Stagler 39 Posted January 19, 2012 Dont worry about it DreDay. Share this post Link to post Share on other sites
SuicideCommando 333 Posted January 19, 2012 Peltors are not out of the realm of possibility, at least for some Russian units. http://www.militaryphotos.net/forums/showthread.php?207497-Russian-Alpha-CT-unit Great addon c s. Thanks for the continued work on it. Share this post Link to post Share on other sites
Stagler 39 Posted January 20, 2012 Yeah just saw that before SC. There was some pictures from 2005 with FSB wearing mich2000s and peltors too. Gonner save that stuff for the FSB addon though. Share this post Link to post Share on other sites
BigMorgan 11 Posted January 20, 2012 Gotta say... the pic of that new sniper team looks badass. The baseball hat-wearing spotter looked (to me) like a cop, not like a take-no-prisoners VDV recon man. :D Share this post Link to post Share on other sites
humvee28 10 Posted January 20, 2012 (edited) Replacement Pack : http://www.multiupload.com/Q9HQB15HHB Contains Configs for : Stagler´s Units in Gorka D (ACE or Vanilla CO), and Gorka D Izlom (ACE or Vanilla CO). Edited January 20, 2012 by Humvee28 Share this post Link to post Share on other sites
Tonci87 163 Posted January 20, 2012 (edited) Replacement Pack :http://www.multiupload.com/Q9HQB15HHB Contains Configs for : Gorka D (ACE or Vanilla CO), and Gorka D Izlom (ACE or Vanilla CO). What is exactly replaced by what? And which weapons are they going to have (ACE Version) Edited January 20, 2012 by Tonci87 Share this post Link to post Share on other sites
papanowel 120 Posted January 20, 2012 Replacement Pack :http://www.multiupload.com/Q9HQB15HHB Contains Configs for : Gorka D (ACE or Vanilla CO), and Gorka D Izlom (ACE or Vanilla CO). Great, I was waiting for it. Share this post Link to post Share on other sites
humvee28 10 Posted January 20, 2012 What is exactly replaced by what? And which weapons are they going to have (ACE Version) Stock BIS Units, and additional ACE Units are replaced by Stagler´s Units. ACE Weapon Loadout is standard. Share this post Link to post Share on other sites
Sif 10 Posted January 20, 2012 So can you use both? Share this post Link to post Share on other sites
humvee28 10 Posted January 20, 2012 I will try to explain that a little bit better now : You can choose between two Camo-Types. Open the Folder with the Camo-Type u prefer. Then it´s up to you and your Setup : If you´re playing with ACE Mod --> @sg_gru_repl(ACE), if you´re not playing with ACE Mod --> @sg_gru_repl. If you´re playing with both Setups, then put both Folders in your Main Game Directory, and switch between them, if needed. Share this post Link to post Share on other sites
Sif 10 Posted January 20, 2012 (edited) Much thanks, figured out finally it wasn't my config that was wrong. Just that I was using ACE and forgot about that part. I'm just gonna ask for prudence sake, any chance for KLMK? Edited January 20, 2012 by Sif Share this post Link to post Share on other sites
papanowel 120 Posted January 21, 2012 I have a small trouble with your units. When I'm a bit far from a Spetnasz officer, I see something like the image below: I only see this bug on the Officer and the Leader. I'm using ace + the replacement pack (I tried without, I got the same problem). Share this post Link to post Share on other sites
mjolnir66 48 Posted January 21, 2012 Is there a mirror for the replacement pack, the current link is broken. Share this post Link to post Share on other sites
papanowel 120 Posted January 21, 2012 Is there a mirror for the replacement pack, the current link is broken. Armaholic ;) Share this post Link to post Share on other sites
mir00 10 Posted January 21, 2012 Thats some exceptional addon, pleasant attention to the details! Share this post Link to post Share on other sites
Stagler 39 Posted January 21, 2012 Yeah that seems to be the boonie hat on the woodland team leader model not loading the texture for some reason. Ill look into it. Share this post Link to post Share on other sites
Binkowski 26 Posted January 21, 2012 Yeah that seems to be the boonie hat on the woodland team leader model not loading the texture for some reason. Ill look into it. check the lower lods, since it's only appearing at a distance. check the uv mapping on the lower lods as well. that should fix it. i had a similar issue on my marines. Share this post Link to post Share on other sites
Stagler 39 Posted January 22, 2012 Yeah i figured it out, the uvmaps were right off on the lower lods. Doh. Its what happens when you just add stuff in there like. Share this post Link to post Share on other sites
Ronin[NR] 1 Posted January 22, 2012 Thanks for these units, and your chechens, both really good quality. Only thing with the GRU, not a biggy tbh and someones already mentioned it, the back packs sit kinda odd whilst using ace. Other than that, I really like them - Great work! ;) Share this post Link to post Share on other sites
Stagler 39 Posted January 23, 2012 Nothing I can do about the way the backpacks sit in ACE im afraid :( Share this post Link to post Share on other sites
Tonci87 163 Posted January 23, 2012 So wich of the two problems are you able to fix? http://www.bilder-hochladen.net/files/g3yk-2-c81e-jpg.html http://www.bilder-hochladen.net/files/g3yk-3-eccb-jpg.html ? Share this post Link to post Share on other sites
Stagler 39 Posted January 23, 2012 Niether mate. Its to do with ACE. Put a ticket through saying that that type of backpack hangs too low. Also the straps on the model are not from the backpack. They are from the SMERSH chestrig. Share this post Link to post Share on other sites
Tonci87 163 Posted January 23, 2012 Is the smersh cestrig part of ACE or part of your addon? Share this post Link to post Share on other sites
Stagler 39 Posted January 23, 2012 SMERSH Rig is part of my addon but it has nothing to do with the way the backpack hangs low. The Backpack in ACE 2 is attached to the launcher proxy AFAIK Share this post Link to post Share on other sites