santafee 10 Posted November 15, 2010 (edited) Not a really big changelog at all, il test it now;-) http://www.arma2.com/beta-patch.php Only note: [75582] Improved: AI cover selection improved a bit. this patch was released because it contains a hotfix for a problem "Buffer to small - nowhere to write the data". Edited November 16, 2010 by Dwarden Share this post Link to post Share on other sites
Berliner19 0 Posted November 15, 2010 Maybe you should post the the new Change! [75582] Improved: AI cover selection improved a bit. Share this post Link to post Share on other sites
santafee 10 Posted November 15, 2010 (edited) Just edited it before your post... Still horrible LOD´s and popups in this one..But since theres such a small changelog i didnt expect it;=) Edited November 15, 2010 by Himmelsfeuer Share this post Link to post Share on other sites
jumpinghubert 49 Posted November 15, 2010 from the readme: SYSTEM REQUIREMENTS: ----------------------------------------- - ANY ORIGINAL VERSION OF ARMA2 Operation Arrowhead from 1.54 ???? Share this post Link to post Share on other sites
KeyCat 131 Posted November 15, 2010 @JumpingHubert: Most likely BIS just missed to update the readme so no worries, let the feedback begin ;). /KC Share this post Link to post Share on other sites
mrcash2009 0 Posted November 15, 2010 (edited) Yes I wouldn't expect changed like the LOD and flickering to come yet, that's also needed for large stream data testing which a patch wont have in full, although still waiting. Well at least we have a quick nocd :bounce3: 7+5= 12 = 3 ... 3+3 = 6(666) ... trying to tell us something BIS? :) You and your (z)ION Edited November 15, 2010 by mrcash2009 Share this post Link to post Share on other sites
bensdale 0 Posted November 15, 2010 (edited) No MP with this patch. After loading the map (mapscreen before the map starts) my arma crash back to the MP lobby. Testet with user and BI maps RPT: Version 1.55.75666 Item str_disp_server_control listed twice Updating base class ->ReammoBox, by ca\weapons\config.bin/CfgVehicles/WeaponHolder/ Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 Received 89, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 59 Received 14, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 0e Received 175, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): af Received 192, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): c0 Received 92, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 5c Received 205, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): cd Received 58, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 3a Received 154, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 9a Received 62, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 3e Received 212, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): d4 Received 176, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): b0 Received 233, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): e9 Received 117, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 75 Received 232, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): e8 Received 113, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 71 Received 18, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 12 Received 26, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 1a Received 151, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 97 Received 166, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): a6 Received 159, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 9f Received 205, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): cd Received 21, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 15 Received 218, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): da Received 129, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x00000040): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x00000060): 81 Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Received 9, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x00000035): 75 65 00 00 00 01 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x00000055): 09 Received 217, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x00000035): 75 65 00 00 00 01 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x00000055): d9 Received 185, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x00000035): 75 65 00 00 00 01 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x00000055): b9 Received 95, expected bool ........................................................ ......................................................................... etc "########################## tcb_hohei_evo_v1_27_oa ################################" Edited November 15, 2010 by bensdale Share this post Link to post Share on other sites
SaOk 112 Posted November 15, 2010 Performance is a little better than in final 1.55. I got a small shutter before when zooming in forest in a cutscene but not anymore. Bad blinking is still there also for me. Share this post Link to post Share on other sites
mrcash2009 0 Posted November 15, 2010 What Map ... specs? What server, what MP mode ... errors, rpt?? Sorry, did a Dmarwick then :) Share this post Link to post Share on other sites
suma 8 Posted November 15, 2010 The major reason why this patch is released is because it contains a hotfix for a problem "Buffer to small - nowhere to write the data". Share this post Link to post Share on other sites
TRexian 0 Posted November 15, 2010 What Map ... specs? What server, what MP mode ... errors, rpt??Sorry, did a Dmarwick then :) haha Except your post was coherent.... ;) Any clarification on whether we need to have the 1.55 patch for this to work? Share this post Link to post Share on other sites
Zipper5 74 Posted November 15, 2010 I wonder if the patch number is meant to signify anything other than it's version? :devil: Share this post Link to post Share on other sites
mosh 0 Posted November 15, 2010 I wonder if the patch number is meant to signify anything other than it's version? :devil: I was thinking the same thing... but will try anyways. :D Share this post Link to post Share on other sites
