PsychoPigeon 10 Posted February 27, 2013 I think we can all agree that coop games are the best, but, WHO will make domination gametype? I just loaded up Arrowhead and no domination servers exist anymore. Share this post Link to post Share on other sites
LeeManatee 4 Posted February 27, 2013 i suggest you to join some arma community like shactac or unitedoperations if you want some fun coop/tvt instead of chaos on random servers. also xeno said that he would not hand anyone permission to port domi to a3, since i'ts pretty much dominated all the servers Share this post Link to post Share on other sites
Binkowski 26 Posted February 27, 2013 Because people have moved on to different missions. I am personally not a fan of Domination. I play MSO, which is holding my interest at the moment. Share this post Link to post Share on other sites
b00tsy 28 Posted February 27, 2013 I hope that the community will be more creative and inventive then creating/porting the exact same missions to arma3 that we already played for several years on arma2. Not looking forward to an arma3 server list filled with domination again. It's a cool mission, but we have seen it ,done it, and waiting for new fresh mission idea's. Share this post Link to post Share on other sites
Smurf 12 Posted February 27, 2013 Xeno won't give the permission to port Domi over. The overall design and concept is nice, but I don't like it that much because of the people that take an overpowered loadout and keep sniping the poor AI from far turning the whole thing in a sitting duck shooter. Things may change with the new inventory system and the possible future integration of headless clients... Share this post Link to post Share on other sites
jinxswe 1 Posted February 27, 2013 I know that Arma is a milsim... but i would love to se some more casule game typs... Some smaller Inf like Team king of the hill. For more open a assault and defend where both teams has a base and you have to assault and take out the enemy team base by blowing it up. And the Delta force version of capture the flag.... each team has like 15-20 flags... to 30-40 total. Once u have taking a enemy flag it will no respawn. and the first team to cap all the enemy flags win. Share this post Link to post Share on other sites
call_911 10 Posted February 27, 2013 I hope that the community will be more creative and inventive then creating/porting the exact same missions to arma3 that we already played for several years on arma2. Not looking forward to an arma3 server list filled with domination again. It's a cool mission, but we have seen it ,done it, and waiting for new fresh mission idea's. +1 Got burnt out on Domination during ArmA1 early stages of ArmA2, with all the new toys,game potential will be a relief to see what community comes up with. Hopefully with new game animations PVP will make a return. Like maybe an improved style like AAS, Bezerk would love to see RTS 4-5 return for ArmA3 Share this post Link to post Share on other sites
jake_krieger 10 Posted February 27, 2013 We need Evolution baby ! It´s the most fun i´ve had on any public ARMA 2 Server back then. Could someone tell me who created the Evolution USMC v22 ? I need him to remake it for the ARMA 3 Alpha Share this post Link to post Share on other sites
el0375 10 Posted February 27, 2013 (edited) I would like to see a serious urban warfare map ( mostly light weapons, and some light spawn of rpgs etc , max some mortars ) Also,what i sadly havent experienced yet ( as i only played warfare, mostly at ohai) is making each weapon count. in the sense, yes if you buy a plane and its killed its a big loss because of the money spent for it and the asset loss, but if you have the $$$ you have no problem respawning and reflying. so if you have not many resources for it or 'factories' it feels as a loss, but if you have them its almost not much pain as you may refly again in 2 minutes Or about the metis , and such weapons. You can fire them, respawn and sort of having an ''unlimited'' number of them. devaluing the sense of having heavy armour ( apart from their cannons) like what if there was a limit of how many numbers of a weapon/ vehicles can be spawned over time? in order to reflect the possible scarcer proliferation of such weapon systems? at same time it should make such weapons a great asset, but to be used with caution and not exhausted quickly or in worthless acts ( but at same time i feel thr concern if such thing is applicable in a server with 'kids' that waste them immediately, marking the fate of the game almost irreparibly). Make heavy armour feel real dangerous as i think it is , or about helicopters like the hind ( i am not mentioning the kamov , especially the kamov because of the tab lock and fire from uber range and kill the enemy, but i ll apply it to most air vehicles with great attack range with many a2g missiles which is a different thing.) so like there can be only 1-2 kamovs at time, or even if one dies, you have to wait for it. sorry if perhaps i dont explain it so clearly at this time, but i hope it gives an idea about it. the last sentence reminds me a bit the multiplayer experience i have had with air games such as il 2 and Cliffs of dover where they limit the availability of better types of aircrafts ( like ( from what i think it works, i dont know details enough) having a max count of 10 of X type, that for each loss it takes Y time to replenish) Edited February 27, 2013 by el0375 Share this post Link to post Share on other sites
