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And what are the release dates of dlc's?

If it is to have one plane with three missions every six months..

I hope it does not come to this.

Edited by matt2507

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You also have to remember that BIS doesn't make a new Arma game every one to two years. Last Arma game was released in 2009. They support their games well after release and they especially support Arma games after release.

I know about this but as an open minded company they have to deal with heavy response.

There are two major deals BIS has. The ArmA series for aficionados and DayZ that got them dozens of thousends of people buying their last major release just for one Mod.

Just supporting this lacking release isn't enough, as they went all the way to the surface by chosing to release it bigger than ever.

For Gods sake, they are working now with 70+! devs on this game for at least two months before going final, to get what into game? I miss so much. I miss performance and content.

Edited by Novahot

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Si si, a bit of humility goes quite a ways and its not often you see people much less game companies stepping up to the plate to say "Sorry, we screwed up."

it's something, yea. i don't know, if it has to be said but most of the negative comments only show the passion of the fans. i think very few here think BI are doing bad things to us intentionally.

it's just a very small solace that hardly makes up for anything. in the end we are all just eager to play an awesome game and not waste our time expressing our disappointment on an internet forum.

Would it be so hard for them to simply get ArmA 2 aircraft working and just put those in the game? I mean, what is the reason there are no fixed-wing aircraft?

exactly my thoughts. arma 2's planes still look great. no need to reinvent the wheel.

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I still support BIS but I am also disappointed with the final list of content. And I am curious about the post-release plans, because all this maybe, probably, possibly.. does not sound too good. We will see.

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He hints we will get the other vehicles and weapons after release so they are not rushed.

Yeah but at this point it looks like we will get planes (and other content maybe) post release, campaign post release, ToH flight model post release, Java post release, weapon resting/mantling/collisions post release, weapon bipods/tripods and similar adjustable parts post release, shooting from vehicles post release, MP GUI redesign and MP improvements post release (theres a chance some of this might appear before release) and basicly all other "axed features". These are all (not all, some are just features that we have been begging for for 10 years nothing special) stuff that got axed and they basicly said there might be a chance that these show up somewhere after release date.. I mean come on.. I personally dont believe they will pull that off, and even if they do it will probably show up in a paid DLC (I dont see how they can spend months working on all this for free) while most of this stuff was meant to be in vanilla (*note I said most, not all).

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I mean, what is the reason there are no fixed-wing aircraft?

I don't get the drama over the fixed wing aircraft. Arma is primarily an infantry simulator. Armored vehicles and helicopters are still pretty fun to use, but fixed wing aircraft? You can't even fly above a few hundred meters altitude before everything is fogged out. Not to mention that they have no long range sensors of any kind, which means they are about as useful as WWII era aircraft. Those of you who feel so strongly about fixed wing aircraft should maybe be playing the DCS series, not Arma.

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I don't get the drama over the fixed wing aircraft. Arma is primarily an infantry simulator. Armored vehicles and helicopters are still pretty fun to use, but fixed wing aircraft? You can't even fly above a few hundred meters altitude before everything is fogged out. Not to mention that they have no long range sensors of any kind, which means they are about as useful as WWII era aircraft. Those of you who feel so strongly about fixed wing aircraft should maybe be playing the DCS series, not Arma.

Ok honestly now... how is arma primarily infantry simulator?

You can't even climb / step on to objects or shoot through pile of wooden boxes and thats not to mention wind affected ballistics or weapon resting

I am trying to understand we can't have it all alright but this is 3th gen of the franchise and I am not impressed

Edited by Bee8190

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Well look at the bright side: Addition of new content along the way (thing BIS ALWAYS did) will keep the game fresh for longer and will bring back some people everytime, be it for the content (campaign, assets) or for the bug fixes\new features.

We got into something like a long spam crowndfunding thing without knowing it. Don't think BI knew that at the start too... A case of overambitiuon. AGAIN. But it is sometihng that is becomming more and more common on PC. IMO, isn't bad, better chance for the people playing the game to change things and opens a space for Devs to try new things.

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I don't get the drama over the fixed wing aircraft........

that's pretty ignorant towards people who love flying planes in arma. did you ever fly CAS for your team? doesn't sound like it. let me tell you it's a huge part of this game for me and others.

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Arma is primarily an infantry simulator.

Is it? Maybe. But its an infantry simulator that copes getting a full platoon to combat with what?! A barely simulated plane to paradrop. You dig it. And you are going to do it with what vehicle bearing on now?

