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Showing results for tags 'helper'.
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Description: This is a GUI that allows the person who executed the script to add/assign or remove/unassign Zeus to any specified player(s). Downloads & More Information: GitHub: Pastebin: Video: Steam Guide: Curator Creator Version 1.0: * New version is coming out soon. The script was broken so I am going to re-make it myself. *
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[Release] OOP Class to manage your display "easier"
minipopov posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, Link for OOP:https://github.com/code34/oop.h Link: https://github.com/minipopov/HelperGUI I just release a OOP Class that i use in my GUI Editor to manage control, which it be easier for me cause there is lot of log if you re doing something wrong... This class contain many function that help me to set Listbox, edit text, text... there is also some getter.. AND i use this class also to make some verification on string like "is my string contain space? is it numeric?..." How do i use this class? First of all is instantiate this where you want. Personnaly i add it into initPlayerLocal.sqf HelperGui = "new" call oo_HelperGui; There is a function to set display where you wan't manage control. ["setDisplay", (findDisplay 1500)] call HelperGui; And now many function.. Setter: And Getter: And there is some functions that i use in special case This is not fully optimised but at this the moment it's works well for what i'm doing. May be you should read file one time before use it