b00tsy 28 Posted February 27, 2013 (edited) I know that Arma is a milsim... but i would love to se some more casule game typs... Some smaller Inf like Team king of the hill. For more open a assault and defend where both teams has a base and you have to assault and take out the enemy team base by blowing it up. And the Delta force version of capture the flag.... each team has like 15-20 flags... to 30-40 total. Once u have taking a enemy flag it will no respawn. and the first team to cap all the enemy flags win. Actually I just made a large TVT mission like that and with limited non respawning resources for both teams. I might port that over and maybe some better scripters and mission makers will pick up on that and create an improved version of it. I wish I had a talent for scripting, Ideas enough! Edited February 27, 2013 by B00tsy grammar Share this post Link to post Share on other sites
call_911 10 Posted February 27, 2013 We need Evolution baby ! It´s the most fun i´ve had on any public ARMA 2 Server back then.Could someone tell me who created the Evolution USMC v22 ? I need him to remake it for the ARMA 3 Alpha Kiljoy was originally Evolution Blue from ArmA1 days Share this post Link to post Share on other sites
[evo] dan 79 Posted February 27, 2013 I do enjoy playing a bit of domi now and then. I have even made a mission (semi-unreleased) that is very similar to domi for Ironfront. I might even try to port the scripting I created for it over to A3, but I doubt I will release it/have time to support it in the way that Xeno does with domi. Share this post Link to post Share on other sites
sorophx 25 Posted February 27, 2013 Xeno did ask not to port Domination over to Arma 3, and if somebody still does, he won't have Xeno's permission, that's for sure. Share this post Link to post Share on other sites
[evo] dan 79 Posted February 27, 2013 Nobody was allowed to port it to Ironfront either, so thats why I started to build one for them from scratch, but it isn't nowhere as good/feature rich as Xeno's Share this post Link to post Share on other sites
jblackrupert 14 Posted February 27, 2013 2 team Domination is good. Lots of people say they like the challenge Arma provides but when it comes to facing off with another human instead of fish-in-a-barrel AI they rage quit.. so the few 2 team Domination servers that were around died. Share this post Link to post Share on other sites
-Coulum- 35 Posted February 27, 2013 Lots of people say they like the challenge Arma provides but when it comes to facing off with another human instead of fish-in-a-barrel AI they rage quit..so the few 2 team Domination servers that were around died. I actually find the ai to be much more cause for rage quit. They may be dumb, but there shooting and spotting are often cause for frustration. I too would like something new and creative for arma 3 (not that Domi isn't great). Share this post Link to post Share on other sites
Ezcoo 47 Posted February 28, 2013 I've made a draft of COOP CTI -mission that would have a story in the background. It would have main objectives that must be completed in order to finish the mission, but also wide variety of dynamic, not-necessary missions that would result in reward for the players' side and/or disturb the actions of enemy if they were completed. Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted February 28, 2013 Multi-Session Operations could replace that on a certain level. Besides, less Domi? More Warfare! :) Share this post Link to post Share on other sites
Binkowski 26 Posted February 28, 2013 Multi-Session Operations could replace that on a certain level. Besides, less Domi? More Warfare! :) This. MSO is FAR better than Domi / Evo in my opinion. Share this post Link to post Share on other sites
b00tsy 28 Posted February 28, 2013 2 team Domination is good.Lots of people say they like the challenge Arma provides but when it comes to facing off with another human instead of fish-in-a-barrel AI they rage quit.. so the few 2 team Domination servers that were around died. Yeah the TVT Domi version I really liked. The few servers I played it on were often filled with players messing up the bases or hacking the shit out of the server though. But 2 teams and 2 bases is cool, the ao's can be even left out if it's up to me and just make it a capture the base mission. Share this post Link to post Share on other sites
Nexerius 10 Posted February 28, 2013 CO-OP gamemodes are NOT the best. Project realitys PVP is the best you can play on ARMA 2. Share this post Link to post Share on other sites
JackSpyder 10 Posted February 28, 2013 I personally prefer scenario missions. With a briefing. objectives. A few sneeky on the fly frago objectives you may/may not trigger. With an end. Play it organised and tactical then call it a night. That said I do really love fallujah insurgency. Share this post Link to post Share on other sites
viper[cww] 14 Posted February 28, 2013 I think we can all agree that coop games are the best, but, WHO will make domination gametype? I just loaded up Arrowhead and no domination servers exist anymore. Plenty still around, I play on one server that switches between that and Insurgency ACE/Expert versions ofcourse. CO-OP gamemodes are NOT the best.Project realitys PVP is the best you can play on ARMA 2. LoL No. PR is possibly the worst conversion mod made for ArmA 2. Share this post Link to post Share on other sites
Horner 13 Posted March 1, 2013 Tbh, Domi was fun when I first got ArmA, but once you actually get into COOP, Domi seems not so good. I hope MSO becomes more of a dominating mission in ArmA 3, on the level of Domi/Warfare. MSO is a fantastic mission, and could replace Domi easily if it received enough publicity/use. Share this post Link to post Share on other sites
zaksle75 1 Posted March 1, 2013 Because people have moved on to different missions. I am personally not a fan of Domination. I play MSO, which is holding my interest at the moment. I find MSO more fun than Domination & Warfare. People should be more aware of it. Share this post Link to post Share on other sites