Chill xl 10 Posted October 1, 2010 (edited) Hello all, I've started working on a second map called ToraBora for Operation Arrowhead. It's a 10kmx10km Afghanistan mountain map with altitututes ranging from aprox 2000 to 2750m. The base of the map is the heightmap of my previous project Aiaktalik, altough reworked, tweaked and modified. The overall height of the map is reduced and roughened up. Also the sat map is completely redone to suit the Takistan textures i've used from OA. Furthermore all objects used so far are all from OA aswell, rocks, trees, bushes etc. This time i will add a few trails / dirtroads and some other human created elements like a FOB, some Mujahideen fortifications in the mountains and a few quala's. It will however remain outback terrain, so dont expect real cities and villages etc... Here are some pics of the map: The pics are take with a viewdistance of 10km, the mountain ridges in the back are aprox 3km away. Edited October 1, 2010 by Chill xl Images > 100 kb Share this post Link to post Share on other sites
thedudeabides 40 Posted October 1, 2010 Nice, I love Aiaktalik. Will there not be as many rocks this time though? Share this post Link to post Share on other sites
Chill xl 10 Posted October 1, 2010 Tnx. There will be less rocks for sure, it will remain a rocky mountain area though... The rocks are already mostly done and are far better positioned then Aiaktalik. The open areas will be more open and you will see alot less rocks and boulders there. The whole terrain has way more "micro" hills, so the need for rocks etc to provide cover is less needed. Share this post Link to post Share on other sites
TomatoArden 0 Posted October 1, 2010 Im guessing the other topic is an accidental duplicate! This looks very nice though! Will there be any tunnels/caves like the real Torra Bora cave system in Afghanistan? Share this post Link to post Share on other sites
sommergemuese 0 Posted October 1, 2010 Looks really nice ... Looking forward for moar Share this post Link to post Share on other sites
ebanks129 10 Posted October 1, 2010 Can't wait to see more of this! :) Share this post Link to post Share on other sites
mcnools 62 Posted October 1, 2010 (edited) Looks nice! the satellite-map probably needs to be a bit darker or more grassy (or both) around the trees though (and more details overallt), but yes, very nice! excellent hightmap and everything! Edited October 1, 2010 by McNools Share this post Link to post Share on other sites
-)rStrangelove 0 Posted October 1, 2010 Wow, perfect ambush terrain. Should make for some scary hunting. You know, as in the cat can easily become the mouse if not careful. ;) Share this post Link to post Share on other sites
enad 11 Posted October 1, 2010 Love it! Could use more grass though! Looks way too sandy for mountain area. Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted October 1, 2010 Looks epic, any plans on some greener areas of the map? Like fields and lush areas in the land between mountains? Share this post Link to post Share on other sites
enad 11 Posted October 1, 2010 Like fields and lush areas in the land between mountains? This Thats exactly what I was thinking Share this post Link to post Share on other sites
soldier2390 0 Posted October 2, 2010 very nice! this is based of the real "Tora-Bora" or is suppost to simulate that area? meaning did u use a real satmap of the "Tora-Bora" terrain? or did you make it your self? either way it looks good! Share this post Link to post Share on other sites
UncleKeith 10 Posted October 2, 2010 loooks gud broski Share this post Link to post Share on other sites
Binkowski 26 Posted October 2, 2010 it'll be nice to see this, and the northern takistan map released. good work! Share this post Link to post Share on other sites
[xdf]kanga 0 Posted October 2, 2010 Any chance of seeing some snow on the higher areas? With the new snow particle fx system I reckon it would fit in nicley. This is one of my favorite spots on takistan and I have a feeling its the kind of terrain you are trying to replicate. Unfortunatly its area on the map is very small and right on the edge of theisland so its not very usable but if you would like to check it out as a bit of inspiration its grid referance is 010 071. The ground has a nice dirt and rock texture which I think would fit in perfectly on your island. Also the smaller bushes and patches of grass populating the area makes it a lot harder to spot enemy units. Either way I really appreciate the effort you island makers go to and I'm sure I will use it how ever it turns out. Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted October 2, 2010 (edited) Snow on the top of the highest mountains would be awesome, esspecially since most A-Stan maps are pure desert. Are you planning on adding some dirt paths/roads and passes on the edges of some mountains for more variety and combat oportunities? I've also seen in real pics of A-Stan multiple levels of tiers to some shorter mountains with opium/poppy fields and farms which could make 'Capture the Hill' type missions have more scenery than a flat mountain surface. Edited October 2, 2010 by Devil Dogs SF Share this post Link to post Share on other sites
enad 11 Posted October 2, 2010 Snow on the top of the highest mountains would be awesome, esspecially since most A-Stan maps are pure desert.Are you planning on adding some dirt paths/roads and passes on the edges of some mountains for more variety and combat oportunities? I've also seen in real pics of A-Stan multiple levels of tiers to some shorter mountains with opium/poppy fields and farms which could make 'Capture the Hill' type missions have more scenery that a flat mountain surface. Everything he said. Snow on mountain tops, paths, poppy fields...All would add a great level of immersion into this map. Share this post Link to post Share on other sites
Gruman 123 Posted October 2, 2010 I like it :). I enjoy missions on Aiktalik, so i will definitly look forward for this one :) As long as there are Roads and Paths, there can still be a lot of stones. Realy like the oppertunity for some cover in the open grounds. Would it be possible to get a location with enough space to build a little custom Airbase? There was an ideal spot in the South East on Aiktalik, but the Airstrip wasnt level enough and there were just to many rocks around :rolleyes: Either way, it will be awesome, thanks Share this post Link to post Share on other sites
konrad1 10 Posted October 2, 2010 Wow new nice map i like aiktalik also. But pls make this time some grass and some little villages.´Only mountains become fast boring Share this post Link to post Share on other sites
AnimalMother92 10 Posted October 2, 2010 Awesome! With some green zones and compounds it'll be epic Share this post Link to post Share on other sites
ei8ght 11 Posted October 2, 2010 yeah, that already super aitalik was superb, apart from too many rocks, tearing everything goes TORO BORA can you make levels like this below Share this post Link to post Share on other sites
Chill xl 10 Posted October 2, 2010 Tnx for all the great feedback, some excellent ideas! Am already working on some of them... The terrain in the video shows more or less what i'm after, altough im not sure if i will go into creating all those terasses. The grass and such is already being incorporated atm. Share this post Link to post Share on other sites
ei8ght 11 Posted October 2, 2010 GREAT and GOOD LUCK:yay: Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted October 2, 2010 Great, can't wait to see updates for this start coming out, hyped for more A-Stan maps. Share this post Link to post Share on other sites
Daniel 0 Posted October 2, 2010 Any chance of seeing some snow on the higher areas? With the new snow particle fx system I reckon it would fit in nicley. This is one of my favorite spots on takistan and I have a feeling its the kind of terrain you are trying to replicate. Unfortunatly its area on the map is very small and right on the edge of theisland so its not very usable but if you would like to check it out as a bit of inspiration its grid referance is 010 071. The ground has a nice dirt and rock texture which I think would fit in perfectly on your island. Also the smaller bushes and patches of grass populating the area makes it a lot harder to spot enemy units. Either way I really appreciate the effort you island makers go to and I'm sure I will use it how ever it turns out. I can't agree with this enough. This is perfect fire fight terrain. Share this post Link to post Share on other sites