rasdenfasden 12 Posted March 6, 2013 I thought a thread dedicated to throwy boomy things could be a good thing, considering how much they've changed, and how they're (as far as I know) still work in progress. Here are my impressions of the grenades: 1. The physics are just so much better. A grenade exploding in a house will actually do what its supposed to! 2. Throwing is far more accurate. 3. The control scheme could use some work. 4. You can't cook them, and now it feels like you should have that ability. Now, on the 3rd one, and I'm sure we've all seen this by now, is that people trying to access their gear tend to blow everyone up. I set my grenade key to double tap, but I think we could have an overall improvement of the control scheme. I propose making G switch you to "grenade mode" instead of immediately throwing them. There, you could use your firemode key to switch between throws (for example, the current throw and an underarm one for very short distances), and press the LMB to throw. You should be able to hold your throw like in arma 2, except that instead of making you throw it further (which doesn't seem very necessary), you could cook the grenade instead. If cooking is made possible, I think it would make more sense to have you automatically throw after a certain period of time rather than having the grenade explode in your hand. Oh, and perhaps leaning could make you use a "throw around corner" type animation? So, what are your thoughts? Share this post Link to post Share on other sites
Fragmagnet 3 Posted March 6, 2013 Soldiers are trained to NOT cook grenades. CTRL+G for throw grenade CTRL+R for Switch thrown item G for gear. and you could do CTRL+T for change type of throw Share this post Link to post Share on other sites
tryteyker 28 Posted March 6, 2013 If you introduce a special grenade mode, you essentially have Arma 2. An extra grenade mode accessible with F or anything else is clumsy and requires alot of time, time which can be used to throw a grenade. And about the gear, well you can always switch keys on them :P Or just think like this: "G" = Grenade, "I" is short for "Inventory". Share this post Link to post Share on other sites
smookie 11 Posted March 6, 2013 My thoughts are I like the idea throw around corner type animation for obvious reasons :) This feature is highly WIP, btw. Share this post Link to post Share on other sites
Sundowner 11 Posted March 6, 2013 I would prefer the throw to be executed at button release, not press. Plus some reference for aiming - either a reticle, or second hand. Press the grenade throw button - keep holding and use left and right mouse buttons to cycle through throw styles, and "cooking" option, then release the grenade button to execute throw. I remember that I liked how grenades worked in AmericasArmy - don't know how they work there now, I stopped playing it at version 2.0, could be good reference. Share this post Link to post Share on other sites
nimrod123 11 Posted March 6, 2013 i agree it needs to change, and someone very far more concise then I has put together a concept video i basically agree with 1 Share this post Link to post Share on other sites
IMoTiOnLeSs 1 Posted March 6, 2013 One thing that Arma 3 is missing since breaching buildings is possible, is flash-bangs grenades. Share this post Link to post Share on other sites
MentalTM 1 Posted March 6, 2013 Had great fun last night with 7 of my clan mates last night, taking part in one of the CO-OPs, so many "oops Ive pressed g by mistake, run!!!" moments. So used to pressing G for gear haha. Thankfully there werent too many deaths :p Share this post Link to post Share on other sites
derdoe 10 Posted March 6, 2013 Hey Smookie, what about combining the G key with a directional option: G + W throw grenade up on a roof G + A lean forward and throw grenade 90 degrees to the left G + D lean forward and throw grenade 90 degrees to the right What do you think? Share this post Link to post Share on other sites
R0adki11 3949 Posted March 6, 2013 I think one could idea for grenade throwing, would be the option to roll a grenade. Great for CQB house clearing :) Share this post Link to post Share on other sites
scrim 1 Posted March 6, 2013 Re throwing grenades around corners: Works for me when I use Q or E to lean around a corner. Haven't tried CTRL+D/A yet, but I imagine that'd work as well. Share this post Link to post Share on other sites
