Sealife 22 Posted April 27, 2013 (edited) omg thromp that thing is disgusting,scary, and terrific! Its only a pic from Blendswap ,i do have it in game but it wont be in sea life lol BackOnTrack n2pGeVDaDS4Something prettier to take the Sting awayOnly Monster i will be Porting3JmnfjEwuhEOriginal model and textures by : Der_on Edited April 27, 2013 by Thromp Share this post Link to post Share on other sites
Baraka 10 Posted April 27, 2013 Awesome! I hoped so much for a jellyfish! I was too shy to ask, because animating a jelly must be really strange and unique. An OT question: Do you know if it´s possible to place objects at the seaground without editing the map? Thought about some underwater scenario, like corals, stone formations and plants. The trick would be to place them. Maybe you have a hint for me. Share this post Link to post Share on other sites
Sealife 22 Posted April 27, 2013 hmm setposASL - whatever number i think there is a new one called SetposASLW or something check BIKI i know there is a way because i put a cave on the ground under sea justcant remember what it was , but even if you set below seabed the land contact should still set it on top of it Share this post Link to post Share on other sites
Baraka 10 Posted April 27, 2013 AH! The whale is even more epic! Stop it please, this massive attack of awesomness. When you go on, the next DLC is an empty water world. With Kevin Costner and the Man from Atlantis as Chars. Share this post Link to post Share on other sites
mr pedersen 41 Posted April 27, 2013 GREAT WORK! Love the Whale!! :bounce3: Me want: loch ness dinosaur plesiosaurus Share this post Link to post Share on other sites
babylonjoke 22 Posted April 27, 2013 Thromp you rock, you know that , right? Share this post Link to post Share on other sites
Woodpeckersam 18 Posted June 25, 2013 Hey how is the mod going? =) Just a thought, this would be great to go alongside Stratis-RP Share this post Link to post Share on other sites
bad benson 1733 Posted June 26, 2013 this is so refreshing. i hope you release an early test version soon so we can have some fun with it. one suggestion. slow down the whale animations to half the speed. he's huge. make him move slow and gently. it should look more like slow motion keep it up. awesome stuff! Share this post Link to post Share on other sites
Sealife 22 Posted June 26, 2013 Hi , I am currently learning animation via youtube in blender , I am very happy I have learned FSM to create neural network for mamals and fish for feeding and hunting , I am happy I have models and license to release , now just creating skeleton , rigging and skinning in blender I hope then a relwase 6-8 weeks Thanks for interest Share this post Link to post Share on other sites
froggyluv 2136 Posted June 26, 2013 Sounds great -can't wait but take your time! Share this post Link to post Share on other sites
soolie 189 Posted June 26, 2013 Thanks Thromp, cant wait for this release! Share this post Link to post Share on other sites
weedman 10 Posted June 27, 2013 take your time mate as this is a learning experience for you no doubt. Maybe you could think about adding other objects like jellyfish,octopus etc.. (just a suggestion), looking real good btw Share this post Link to post Share on other sites
-KH-Matt 10 Posted June 27, 2013 Absolutely amazing cant wait......er any chance of fishing for these off the beach, be good to unwind after combat mmmm all i need to find now is a barbecue and beer mod. Share this post Link to post Share on other sites
Sealife 22 Posted June 27, 2013 Everything is possible in Armas long as you have imagination and belief :) Share this post Link to post Share on other sites
shinkicker 5 Posted August 17, 2013 Everything is possible in Armas long as you have imagination and belief :) So Thromp, how are you going from Blender to O2 with your animations? Are you rigging in blender and then doing the animations in ofp anim? Share this post Link to post Share on other sites
Sealife 22 Posted August 17, 2013 Ones in video are ofp anim The ones I working on now are blender to bvh hacker to 02 , im waiting for full release though , I switched to Dev version and had a torrid time keeping up , altho it got me closer to a more in tune config , I decided ill wait till full release now so I dont have to keep updating inheritannce and some FSM changes . Forgot to mention weighting final is done in o2 Thromp now Sealife Share this post Link to post Share on other sites
iguanapl 0 Posted August 18, 2013 (edited) Good to hear that... Big fan of your project. Any plans of making scary shark atack animation combined with player's struggle animation - something like in Far Cry 3?. It would be great if, when shark grab you for the first time you have this animation of struggling with him (let's say that it is bitting your hand), then he let go (if it isn't extra hard, some "key control to press" implemantation to free yourself would be nice). If shark grab you for the second time you are dead :) Edited August 18, 2013 by iguanapl Share this post Link to post Share on other sites
progamer 14 Posted August 18, 2013 Can you add dolphins based on the real life dolphins which live in the real world waters off of Lemnos and Agios Efstratios? And have predatory behavior like one animal eating another? Share this post Link to post Share on other sites
mistyronin 1181 Posted August 21, 2013 Any military uses for them? Like detecting enemy divers or mines? http://en.wikipedia.org/wiki/Military_dolphin Share this post Link to post Share on other sites
R. Brown 10 Posted August 21, 2013 Any military uses for them? Like detecting enemy divers or mines? http://en.wikipedia.org/wiki/Military_dolphin no but we have some ill tempered bass, Just messing. This would be kind of cool^^ Share this post Link to post Share on other sites
Kydoimos 916 Posted September 11, 2013 One word. MEGALODON. Share this post Link to post Share on other sites
topas 1 Posted September 11, 2013 (edited) I'm genuinely pleased and happy to see someone is taking care of this aspect. The new engine, lighting and environments in general are extremely appealing in visual terms. The most time I spend in the new A3 world is observing sunrises, diving or just being a passenger in a car traveling from one corner of the map to the opposite one. Yesterday I was using the inbuilt camera tool to photograph bees and butterflies. maybe it's not the most proper way to be playing a mil-sim per se... but one just can't resist the sheer beauty of the game. This world just screams for being filled with life and I'm happy to see some nice specimens on the horizon. Please do keep this up! Thromp [now Sealife] :) PS: Oh, and +1 vote on the request above /\ :P Edited September 12, 2013 by topas Share this post Link to post Share on other sites
Kydoimos 916 Posted September 11, 2013 http://www.therichest.com/wp-content/uploads/megalodon.jpg - you know Arma3 needs this, right? :D Share this post Link to post Share on other sites
Sealife 22 Posted September 11, 2013 New Mouse and keyboard are ready to begin the Projct again on the 12th when I hope we are stable :) Fortunately i did that early work and commentd the progress in the configs so i should make good speed :) Share this post Link to post Share on other sites