AnimalMother92 10 Posted February 4, 2011 hey guys, just a minor problem, when i try to download anything from the six-updater, it wont add to the selected list, so say when i try to download fallujah, it wont get added to dynamic or the Arma ACE OA folder, therefore i can not download it... i have the latest version of six-updater. any ideas on how i can get this to work again? Better to keep the SIX Updater discussion to its thread or check out the docu http://six.dev-heaven.net/wagn/Six_Updater :) Share this post Link to post Share on other sites
djczing 10 Posted February 4, 2011 Sickboy: Ah nice ! I didnt realize ACE medics did their job without being told - bonus ! Thanks, as always ! Share this post Link to post Share on other sites
berbinator 10 Posted February 4, 2011 ok so I downloaded all the latest files for ACE 1.8, unzipped them, put them in my game directory, but the ACE config in user configs (after unzipping it) popped everything into my command line for the short cut and i'm still getting this error. "Include file x\ace\addons\main\script_macros.hpp not found" seeing as it's ending with .hpp I suspect I'm missing something in the configs... anybody have an idea what I'm doing wrong? Oh, and just to help isolate the problem here is my command line for the shortcut "D:\Bohemia Interactive\arma2OA.exe" -mod=@CBA;@CBA_OA;@ACE;@ACEX;@ACEX_SM;@ACEX_USNavy;@ACEX_RU;@WarFX Share this post Link to post Share on other sites
khugan 24 Posted February 4, 2011 I replaced the ace.sys.wounds with the 17287 you mentioned above, but Medics are still moving to the injured and reporting "negative" after some time. The whole squad is red (because AnimalMother gives the enemy too many bullets:p) but no healing going on. Curiously, the medic doesn't have a scratch on him. The rest of the squad is about ready to remedy his condition. :D Share this post Link to post Share on other sites
CombatComm 10 Posted February 4, 2011 (edited) I actulley started to notice more action from my team after reeinstalling GL4? Coincidence perhaps. Either way still not perfect but better. You said something about a medic module sickboy? Are you refering to ace wounds module? And on a side question I am trying to create a mine field with DAC and get a "bad objects" with the ACE_BBetty etc and other mines. Is there another classname for already activated mines? Thanks Edited February 4, 2011 by CombatComm Share this post Link to post Share on other sites
AnimalMother92 10 Posted February 4, 2011 (edited) ok so I downloaded all the latest files for ACE 1.8, unzipped them, put them in my game directory, but the ACE config in user configs (after unzipping it) popped everything into my command line for the short cut and i'm still getting this error."Include file x\ace\addons\main\script_macros.hpp not found" seeing as it's ending with .hpp I suspect I'm missing something in the configs... anybody have an idea what I'm doing wrong? Oh, and just to help isolate the problem here is my command line for the shortcut "D:\Bohemia Interactive\arma2OA.exe" -mod=@CBA;@CBA_OA;@ACE;@ACEX;@ACEX_SM;@ACEX_USNavy;@ACEX_RU;@WarFX http://ace.dev-heaven.net/wagn/Game_Issues#Weird%20Crashes,%20include%20file%20not%20found,%20macros/defines%20missing I replaced the ace.sys.wounds with the 17287 you mentioned above, but Medics are still moving to the injured and reporting "negative" after some time. The whole squad is red (because AnimalMother gives the enemy too many bullets:p) but no healing going on. Curiously, the medic doesn't have a scratch on him. The rest of the squad is about ready to remedy his condition. :D Hmm, if the issue happens in a mission of mine but not in the repro that Sickboy linked to, could you perhaps ticket it @ my tracker (http://dev-heaven.net/projects/anm-missions/issues) and we can try to figure it out? :) Edited February 4, 2011 by AnimalMother92 Share this post Link to post Share on other sites
sickboy 13 Posted February 4, 2011 hey guys, just a minor problem, when i try to download anything from the six-updater, it wont add to the selected list, so say when i try to download fallujah, it wont get added to dynamic or the Arma ACE OA folder, therefore i can not download it... i have the latest version of six-updater. any ideas on how i can get this to work again? http://dev-heaven.net/issues/17314 Share this post Link to post Share on other sites
khugan 24 Posted February 4, 2011 Hmm, if the issue happens in a mission of mine but not in the repro that Sickboy linked to, could you perhaps ticket it @ my tracker (http://dev-heaven.net/projects/anm-missions/issues) and we can try to figure it out? :) No, I just tested and had the same issue in the test mission, but maybe I just have something set up wrong. :o I updated the tick. Share this post Link to post Share on other sites
sickboy 13 Posted February 4, 2011 No, I just tested and had the same issue in the test mission, but maybe I just have something set up wrong. :o I updated the tick. http://dev-heaven.net/issues/17287#change-84846 Share this post Link to post Share on other sites
khugan 24 Posted February 4, 2011 Thanks for clearing that up Sickboy, I think I understand it now. BTW Congratulations to you and the ACE team for Mod of the year 2010! Share this post Link to post Share on other sites
