Dwarden 1125 Posted May 14, 2012 (edited) http://www.arma2.com/beta-patch.php [92754] Fixed: scaling icons with grenade cursor [92706] TBB 4.0 update 4, (tbb40_20120408oss, http://threadingbuildingblocks.org/ver.php?fid=185) [92705] Fixed: Possible crash when in out of VRAM conditions because of a race condition. [92679] Fixed: A Javelin missile often did not lock a target when playing with a Veteran or harder difficulty (https://dev-heaven.net/issues/28865) + crash fixes not fixed: Direct Channel issue Edited May 14, 2012 by Dwarden Share this post Link to post Share on other sites
kremator 1065 Posted May 14, 2012 Superb ... now I'm going to have to rush home from work to try this out :) Thanks BIS! Keep 'em coming. Share this post Link to post Share on other sites
GROM64 10 Posted May 14, 2012 Great News!!! And delivered to me quickly by Google chrome extension I found just yesterday. http://armalog.phpfogapp.com/extension Share this post Link to post Share on other sites
volkov956 0 Posted May 14, 2012 TBB 4.0 update 4 interesting now what would that do for us ....threaded.... Share this post Link to post Share on other sites
MavericK96 0 Posted May 14, 2012 TBB 4.0 update 4 interesting now what would that do for us ....threaded.... Yeah, I'd like to see some benchmarks with that. Is that the default malloc now? I don't recall. EDIT: Apparently TBB 3 is the default. Still a little sad to see that a vehicle freelook option has not made it in yet (though I am sure it will be in at some point) Share this post Link to post Share on other sites
maddogx 13 Posted May 14, 2012 Nope, TBB4 has been the new default for a while. Share this post Link to post Share on other sites
kremator 1065 Posted May 14, 2012 Wobbling jets on a taxiway .... anyone found this in all of the betas? I'm not sure if it is my dedi server settings but aircraft are having a hard time getting onto the runway. Anyone got a fix ? Share this post Link to post Share on other sites
On_Sabbatical 11 Posted May 14, 2012 Wobbling jets on a taxiway .... anyone found this in all of the betas? I'm not sure if it is my dedi server settings but aircraft are having a hard time getting onto the runway. Anyone got a fix ? Seriously,there are more important fixes that need to be done first ... Nice beta,need to try metis ! Share this post Link to post Share on other sites
kremator 1065 Posted May 14, 2012 Seriously,there are more important fixes that need to be done first ...Nice beta,need to try metis ! So planes NOT taking off isn't important ... get over yourself ! Share this post Link to post Share on other sites
jedra 11 Posted May 14, 2012 So planes NOT taking off isn't important ... get over yourself ! A few tests I just did in SP seemed to work OK. Any particular Airport/plane Krem? Share this post Link to post Share on other sites
kremator 1065 Posted May 14, 2012 A10 hosted on dedi server, Isla Duala. Kinsella airport taxiway. Will investigate further too. Share this post Link to post Share on other sites
volkov956 0 Posted May 15, 2012 Nope, TBB4 has been the new default for a while. well update for was just released April 28, 2012 Share this post Link to post Share on other sites
Dwarden 1125 Posted May 15, 2012 Wobbling jets on a taxiway .... anyone found this in all of the betas? I'm not sure if it is my dedi server settings but aircraft are having a hard time getting onto the runway. Anyone got a fix ? any repro? where is the simple to read&understand&replicate CIT ticket? cmon, You CAN do better ;) ---------- Post added at 02:22 ---------- Previous post was at 02:21 ---------- TBB 4.0 update 4 interesting now what would that do for us ....threaded.... less crashes, better memory allocation? :) Share this post Link to post Share on other sites
Muahaha 10 Posted May 15, 2012 less crashes, better memory allocation? :) Do we need to activate it like the malloc feature previously? Share this post Link to post Share on other sites
metalcraze 290 Posted May 15, 2012 No. It's activated by default. Share this post Link to post Share on other sites
volkov956 0 Posted May 15, 2012 Any hint of AI Allocation of more then 1 core to maybe 2 cores? just a thought noticed AI overall are the thing that always Limit my 8 3.16ghz Core and 4 3ghz Core Xeon Systems All other threads dont max out like the AI one does once there is 100's of AI running amock in the future I know pipe dream ... Share this post Link to post Share on other sites
AndrewsRG 22 Posted May 15, 2012 Testing this at RG, will report any errors we experience here. Share this post Link to post Share on other sites
Alex72 1 Posted May 15, 2012 Just a little question: Are vehicles using their headlights during darkness for everyone? Seems since a couple of betas back for me vehicles dont use lights at night. My installation might be messed up so im asking to see if i am in fact the only one. Share this post Link to post Share on other sites
MavericK96 0 Posted May 15, 2012 Nope, TBB4 has been the new default for a while. Oh. I swear I looked at the wiki yesterday and it said TBB3 was the default. Today it looks like it has just been recently updated to say TBB4. ;) Share this post Link to post Share on other sites
HazJ 1289 Posted May 15, 2012 I can not get this beta patch to work either, game crashes with a error message saying: Direct3D 9 graphical engine. HAZ Share this post Link to post Share on other sites
.kju 3245 Posted May 16, 2012 post your rpt please. it seems you launch it wrong. do you use a launcher tool? Share this post Link to post Share on other sites
grillob3 11 Posted May 16, 2012 I can not get this beta patch to work either, game crashes with a error message saying:Direct3D 9 graphical engine. HAZ I always have this problem when i am using oktNoBlur older version than the betapatch! Share this post Link to post Share on other sites
.kju 3245 Posted May 16, 2012 you cannot mix them just as you want. the beta needs fit the exe or the oktNoBlur version Share this post Link to post Share on other sites
Muahaha 10 Posted May 16, 2012 Did anyone noticed that currently group report via 5 -5 only have the first guy reporting back while the rest are quiet? This seems to happened quite a few betas ago. Share this post Link to post Share on other sites
.kju 3245 Posted May 16, 2012 It is a feature AFAIK. Cannot find the info the the beta log atm though. Share this post Link to post Share on other sites