Warpo 10 Posted May 31, 2011 #12 "Considering the ASCII animation we saw showing a ball smashing a wall, is BIS planning to add more complex destruction physics to buildings in Arma3?" No :( Share this post Link to post Share on other sites
Steakslim 1 Posted May 31, 2011 According to that recent dev interview posted in the BF3 thread, large physics events (like bringing down whole buildings) will basically be scripted "set pieces" in BF3. The dynamic destruction only happens on a relatively minor scale, such as taking out pieces of walls.Something tells me that even that won't be entirely dynamic though, at least not in MP. ) I'm having the same feeling. I didn't think the large buildings falling over were dynamic, but the simpler scenes of tearing open walls and such, having physical chunks of building falling out. But as you said, how much of that makes into MP is a toss up. Share this post Link to post Share on other sites
Banderas 0 Posted May 31, 2011 Q: War...war never changes...or does it? The war has changed...did it? The answer is no. Unless it is yes. No, of course it is...is War....yes...no...yes? Share this post Link to post Share on other sites
msy 22 Posted June 1, 2011 If all buildings are dynamically destroyable by physx, what will happen if you detonate a nuclear bomb over a city? ;) Share this post Link to post Share on other sites
maddogx 13 Posted June 1, 2011 If all buildings are dynamically destroyable by physx, what will happen if you detonate a nuclear bomb over a city? ;) Apparently, they aren't dynamically destroyable by PhysX. But if they were, I assume you would be treated to a lag show of biblical proportion. Share this post Link to post Share on other sites
gonk 0 Posted June 1, 2011 Apparently, they aren't dynamically destroyable by PhysX.But if they were, I assume you would be treated to a lag show of biblical proportion. Not if I use this we won't...I might have to get a bigger desk though...lol http://www.nature.com/news/2011/110531/full/474018a.html Share this post Link to post Share on other sites
-Puma- 2 Posted June 2, 2011 Not if I use this we won't...I might have to get a bigger desk though...lolhttp://www.nature.com/news/2011/110531/full/474018a.html Imagine playing with that and still get HW lag :confused: Share this post Link to post Share on other sites
Skyle 10 Posted June 2, 2011 And... What about Russians in ArmA 3? Share this post Link to post Share on other sites
maddogx 13 Posted June 2, 2011 And... What about Russians in ArmA 3? Too late. Not ARG related. Not answerable by yes/no. Not even a sensible question at all. Also, your text is all green. You might want to get that looked at. Share this post Link to post Share on other sites
Skyle 10 Posted June 2, 2011 OK. Thanks for the answer! I have asked a question earlier, but it have removed (green color) "Will be the Russian army in game?" I will wait well. Share this post Link to post Share on other sites
Trauma.au 10 Posted June 3, 2011 Really Skyle... really? Share this post Link to post Share on other sites
ScratcH1 10 Posted June 3, 2011 OK. Thanks for the answer!I have asked a question earlier, but it have removed (green color) "Will be the Russian army in game?" I will wait well. Yep, just wait and see if it gets answered. Share this post Link to post Share on other sites
Black Cat 10 Posted July 10, 2011 "Since the first two hints directly pointed at the ChdKZ will they play a role/be of any importance in Arma 3?" - Tonci87 Spoiler I LOVED fighting them. I hope they reappear, or at least get referenced. (Independents? Or will the Chinese be independent?) Share this post Link to post Share on other sites
Tom1 10 Posted July 20, 2011 I want USA, China and Russia and guerillas, everything else is nice but the first three would be sick :) Share this post Link to post Share on other sites
anne19 10 Posted August 4, 2011 I'm new to this but it looks cool! Can't wait to get into it :) Anyone willing to teach a newbie, PM me! Share this post Link to post Share on other sites
Capt_Dunya 0 Posted August 21, 2011 Will a player be able to kick the AI player in a vehicle so he can take command of that vehicle? Share this post Link to post Share on other sites
KC Grimes 79 Posted August 21, 2011 Will a player be able to kick the AI player in a vehicle so he can take command of that vehicle? You already can. 1911 is my method of... removing... an AI. ;) Share this post Link to post Share on other sites