SPC.Spets 21 Posted March 6, 2013 COD style... no good. And dont get me wrong, I played COD for many years we have problems throwing grenades by mistake in Arma2, imagine now... and it is in the most common used key in arma2.... looks more like a big trolling :s I prefer the old method, select the grenade and then use the mouse click. The aiming at least seems to be much better Share this post Link to post Share on other sites
nik21 1 Posted March 6, 2013 I like how it's made in AA3 for example. Share this post Link to post Share on other sites
Srinidhalaya 10 Posted March 6, 2013 To those who I tk'd trying to access gear using the G key, sorry guys.. :/ Share this post Link to post Share on other sites
Leader 0 Posted March 6, 2013 COD style... no good. And dont get me wrong, I played COD for many yearswe have problems throwing grenades by mistake in Arma2, imagine now... and it is in the most common used key in arma2.... looks more like a big trolling :s I prefer the old method, select the grenade and then use the mouse click. The aiming at least seems to be much better Old method was way to slow, I like the new G for grenade set-up. Share this post Link to post Share on other sites
Smurf 12 Posted March 6, 2013 AA3 and RO2 are good overall examples. Throw, lob\roll,cook, easy to aim and predictable. Share this post Link to post Share on other sites
Leader 0 Posted March 6, 2013 I think one could idea for grenade throwing, would be the option to roll a grenade. Great for CQB house clearing :) You do have a few good ideas now and then Andy :) Share this post Link to post Share on other sites
rasdenfasden 12 Posted March 7, 2013 AA3 and RO2 are good overall examples. Throw, lob\roll,cook, easy to aim and predictable. You're somewhat able to do just that by simply aiming really low, sometimes the nade hits the ground at a bad angle and does something less desirable though. Share this post Link to post Share on other sites
SPC.Spets 21 Posted March 7, 2013 Old method was way to slow, I like the new G for grenade set-up. yea but it was safe. because in A2 you have to select it and then throw it, now is just a button and is out. and of course this is an alpha... Share this post Link to post Share on other sites
le_culto 0 Posted March 16, 2013 Do you know if explosions management will be improved ? Looks like that some objects block explosions, some don't: Share this post Link to post Share on other sites
Juusto 1 Posted March 16, 2013 I'd love to see incendiary grenades and offensive grenades which are used in enclosed areas (Mk3A2) in ARMA 3 too... But I'm pretty happy with the way how frag grenades work in 3. Share this post Link to post Share on other sites
heruon 1 Posted March 16, 2013 Press the grenade throw button - keep holding and use left and right mouse buttons to cycle through throw styles, and "cooking" option, then release the grenade button to execute throw. I also thought of the idea to hold g to throw. But instead it could be: Hold G to ready grenade, keep holding and throw with left mouse. Cooking could be initiated with right mouse. If you somwhere in the process release G you abort the throw if the opportunity to throw has passed. Cycling could be done by F or R or whatever button one would want. Share this post Link to post Share on other sites
JestersDead 2 Posted March 16, 2013 Soldiers are trained to NOT cook grenades.CTRL+G for throw grenade CTRL+R for Switch thrown item G for gear. and you could do CTRL+T for change type of throw When I was in basic training they taught us to cook them for assaulting bunkers, or any situation where the enemy might just toss it back out at you. Maybe that's changed, but I was definitely taught that cooking a grenade is useful in certain situations. Share this post Link to post Share on other sites
JojoTheSlayer 35 Posted March 16, 2013 My thoughts are I like the idea throw around corner type animation for obvious reasons :) This feature is highly WIP, btw. What grenades REALLY need is something to slow their use down. I would actually want a "charge up time". On easier difficulties it could be a physical thing on the hud. Basically just a bar that started to fill up once you pressed and hold G. When it hit 100%, thats when you lobbed the grenade, but if you stopped before getting to that point you would have no penalty because the animation only happen at 100%. Right now its just way to easy to grenade spam because its so fast its like you have a shoulder mounted 40mm. Share this post Link to post Share on other sites
Illusion_cz 10 Posted March 16, 2013 Throwing grenades around the corner with nice animation is really great idea. Share this post Link to post Share on other sites