Dwarden 1125 Posted June 15, 2012 (edited) http://www.arma2.com/beta-patch.php here is mirror: http://www.gamefront.com/files/21860827/ARMA2_OA_Build_93825.zip [93821] Changed: Authentication Timeout is distinguished from bad CD key [93812] Fixed: Restrict gamma value set by profile [93809] Fixed: Restrict brightness value set by profile [93722] Fixed: Effects of setDamage to buildings different on clients and server (https://dev-heaven.net/issues/23915#change-136685) + some crash fixes BattlEye support: DONE, enjoy and have fun! Edited June 20, 2012 by Dwarden Share this post Link to post Share on other sites
kremator 1065 Posted June 15, 2012 Nice work. Good to have a new beta before the weekend to get a good play at it! Thanks BIS. Share this post Link to post Share on other sites
Dwarden 1125 Posted June 15, 2012 and BE support added now ... Share this post Link to post Share on other sites
Paintface 10 Posted June 15, 2012 and BE support added now ... that was fast, thanks :) Share this post Link to post Share on other sites
gonk 0 Posted June 15, 2012 Thanks, and have a good weekend.:cool: Share this post Link to post Share on other sites
-=seany=- 5 Posted June 15, 2012 thanks for the new beta. I was wondering though what exactly this means? [93812] Fixed: Restrict gamma value set by profile [93809] Fixed: Restrict brightness value set by profile I seem to be able to set gamma and brightness the same as always. Share this post Link to post Share on other sites
maddogx 13 Posted June 15, 2012 thanks for the new beta.I was wondering though what exactly this means? [93812] Fixed: Restrict gamma value set by profile [93809] Fixed: Restrict brightness value set by profile I seem to be able to set gamma and brightness the same as always. I believe it was possible to set the gamma and brightness even higher than possible in-game by editing the player profile directly. Share this post Link to post Share on other sites
Witherfield 1 Posted June 15, 2012 Can ya roll back the Tone mapping change, prettyplease with sugar on top? Share this post Link to post Share on other sites
BL1P 35 Posted June 15, 2012 Getting kicked by battle eye -- script restriction #16 allot of people reporting this aswell Share this post Link to post Share on other sites
frostwyrm333 1 Posted June 15, 2012 Can ya roll back the Tone mapping change, prettyplease with sugar on top? I'm not sure but I think that new Tone mapping works only when specified by mission(Game Logic) so it's not actually a game change. (That's why people seem to hate.) If you look here http://imgur.com/a/MQnkR#0 you see that "Arma" profile is somewhat better but I played on one DayZ server that had "Reinhard" and that was just horrible. Share this post Link to post Share on other sites
-=seany=- 5 Posted June 15, 2012 I believe it was possible to set the gamma and brightness even higher than possible in-game by editing the player profile directly. Ahh thanks! Share this post Link to post Share on other sites
Mojito69 1 Posted June 15, 2012 Yes thanks, now we will see something at night !!! (i hope...) Can i ask when the official patch will be released? lot of ppl crying becauseit's hard to install... :confused: Share this post Link to post Share on other sites
frostwyrm333 1 Posted June 15, 2012 Yes thanks, now we will see something at night !!! (i hope...) It says "restrict.. value set by user", I believe it is intended to keep people blind :cool: Share this post Link to post Share on other sites
Seitan 8 Posted June 15, 2012 Yes thanks, now we will see something at night !!! No we don't. North East airfield. Clear Sky. Runway straight a head. Can't see shit. :mad: Share this post Link to post Share on other sites
Dwarden 1125 Posted June 15, 2012 I believe it was possible to set the gamma and brightness even higher than possible in-game by editing the player profile directly. that's it no more exploiting night w/o nighttime Share this post Link to post Share on other sites
lapa 1 Posted June 15, 2012 Some servers with 93825 beta auto-kick players with the message: "You were kicked off the game. BattlEye script restriction: #16" People here have experienced the problem http://www.kellys-heroes.eu/forum/viewtopic.php?f=72&p=40926 Me and my friend also get this error on a couple of DayZ-servers. Share this post Link to post Share on other sites
chortles 263 Posted June 15, 2012 (edited) Smells like a change made more or less specifically for DayZ (where the intent was to force use of chemlights/flashlights/flares)... not happy with it, since it sounds like game settings are being treated as an exploit. Edited June 15, 2012 by Chortles Clarification of my reasoning for this view Share this post Link to post Share on other sites
rebb 10 Posted June 15, 2012 I'm getting stuck on the "loading" Screen ( after the actual loading is done with the bar moving etc ) quite a lot with this new patch on DayZ Servers. Didn't happen with any of the earlier patches for some reason. Share this post Link to post Share on other sites
Wildgoose 1 Posted June 15, 2012 BattlEye support: DONE, enjoy and have fun! Not quite DONE! kicked off by BattlEye: Script Restriction #16 Removed from our server and rolled beta back to 93701.....no kicks for the above! Share this post Link to post Share on other sites
kremator 1065 Posted June 15, 2012 Stop whining and use what you were given (chemlights etc). You can't turn your 'eyes' up so why should you be able to cheat turning the gamma up ? Share this post Link to post Share on other sites
andersson 285 Posted June 15, 2012 No we don't. North East airfield. Clear Sky. Runway straight a head. Can't see shit. :mad: Try it when the moon is up :) Share this post Link to post Share on other sites
Seitan 8 Posted June 15, 2012 Some servers with 93825 beta auto-kick players with the message: "You were kicked off the game. BattlEye script restriction: #16"People here have experienced the problem http://www.kellys-heroes.eu/forum/viewtopic.php?f=72&p=40926 Me and my friend also get this error on a couple of DayZ-servers. Same here and few others aswell. Share this post Link to post Share on other sites
HERR VADER 6 Posted June 15, 2012 (edited) Try it when the moon is up :) Yes, strange that some people don't understand BIS wonderful night/weather system (moon phases, darker when it's cloudy etc.) Compare darkness in the editor, with same settings - and not in dayz! Edited June 15, 2012 by HERR VADER Share this post Link to post Share on other sites
twirly 11 Posted June 15, 2012 (edited) Smells like a change made more or less specifically for DayZ (where the intent was to force use of chemlights/flashlights/flares)... not happy with it, since it sounds like game settings are being treated as an exploit. Have to agree with this because this simply does not take into consideration people that only play the Single Player version of the game(s) they actually paid for! EDIT: Spoke too soon... Actually I don't see much difference! ... will see how it goes. Edited June 15, 2012 by twirly Share this post Link to post Share on other sites
unrated 1 Posted June 16, 2012 with that patch i only see the ground ingame. no vegetations or anything :[ Share this post Link to post Share on other sites