civil plane (Boeing or Airbus for example) Hello there Othmane Niazi ! Check here: -Armaholic Hostage rescue script by bp.sushi Boeing 737-100 by [Dust]Sabre 3 Share this post Link to post Share on other sites
JohnKalo 657 Posted June 21, 2018 @Frankspenc Generating humanitarian missions as side-tasks is indeed a good idea I had not thought of. Maybe what you are looking for can be found here: 1 Share this post Link to post Share on other sites
Guest The CEO Posted June 21, 2018 @JohnKalo cool i think you might be right. Ill check it out and see, it was that show case that IDAP showcase that gave me some ideas and made me what to come back to arma (and buy some dlc lol) Thanks man. Share this post Link to post Share on other sites
Othmane Niazi 16 Posted June 22, 2018 16 hours ago, GEORGE FLOROS GR said: Hello there Othmane Niazi ! Check here: -Armaholic Hostage rescue script by bp.sushi Boeing 737-100 by [Dust]Sabre Dear GEORGE FLOROS GR , Thank you very very much. Best Regards, 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted June 22, 2018 18 minutes ago, Othmane Niazi said: Best Regards I have create also some scripts and since you are making missions they might be useful. ! Here is my Compilation Scripts topic: See you Othmane Niazi ! 2 Share this post Link to post Share on other sites
zagor64bz 1225 Posted June 22, 2018 1 hour ago, GEORGE FLOROS GR said: they might be useful. ! ..they are!!!! 1 Share this post Link to post Share on other sites
Othmane Niazi 16 Posted June 22, 2018 3 hours ago, GEORGE FLOROS GR said: I have create also some scripts and since you are making missions they might be useful. ! Here is my Compilation Scripts topic: See you Othmane Niazi ! Thank you very very much ! I'm sure they'll be useful. See you (maybe with PBO mission file hahaha) 1 Share this post Link to post Share on other sites
Ry4nD 84 Posted August 22, 2018 On 20/06/2018 at 4:11 PM, The CEO said: Objective: To create a persistent coop mission which is focused on smaller scale warfare, for smaller groups who do not want to try and fight a full-scale war but might want small missions which they can jump on and do alone or with 2-3 people. I also see where you might get some missions which are non-combat, similar to the IDAP DLC showcase, where players go to a village and clear mines or deliver supplies to locals etc. Below are the epics and user stories, if a creator likes the idea I can try to create a more detailed specification, and acceptance criteria for them to work off, feel free to message me. I will try to add to this document on my side, as will take time to flesh it out but let me know if you’re a mission maker and you are interested. I have these in a excel and word doc which looks nicer but the forum cant follow same format so I put them in quote boxes. Epic1 – Files and functions Epic2 – Functions and missions Epic3 – players experience l All very easy to accomplish 1 1 Share this post Link to post Share on other sites
tortuosit 486 Posted September 1, 2018 Guys, I am searching for a mission which exists. There was this forum member, Delta...? who offered a search type mission. You had to navigate the landscape and search for waypoints, I think it was time besaed. Any idea? Want to have a look at it, maybe modify... Share this post Link to post Share on other sites
tortuosit 486 Posted September 3, 2018 To answer my own question: Orienteering Mission by @delta99 https://forums.bohemia.net/forums/topic/151342-orienteering-mission-release/ 2 1 Share this post Link to post Share on other sites
delta99 34 Posted September 3, 2018 2 hours ago, tortuosit said: To answer my own question: Orienteering Mission by @delta99 https://forums.bohemia.net/forums/topic/151342-orienteering-mission-release/ Hey @tortuosit let me know if my mission still works. I don't even remember if I got it working for Arma3. This is old stuff LOL. Or, if you create something new let me know. 1 Share this post Link to post Share on other sites
Othmane Niazi 16 Posted October 22, 2018 Dear, I'm desperatly searching for a shooting range field mission (just like SMA showcase mod). Could you share with me links for those missions please ? Thanks ! Share this post Link to post Share on other sites
zukov 490 Posted December 28, 2018 in the official Missions there is a MP (zeus) "32 +2 control Edessa" on Altis. this mission is close as possible to a "battlefield 2" style game mode, without strange things and endless costumizations Someone has edited this mission in some manner? if not, where is located? i'm try from myself thanks in advance Share this post Link to post Share on other sites