KillD. 10 Posted November 15, 2010 No MP with this patch.After loading the map (mapscreen before the map starts) my arma crash back to the MP lobby. Testet with user and BI maps RPT: Version 1.55.75666 Item str_disp_server_control listed twice Updating base class ->ReammoBox, by ca\weapons\config.bin/CfgVehicles/WeaponHolder/ Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 Received 89, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 59 Received 14, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 0e Received 175, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): af Received 192, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): c0 Received 92, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 5c Received 205, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): cd Received 58, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 3a Received 154, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 9a Received 62, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 3e Received 212, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): d4 Received 176, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): b0 Received 233, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): e9 Received 117, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 75 Received 232, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): e8 Received 113, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 71 Received 18, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 12 Received 26, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 1a Received 151, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 97 Received 166, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): a6 Received 159, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 9f Received 205, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): cd Received 21, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): 15 Received 218, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x0000003e): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x0000005e): da Received 129, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x00000040): 75 65 00 00 00 00 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x00000060): 81 Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Face Glasses Received 9, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x00000035): 75 65 00 00 00 01 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x00000055): 09 Received 217, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x00000035): 75 65 00 00 00 01 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x00000055): d9 Received 185, expected bool Unexpected message data (message struct NetworkMessageWaypoint, item visible) Before (0x00000035): 75 65 00 00 00 01 00 74 72 75 65 00 24 4e 4f 4e 45 24 00 00 00 00 24 4e 4f 4e 45 24 00 00 00 00 Current (0x00000055): b9 Received 95, expected bool ........................................................ ......................................................................... etc "########################## tcb_hohei_evo_v1_27_oa ################################" I'm getting the same error for a different server. Version 1.55.75556 Item str_disp_server_control listed twice Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 Share this post Link to post Share on other sites
Ulanthorn 10 Posted November 15, 2010 Now...go on let's worship satan...! Installing! Share this post Link to post Share on other sites
Bouben 3 Posted November 15, 2010 Oh guys! Come on! No feedback on AI changes?? I don't have my ARMA at the moment and I am really excited to read some feedback on AI. It's been a long time since the last AI change was introduced so please! :D Share this post Link to post Share on other sites
BigMorgan 11 Posted November 15, 2010 No one has noticed that this is build 666? Not sure I should install it may do evil things to my ArmaII :D Share this post Link to post Share on other sites
Zipper5 74 Posted November 15, 2010 I wonder if the patch number is meant to signify anything other than it's version? :devil: *cough* :p Share this post Link to post Share on other sites
SaOk 112 Posted November 15, 2010 @Bouben, AI improvements are always first on my wishlist, but I havent yet played enought to see the new better "AI cover selection". Share this post Link to post Share on other sites
twisted 128 Posted November 15, 2010 @Bouben, AI improvements are always first on my wishlist, but I havent yet played enought to see the new better "AI cover selection". yeah, AI improvemmets are Most welcome. Share this post Link to post Share on other sites
Ulanthorn 10 Posted November 15, 2010 No one has noticed that this is build 666?Not sure I should install it may do evil things to my ArmaII :D we're discussing this on the second page now, you may not have noticed Share this post Link to post Share on other sites
Heatseeker 0 Posted November 15, 2010 (edited) I noticed significant a.i. improvements betwean 1.54 and 1.55... the a.i. moves much better now. Edited November 15, 2010 by Heatseeker Share this post Link to post Share on other sites
Ulanthorn 10 Posted November 15, 2010 I noticed a.i. improvements betwean 1.54 and 1.55... the a.i. moves much better now.Especially boarding vehicles when under fire is much better now...still to slow but much better. But I still wonder why a infantryman under rifle fire does not want to board a APC. Share this post Link to post Share on other sites
Tonci87 163 Posted November 15, 2010 Yes BIS this really needs a change. If you order your men in a vehice, you do this on purpose. You want them to get in there FAST. Maybe to escape from the attacking enemy or to get somewhere in time. You could make it so that they immediately go into Safe Mode when ordered to board a vehicle. If the player wants them to slowly aproach this vehicle then he can give them the Move order first. Please implement this Share this post Link to post Share on other sites
ericfr 0 Posted November 15, 2010 :bounce3: :party: In addition to graphics problems still present (flashings, missing objects, missing textures after 10 minutes) now the game begins to freeze up completely around 15 minutes. I'm not pissed off now , but for me (perahps only for me :D) the latest beta which was fine graphically is 74630. :bounce3: Share this post Link to post Share on other sites