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HG_Havok

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About HG_Havok

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    Lance Corporal

core_pfieldgroups_3

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    Carpenter
  1. HG_Havok

    ACE for OA 1.12

    Longest confirmed kill with an M24 is actually 1250m. http://en.wikipedia.org/wiki/Longest_recorded_sniper_kills "That's why I say hey man, nice shot .......... nice shot man."
  2. HG_Havok

    ACE for OA 1.11

    Isn't the addon Zeus AI ACE a recent release made just for the ACE mod?
  3. This is an excellent tool, I have a ton of fun playing with it, but I am unable to find the tactical nukes although I've been all through the manual, video's, and this thread. I am obviously missing something but I am to much of a noob to know what that might be. Can someone point me in the right direction?
  4. Thanks for the help fella's, I'll give this a try over the weekend. edit: Not to feel so stupid after all as the "Campaigns" folder is not installed by default and needs to be created by the end user in the default ARMA2 folder. Make sure it is spelled in the plural!
  5. Sickboy, you said above that "ACEX_SM is a client-side mod and not needed on dedicated server". Are you saying one can delete this from the server command line and ACE will run ok on the server? If that is true, is there any other ACE mod that does not need to be in the command line? I am thinking that this might conserve resources?
  6. I feel kinda stupid for asking this but I tried putting the pbo file in my missions folder and could not see it listed as a mission in the game. What am I doing wrong? :o
  7. I solved my problem of logging into Dev-Heaven by actually going to the correct site, Dev-Heaven, and logging in there. In a fit of noobism I was trying to log into Wagon, not realising the two had different log-ins. I shall proceed accordingly. :j:
  8. Thanks for the Fallujah info Sickboy but my account at Dev-Heaven is blocked for some reason, (email not recognized, login attempts fail) so I will just stick to the Battle Center missions (Thanks!) until more missions come along.
  9. I have not been able to play the Fallujah missions that come with ACE since Six Updater began updating the Fallujah map a few weeks ago. The maker of that map changed the name to Fallujah V1.0 and I think this is at the root of the problem as Six Updater still calls it just "Fallujah". I think this just boils down to a typo somewhere and probably doesn't warrant a support ticket but I am not smart enough to pinpoint what has happened here, just wanted to put a bug in someones ear!
  10. This is the same version as RC1 released last Friday isn't it? I am asking because Six Updater is showing nothing new. And thanks ACE Team, we appreciate such a great mod.
  11. I think what Manzilla is trying to say is that ACE_Clippi is included inside the @ACE modfolder automatically. Clippi needs to be running while ARMA 2 is running in order for it to update your clientside config but you only need to do this once after updating your config. If you don't have Clippi, a quick search over at DH yielded a ton of info and a download link: http://dev-heaven.net/issues/15047#note-17
  12. I have a Six-Updater issue this week. The issue is that Six will tag the mod for update but won't find the update after hitting "execute". It says "no new version found" although there is a new version and the right hand window confirms this. I deleted and reinstalled Six but my mod still won't update to the latest version. I'm pretty sure this has been addressed before, I think I have to delete something but after searching for that answer I was unable to find specifics. I am running Win 7. Thanks! edit: This fixed itself after a new version of ACE was issued. My efforts to solve this myself were fruitless, which included deleted all ACE folders and virtual store stuff.
  13. Thanks ... that clears it up!
  14. What has happened to the mpmissions included with ACE? I remember seeing a few pages back that they would be updated or perhaps, more would be added, but the mpmissions folder is now missing completely after the latest update.
  15. Perfect. Great job of making things easier for us!
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