zukov 490 Posted July 27, 2019 there is a chance to replace the CSAT with Speznaz in endgame PVP 32 feres? some skilled mission maker? is very funny maybe change something.... Thanks in advance Share this post Link to post Share on other sites
zukov 490 Posted August 22, 2019 Project argo CLASH MODE there is a template mission for CLASH mode in project argo sitehttps://www.projectargo.net/community-kit is it possible port to arma3? is beautiful a real conquest mode in arma 3 you add class system, squad system and 32/64 players ...... anyone? NATO vs AAF NATO vs CSAT AAF VS LDF SPECNAZ VS CTRG gendarmerie vs syndiakat (put some idea) Share this post Link to post Share on other sites
zukov 490 Posted January 27, 2020 i'm wondering if there is a mission maker that develops a hardcore TVT mission in a persistent server 50 vs 50 a sort of Combat patrol /Dayz there are all stuff in game, no briefing, no lobby, no crossair, spawn with your class and have to regroup with your comrades and plan your mission in real time! pratically needs a good system to join and leave on the server (if you die or simple leave the round) . you can loot civilian/old weapons and portable lights. there are some problem with the veiclhes but nothing to impossible, and obviously the radio communications. (i think the fun with players in the same faction that speak different langauges). Pratically a never ending mission with some RPG aspects maybe a AAN journalist.... there are some advantages the mission is made from players in game, where is the enemy? i have a fuel truck to supply a helicopter? someone has spawned like a UAV specialist? if yes where is ? speaks english? someone gives a taxi passage with a car looted? the human interactions make the gameplay always different. in final word what that Arma is, a military sandbox Share this post Link to post Share on other sites
Theo Thalwitzer 4 Posted March 28, 2020 Variable should immediately seek single player campaigns and dismount his high horse. If a long-span mission offers no respawn, what's the point? Really? If some 15 y/o Rambo team-killls me in a moment of pimple-madness, I'm to accept fate? And you talk about reality... mmmm.... What really disappoints me the most is that I find no originality here. Everyone just want to play in their comfort zones. Please gimme this, please make that... And then they consider it god's gift when they figure out how to slap together a few scripts and mods and declare themselves arma-gods. Wow did the world ever change... 😄 Share this post Link to post Share on other sites
Valken 622 Posted July 24, 2020 I am currently playing Cold War Crisis remake by Cnotk from Steam Workshop https://steamcommunity.com/sharedfiles/filedetails/?id=756113314 and am having a hard time flying the AH-1Z Super Cobra in the Air Superiority mission. Is there a RHS Helicopter training mission that I can practice on? I am the pilot and the AI gunner does not seem to want to lock on tanks when I set it to use Laser Guidance or Hellfires. It does alright with the machine gun, but I believe I also need to learn how to fly better. I can fly the ARMA 3 Little Bird alright with basic flight model but RHS seems a tad different. Share this post Link to post Share on other sites
a_killer_wombat 120 Posted August 31, 2020 Has there been any SP or SP/COOP missions made for the Global Mobilization CDLC yet? Seems like a glaring hole in scenario content for those who purchased the GM CDLC (which I imagine is a significant number). I've just done a scenario search in Steam Workshop for GM CDLC which produced not a single result. I'm sure I'm not the only one who would appreciate and be thankful if there were some community made SP/COOP GM CDLC missions to play. Share this post Link to post Share on other sites
thirith 27 Posted September 1, 2020 I’m pretty sure there are versions of TRGM2 and Dynamic Recon Ops for Weferlingen. That’s the Global Mobilisation map, right? Share this post Link to post Share on other sites
zukov 490 Posted February 12, 2021 there is a mission maker to develop a PVP ENDGAME CONTACT SF 32? Backstory: the day after the Contact, CSAT and Nato send their special forces to investigate and collect data about alien in Livonia CSAT: forces are chinese Vipers in woodland/pacific camo 6 classes without team leader Nato: forces are CTRG in woodland/pacific camo 6 classes without team leader LDF are the independent forces (someone in Hazmat suits, pretty cool ) need to define the locations for the objectives music: contact naturally i tried with the sample mission but i'm not so skilled thanks in advance Share this post Link to post Share on other sites