sickboy 13 Posted February 4, 2011 Thanks for clearing that up Sickboy, I think I understand it now. BTW Congratulations to you and the ACE team for Mod of the year 2010!NP, thanks, and enjoy :) Share this post Link to post Share on other sites
aidas2 10 Posted February 4, 2011 (edited) Hi all, I got interested in Ace and want to ask if this is all I need? http://www.armedassault.info/index.php?cat=news&id=4948&game=1 Any specific order of instalation? And I have CO. Edited February 4, 2011 by aidas2 Share this post Link to post Share on other sites
sickboy 13 Posted February 4, 2011 Take a look at the documentation linked in the first post. Share this post Link to post Share on other sites
HG_Havok 10 Posted February 4, 2011 I solved my problem of logging into Dev-Heaven by actually going to the correct site, Dev-Heaven, and logging in there. In a fit of noobism I was trying to log into Wagon, not realising the two had different log-ins. I shall proceed accordingly. :j: Share this post Link to post Share on other sites
AnimalMother92 10 Posted February 4, 2011 Some info on the IFAK (Improved/Individual First-Aid Kit) for those that are curious http://ace.dev-heaven.net/wagn/IFAK Share this post Link to post Share on other sites
sickboy 13 Posted February 4, 2011 I solved my problem of logging into Dev-Heaven by actually going to the correct site, Dev-Heaven, and logging in there. In a fit of noobism I was trying to log into Wagon, not realising the two had different log-ins. I shall proceed accordingly. :j: Shit happens, glad to hear you got it sorted ;-) Share this post Link to post Share on other sites
stk2008 14 Posted February 4, 2011 Hi again I am playing with making a dedi server again. Now my MP missions folder is empty because ACE now have the MP missions in a PBO form. Problem is the dedi server tool I am using (TA2DST) dont show any missions because there is none. Can I not extract the PBO missions?. Share this post Link to post Share on other sites
[general nuisance] 0 Posted February 4, 2011 (edited) For clarification. If you join an online server which accepts the ACE mod. Can you run it and then play against those whom aren't running it? In regards to the placement of the mod folders. As I like to run "CO" I've put the ACE mods in my ArmA 2 folder. However, can I simply just move them to my OA folder in case I only want to run OA? Edited February 4, 2011 by [General Nuisance] Share this post Link to post Share on other sites
galzohar 31 Posted February 4, 2011 Hi all, I got interested in Ace and want to ask if this is all I need? http://www.armedassault.info/index.php?cat=news&id=4948&game=1 Any specific order of instalation? And I have CO. Yes, this is all you need. You actually shouldn't run CBA_OA either if you run CO, just the rest of the mod folders. Of course if you want to play on servers and/or with people who run the latest beta version, you will have to get it from Yoma's Addon Sync or Six Updater (see first post for info). But most public servers seem to run stable now, so if you play on such a server you will be fine with what you linked. Share this post Link to post Share on other sites
AnimalMother92 10 Posted February 4, 2011 Update #2 up and ready on SIX Updater! http://ace.dev-heaven.net/wagn/ACE_1_8_Update_2 Share this post Link to post Share on other sites
atikabubu 10 Posted February 4, 2011 A friend of mine claims that the KH repo is superior to the UGAF one because "it features tested files that are error tested". Say what?! Share this post Link to post Share on other sites
g-man-853 10 Posted February 4, 2011 [uGAF] ACE_Dev YAS Repo: @ACE__________463 @ACEX_________312 @ACEX_SM_____ 82 @ACEX_USNavy _37 @CBA__________149 Use the link bellow and save to favourites: yashttp://folders.ugaf-addons.co.uk/ACE_Dev.yas Auto config URL: http://folders.ugaf-addons.co.uk/ACE_Dev/modreopo.7z For a guide and info to use YOMA's addon sync to join our server follow this link:http://www.ugaf.co.uk/index.php?option=com_kunena&func=view&catid=49&id=591&Itemid=192#591 Share this post Link to post Share on other sites
stk2008 14 Posted February 4, 2011 Hi all thanks for yet another awesome ACE2 update. I have a request not just for the ACE team a member of the public who knows a lot about ACE2 could take it on :). Could some one make a real in depth video tutorial on ALL the ACE2 features because every time I see a new update I see new stuff added but half the time I have no way of knowing how it really works. And as every one knows a video will get the point across way better than any docs could. So yeah an in depth video for every ACE2 feature and item would kick ass. A very big challenge I know but would be real help full. Share this post Link to post Share on other sites
noubernou 77 Posted February 4, 2011 I plan to do a big write up of the Artillery stuff... well at least a general overview, in the next few days and post that up. Till then read the field manuals... :p Share this post Link to post Share on other sites
Lastuslustus 10 Posted February 4, 2011 is there any tutorial how to use this hyper new six updater? otherwise i want to have the old one :( it always says "cannot update, mod is tagged 'skipped'" Share this post Link to post Share on other sites