Jump to content
Sign in to follow this  
Dwarden

ARMA 2: OA beta build 93398 (1.60 MP compatible build, post 1.60 release)

Recommended Posts

http://www.arma2.com/beta-patch.php

[93398] New: System chat like player connected/disconnected switched to CCSystem=6 channel. New configuration opportunity disableChannels[]={chan1,chan2,...}; in mission description.ext file possible.

last beta seems to miss up2date of the key part, named arma2oaserver.exe :), here is it http://www.gamefront.com/files/21781692/arma2oaserver_160_93398.7z ,

CRC32:07A37312 ,

MD5: 0FC0CDB5B8BB892442C93476CB802F06,

SHA-1: C8B79E027C45AD90D41DA3D5E3EEF596F4A206F0

* ^ so note You need EDIT mission file and add that to description.ext to take effect

+ server crash fixes (must for server hosters)

+ client crash fixes

e.g. adding into description.ext inside mission.pbo

disableChannels[]={0,1,2,6}; //this disable global, side, command and system chat

Group cann't be disabled, due to usage on role selection

MOTD and admin say have exception and will show in Global

also all system messages are now RED, moved to system from global

http://community.bistudio.com/wiki/Description.ext

BE supported? = YES! ENJOY!

Linux server released, to be in sync with features: http://forums.bistudio.com/showthread.php?135232-ARMA-2-Operation-Arrowhead-Linux-Server-beta-1-60-94000

Edited by Dwarden

Share this post


Link to post
Share on other sites

Thanks for updates and hope you still have enough coffee + cookies for moar bugfixing and A2OA improvements :)

Share this post


Link to post
Share on other sites

Nice solution to this problem.

/KC

Share this post


Link to post
Share on other sites

Regarding DayZ...its annoying to l finally log in onto a DayZ servers labeled 93389 after waiting for a free slot for 1 hour and after another 5 minutes waiting for charakter date you get kicked for unknows game version by BE.

In shot word...beta is still not BE supported.

Share this post


Link to post
Share on other sites

Thank you God Bis.

I was just praying looking for a fix to this

what a coincidence :)

Share this post


Link to post
Share on other sites
Regarding DayZ...its annoying to l finally log in onto a DayZ servers labeled 93389 after waiting for a free slot for 1 hour and after another 5 minutes waiting for charakter date you get kicked for unknows game version by BE.

In shot word...beta is still not BE supported.

Same here. I was having a good time as well. Back to 296 we go.

Share this post


Link to post
Share on other sites

O.K. it is about four hours later now...is it BE compatible now?

Share this post


Link to post
Share on other sites

note 93296 is not recommended, use 93348 as minimum ...

Share this post


Link to post
Share on other sites

What about BE whitelisting so far ?

Share this post


Link to post
Share on other sites

Really good new to see we now can parameter chat !

ATM not supported by BE

Edited by MisTyK

Share this post


Link to post
Share on other sites

we can't , it was build separately, extra for You (the Community) at 22:00 friday ...

Share this post


Link to post
Share on other sites

Yes! Excellent feature!

Double YES YES!

Triple YES YES YES!

-k

Share this post


Link to post
Share on other sites

Really amazing work you guys have been putting out lately. I'm so impressed and overjoyed for what Arma 3 will bring to wider multiplayer gameplay opportunities.

Share this post


Link to post
Share on other sites
Really amazing work you guys have been putting out lately. I'm so impressed and overjoyed for what Arma 3 will bring to wider multiplayer gameplay opportunities.

What he said.

Keep up the good work BIS!

Share this post


Link to post
Share on other sites

Has the improved LOD blending been re-implemented already in the beta patch?

Share this post


Link to post
Share on other sites
Has the improved LOD blending been re-implemented already in the beta patch?

Yes, it has.

Share this post


Link to post
Share on other sites
Yes, it has.

Thanks for the reply! There are not many forums where the company's CEO is responding to customer queries, in fact this is the only one that I know of. Keep up the great work!

Share this post


Link to post
Share on other sites

Is the improved LOD blending also supposed to work for buildings? I'm not seeing much improvement for instance in the menu cutscene where the Czech soldiers are overlooking a town in a valley, with the A10 flying by. The buildings below are constantly switching between high and low LOD while the camera is panning. This happens with Object details set to anything below Very high.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×