topas 1 Posted June 24, 2011 (edited) Yes, it is. I only do hope we would be able to pull this off and are not facing a situation in which we're not able to swallow what we're chewing. Anyway, Due to the fact that the crew working on the mod is tiny I'd have to ask to arm yourselves with patience. This all will surely take a longer while... Perhaps we will be able to polish the infantry, so it can be released in September as a little teaser ;) Don't quote me on this one though. Experience tought me not to make any promises ;) Especially now, when we're busy with implementing something... well, just a little unsignificant addition... Edited June 24, 2011 by topas Share this post Link to post Share on other sites
ProfTournesol 956 Posted June 24, 2011 Especially now, when we're busy with implementing something... well, just a little unsignificant addition... Oh, so i can ride hell for leather :rolleyes2: Share this post Link to post Share on other sites
sudayev 27 Posted June 24, 2011 Great to see progress here! http://wpk.p.lodz.pl/~bolas/main/bitwy/mokra/mapmokra.jpg Recently I've been to the fields of Mokra where on 1st-IX-39 our army faced the German army. That was one hell of a fight, Germans lost around 100 tanks and 800 men on that day! Tanks rolled in the open under barrage of artillery and precise AT Bofors guns belonging to Wolynska Cavalry Brigade. Not to mention skilled command of 53rd Armoured Train "Smialy" which allowed to bombard the German forces pretty heavy while they were resupplying in the nearby woods. Some soldiers were issued with the wz.39 AT rifle, relatively small 7.92 (but heavily powered long bullet) was enough to punch through the Pz I & II armor, whack the engine and kill the crewmen. Hey topas, if you got some time mate check out the book by Woloszanski - "Honor Zolnierza" (2009). He describes and evaluates the battle of Mokra in a pretty good way. Here's a video episode on Mokra from his TV programme http://www.youtube.com/watch?v=l5_8-JAfcwQ Will you include Armata wz. 02/26 (prawoslawna) ? Sources are saying about 02/26 and Bofors used during the battle of Mokra. Share this post Link to post Share on other sites
topas 1 Posted June 24, 2011 Not only at the battle of Mokra, with a total number of 02/26 cannons being nearly 500... well, sounds like it's worth adding. Thx for the info. @ProfTournesol Not so hasty, or you injure yourself ;) (actually just testing out some ideas here) Share this post Link to post Share on other sites
topas 1 Posted June 24, 2011 (edited) Glad you like it. I'm also preparing some other variations; Here a wounded infantryman as well, but also a tired one, after a hard fight: Edited June 24, 2011 by topas Share this post Link to post Share on other sites
belgerot 33 Posted June 25, 2011 The most striking thing about this mod is the way it replicates the unique atmosphere of that time period, it feels like something so long ago was brought back, but obviously in the form of a simulation mod. Excellent job Topas and the W'39 team, this is one I look forward to. Share this post Link to post Share on other sites
topas 1 Posted June 25, 2011 (edited) Thanks for these kind words belgerot And now; everyone sing along d-Eoi66vKpA :)why? That's why Edited June 25, 2011 by topas Share this post Link to post Share on other sites
THX-1338 10 Posted June 25, 2011 Wounded and tired soldier - it's very nice, we all little tired from always clear soldiers on dirt wars in games :D . Thank you, topas. Comissars still watching for your work :D Waiting the other news and screens :) Share this post Link to post Share on other sites
topas 1 Posted June 25, 2011 Thanks THX-1338. What I shown is probably the beginning of W39_jency.pbo (POWs). We want to be historically correct, so we must include some of such characters. Some other variations without gear, pouches etc will surely follow to depict disarmed and captured troops too. http://www.rdn.pl/d_galeria/01373/duze/007.jpg Looking at that picture above... OLive blouses and dark blue pants there? Need a serious course in the pre '41 RKKA uniforms soon... Share this post Link to post Share on other sites
stephsen 79 Posted June 25, 2011 holy s..t :eek: a horseman ! how did you just made ,just incredible... will the horse be playable i mean with all the animations ? @Topas my lord :pray: Share this post Link to post Share on other sites
topas 1 Posted June 25, 2011 (edited) It moves, in a somewhat unnatural way, for now. But it is rideable, even for two ;) Credit goes to danosbeano and DMC (The actual Modeler) from the "Project Reality Team", Dziękujemy :notworthy: And what we show here, is the result of the whole team's work and shows some great input of other community members. I just have the pleasure of being the spokesman of the group, so no 'my lord'-ing please :D Edited June 25, 2011 by topas Share this post Link to post Share on other sites