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that's pretty ignorant towards people who love flying planes in arma. did you ever fly CAS for your team? doesn't sound like it. let me tell you it's a huge part of this game for me and others.
Rotary-wing CAS has been around since day one... the thing is, if that "extended alpha list" was indicative of what to expect, then (dedicated) fixed-wing CAS was never in the cards.

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Fixed-wing CAS was in the cards since 2011

F-35. Expected to be in game cause of vast amount of official videos and screenshots. Yeah, I know 2011. But thats exactly what I`m talking bout.

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after all these disappointments. I need to know the most important.

some DEV can confirm when they launch the new tools or any update to visitor3 compatible with A3 ?

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My recollection of it was that they planned a new BI Tools release for after the launch.

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I don't get the drama over the fixed wing aircraft. Arma is primarily an infantry simulator. Armored vehicles and helicopters are still pretty fun to use, but fixed wing aircraft? You can't even fly above a few hundred meters altitude before everything is fogged out. Not to mention that they have no long range sensors of any kind, which means they are about as useful as WWII era aircraft. Those of you who feel so strongly about fixed wing aircraft should maybe be playing the DCS series, not Arma.

I see Arma as a warfare simulator,that focuses on providing simple mechanics to create a combined arms experience.Aiming on infantry as its principal aspect.

Fixed Wing was always an important part of infantry warfare/simulation in Arma, and it does quite well for its limitations.Telling people to play DCS isn't really the right thing to say, some players want to pilot a plane and interact with ground forces without having to spend weeks learning how to turn the plane on. ;)

With the new 20km view distance, you will be able to see very well.And i am sure we are still going to see a resolution for the so hated tab locking mechanic.

It would be a shame not to have jets in ArmA,and it make a lot sense having them,since we are talking about an Island warfare scenario.

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Sigh...Reading this thread from dev's point of view must be quite horrible but as someone already mentioned, the fan base really does care for the game and eagerly watch the game grow.

Bi you need to price your game higher recruit all dem talented people and get a bigger studio!! :p

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yes, i know, but if they are not able to release a campaign... is the last hope that I have before uninstall this game forever.

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With the new 20km view distance, you will be able to see very well.

Killer.

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Would it be so hard for them to simply get ArmA 2 aircraft working and just put those in the game? I mean, what is the reason there are no fixed-wing aircraft?

That can be done easily, in fact someone already did it with AiA.

But i think they want to make something authentic.We still don't know how they planned the FM for the fixed wing aircraft to work.So porting stuff could be more complicated than we think.;)

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Well, I'd rather have an old, outdated selection of fixed wing aircraft with an old, outdated FM rather than no fixed wing aircraft at all. Because, looking at that "no promises" on more content comment, it looks like we really might be stuck with only one jet.

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He hints we will get the other vehicles and weapons after release so they are not rushed.

No he does not, read again. And with all their "post-release" promises I wouldn't be hopeful. Remember apart from missing planes and weapons BIS also has to do a campaign, bipods and TOH FM and whatever else they've promised post-release. There is absolutely no way they are going to make all that happen for free. It took them 3 years to not finish ArmA3.

And for people saying "we paid half the price". For some reason you forget that BIS didn't shave off half the price because they are such a caring studio that spends sleepless nights just thinking about the player. They did a -50% discount so they wouldn't have to spend any money on real QA replacing it with us.

Edited by metalcraze

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Well, I'd rather have an old, outdated selection of fixed wing aircraft with an old, outdated FM rather than no fixed wing aircraft at all. Because, looking at that "no promises" on more content comment, it looks like we really might be stuck with only one jet.

Yeah pretty much this.

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They did a -50% discount so they wouldn't have to spend any money on real QA replacing it with us.

ok. now you really lost me. let's not get too "tin foil hat" about it. i'm pretty sure the long developement time cost a lot of money, no matter who's fault it is, that it took so long.

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ok. now you really lost me. let's not get too "tin foil hat" about it. i'm pretty sure the long developement time cost a lot of money, no matter who's fault it is, that it took so long.

Considering what has happened in terms of their development of ArmA 3, I wouldn't say that he's far off from the truth. I don't think that a lot of the bugs/issue's would have been found as quickly or even at all if there wasn't a community alpha or beta. I guess the intent could be debated, but I don't think the end result really can be.

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Whew..getting OFP:DR development vibes like crazy.

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