enad 11 Posted August 18, 2010 yeahh man an earlier pic of my groin pad wip. I make it shorter ' date=' duno. it's already in game. need some nice shoulder guards or whatever. Might end up modeling them , I don't recall any units with them.[/quote'] Nice as usual. Medic model has Shoulder guards. Share this post Link to post Share on other sites
Fox '09 14 Posted August 18, 2010 medic as in .. arma 1 ? you are not allowed to take stuff off arma 2 models. Share this post Link to post Share on other sites
enad 11 Posted August 18, 2010 I know, I was just saying. lol Share this post Link to post Share on other sites
Rhodesy77 11 Posted August 19, 2010 ucp pattern on the groin guard is about 2x to big, also looks like its plastic Share this post Link to post Share on other sites
Fox '09 14 Posted August 19, 2010 yeah, still messing with it. i got the pattern solved now though,.. i think.. Share this post Link to post Share on other sites
Fox '09 14 Posted August 19, 2010 uploading a beta as i speak if anyone is interested, pm me. I am aware of: 2003 pbo name.. pattern color / brightness differences any groin pad issues shadow issues only a few units are 'new' er team leader machinegunner (m60, and M240B) rifleman automatic rifleman engineer Share this post Link to post Share on other sites
Fox '09 14 Posted August 19, 2010 us army soldier listening to nature. also, a test of mc, will not be in any releases Share this post Link to post Share on other sites
enad 11 Posted August 19, 2010 LOL @ the first picture. For some reason the MC looks so much better on an IBA than an IOTV. Hah. Share this post Link to post Share on other sites
acoustic 82 Posted August 19, 2010 Very nice beta fox! Like the way they're goin. It's a little funny to play as the grenadier(I think) and not have any model, :D. Can't wait on final release. Share this post Link to post Share on other sites
Fox '09 14 Posted August 19, 2010 yeah haha, I saved it instead of undoing the deletion. Share this post Link to post Share on other sites
enad 11 Posted August 19, 2010 I like these units...but they all feel a bit the same... In pictures, alot of times you see US Army soldiers with sometimes a tan rigging or some sort of light "vest" with alot of pouches over their main vest. Something like that would be cool. The helmets look kind weird and out of place. All other issues I noticed, I already told you Share this post Link to post Share on other sites
Fox '09 14 Posted August 19, 2010 anyone know what the army men in oa wear? those band things, TAC err... can't put my finger on it. Share this post Link to post Share on other sites
Fox '09 14 Posted August 20, 2010 here's a crappy iotv of mine :( time to start over? i dont see a future in this. I'm sure on the 5th time around it'll be decent hehe... heh :( maybe i should read some tutorials , this whole 'teach myself' thing isn't quite working heh :D Share this post Link to post Share on other sites
sabre 244 Posted August 20, 2010 Don't hide it in the shade, you can't really see much. Share this post Link to post Share on other sites
Fox '09 14 Posted August 20, 2010 doesn't look good in the light at all since i haven't changed the normal maps but here it is in ps Share this post Link to post Share on other sites
acoustic 82 Posted August 20, 2010 Looks great to me. Could u add gloves? Share this post Link to post Share on other sites
Fox '09 14 Posted August 20, 2010 if i have time thats my plan Share this post Link to post Share on other sites
acoustic 82 Posted August 20, 2010 You sir, have made me the happiest man in the world. Almost everyone of my missions will include these.. you know why? Cause they're good. You got some real talent kid, keep doin what your doin. What one of these days, it's gonna be you makin the models for BIS. One day...one day.. Share this post Link to post Share on other sites
Rhodesy77 11 Posted August 20, 2010 that vest texture is waaaaay to flat, needs some actual depth and life, also those straps (iirc) are molle straps, there actual peices of fabric, therefor u should be adding a diff peice of ucp texture for them, not just darkening that part, also simply use the burn tool at like 25% to make some wrinkles and what not. just look really flat and bland atm. but keep trying. Share this post Link to post Share on other sites
Nixo 10 Posted August 20, 2010 I usually start with the normals. Making all molle straps and stuff first as normals then you can move to the fun part and start making textures. And as Rhodesy77 said about the UCP molle. Here the Polygonal Lasso tool & Clone stamp is your friend :) (PHOTOSHOP) Share this post Link to post Share on other sites
Binkowski 26 Posted August 20, 2010 Please tell me you're not using mine and cams MOLLE partitions and parts of the IOTV... Share this post Link to post Share on other sites
Fox '09 14 Posted August 20, 2010 (edited) nope, i found everything off the internet. (actually jay found this one , but i drew my one from another pic) http://ee.ar15.com/uploadImages/20100330/3239/Uploaded_634055053192256250_File.JPG edit: maybe some ISAF guys hehe http://i240.photobucket.com/albums/ff100/LUGR/1_26Korengal3.jpg hurry up ebanks with your kunar region map Edited August 20, 2010 by Fox '09 Share this post Link to post Share on other sites