ProfTournesol 956 Posted June 25, 2011 It moves, in a somewhat unnatural way, for now. But it is rideable, even for two ;) Great ! Was about time that horses appear somewhere else than in OFP, in ArmA2 there are much more possibilities to make it work and look ok :) Share this post Link to post Share on other sites
topas 1 Posted June 25, 2011 (edited) It'll surely require a lot of work. Maybe we will be able to present an even better horse (modelwise) than the one implemented at the moment - time will tell. As for the animations and such - we have assigned a very talented guy, Smookie to perform these. Hopefully the magic he'll be able to do will come close to Assassin's Creed or Red Dead Redemption, hehe. :) Do you have any A2 knowledge ProfTournesol? Or is your field of expertise only OFP? I still remember all your config/script advice, but just wanted to ask if you'd be around if/once we come up with something like this maybe? Edited June 25, 2011 by topas Share this post Link to post Share on other sites
topas 1 Posted June 27, 2011 Phaenomen Granit 25H - field ambulance of the Wehrmacht Buldozer shots steal much of the quality away (must set it up properly). Hope to show some ingame shots soon. Share this post Link to post Share on other sites
RozekPoland 591 Posted June 27, 2011 Models and textures are top-notch :) Share this post Link to post Share on other sites
topas 1 Posted June 27, 2011 Dzięki! Now, when viewed like this it looks a lot better.. Share this post Link to post Share on other sites
THX-1338 10 Posted June 27, 2011 Yesterday , when i clearing my hard disk after end of session in college from diffrent garbage , in old files among pictures of Shilka, T-72, Mig-21 models i find intresting manual. It's manual to Maksim MG , that widely used in Red Army. Manual has not only teaching to fire, it's has lot of pictures of parts of MG. Its was release in 39 year(it's write on first picture 1939-МОСКВÐ), i think, that it's can be useful for your team.:) All pictures in this .rar. 20 MB,if you need, of course M.RAR Share this post Link to post Share on other sites
dimitri_harkov 10 Posted June 27, 2011 Wow - really great models and textures as always. Hat off to you! :) Cheers, D. Share this post Link to post Share on other sites
stephsen 79 Posted June 27, 2011 hoo ...unprecedented:D love them particularly the mud textures is realy authentic oh lord :D Share this post Link to post Share on other sites
Archosaurusrev 12 Posted June 27, 2011 It'll surely require a lot of work. Maybe we will be able to present an even better horse (modelwise) than the one implemented at the moment - time will tell. As for the animations and such - we have assigned a very talented guy, Smookie to perform these. Hopefully the magic he'll be able to do will come close to Assassin's Creed or Red Dead Redemption, hehe. :)Do you have any A2 knowledge ProfTournesol? Or is your field of expertise only OFP? I still remember all your config/script advice, but just wanted to ask if you'd be around if/once we come up with something like this maybe? Holy shit, Smookie is in the dev team? Even more reasons for me to dl this! Share this post Link to post Share on other sites
ProfTournesol 956 Posted June 27, 2011 Do you have any A2 knowledge ProfTournesol? Or is your field of expertise only OFP? I still remember all your config/script advice, but just wanted to ask if you'd be around if/once we come up with something like this maybe? Nope, i'm 100% OFP modding (apart from some A2 missions scripting/ editing), and i'm running short on time to finish my last (but not least :D) mod. But i'll support you as much as i can, PM me whenever you think i can help you. Share this post Link to post Share on other sites
thesun 14 Posted June 27, 2011 Although some of the models look like they could use a bit more polys, your texture work is absolutely fantastic! ;) Share this post Link to post Share on other sites
sw1 10 Posted June 27, 2011 This looks fantastic :D can't wait... And the vehicle textures with the mud spray are superb. Share this post Link to post Share on other sites
topas 1 Posted July 3, 2011 (edited) Yesterday's addition -> Polish cavalryman, featuring leather gloves, body elements by LODU and a newly modeled Adrian 1915 helmet by Jaksa (+ a quick placeholder texture by me). The finished unit should be a fair approximation to the original as shown here Edited July 3, 2011 by topas Share this post Link to post Share on other sites