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Showing results for tags 'corrupted'.
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So Arma3 Launcher suddenly decided to axe all of the mods I had subscribed to. Says mods do not contain Addons folder (when they clearly do as I checked and double checked). https://imgur.com/j3Qp4vz EDiT: to add some further context. - I can still launch and play the game without any mods active; -newly subscribed addons do not download and are stuck in an eternal quenue limbo; -I had played A3 with same update just the previous day with no such issues; -Repair tab does nothing
Hey guys. I'm having an urgent issue. I'm planning to make an Altis total map overhaul with edited locations all over the map. Now I've hosted a local server (like we always do) and my friend tried to join. It gave him the downloadable content missing "CST_R_Tower" when he tried to connect. We tried to find it for over an hour, and I ain't too fond of editing shit with text editors as most likely I will screw it up. (Like I just did......) I removed "CST_R_Tower" three times, or how ever you call it. (I'm a total noob in scripting and stuff.) If I hit CTRL F "CST_R_Tower" showed up three times, and removed those three... In notepad, the mission.sqm looks like this: https://gyazo.com/b5582cd347ca2026c9a7b89b99ce418e While on Wordpad it looks like this: https://gyazo.com/a84d3b43d40725b4b2464942e872cec9 Both screenshots were after I've edited it, but if I search on the web how to edit a mission.sqm file, they all look different than mine??? Now what happened, after I removed those lines, the entire mission didn't show up in the editor anymore, and in-game, when I tried to launch it, instead of green text, it was light blue text. And when I hit "Play" simply nothing happens. I've put weeks of work into this mission, and just because I wanted to remove some mod that I can't even remember what it is, or can't even find it, it screwed my mission... D:< Any help is greatly appreciated as I can't get myself to re-do ALL this work I've put into it... :( Thanks in advance. ~ Sirion.
Hello all, So my problem is, i want a custom crate with custom loads inside, weapons, ammos, items, i merge two scripts but one thing doesn't work. the script called by : _nul = [this,] execVM "sack.sqf" Problem nothing appear in crate, if i put just one weapon, it is appear in crate. What i must do for selectrandom works, and add items and ammo in list. In idea i want when player find crate he find random item, ammo and weapons inside, never same. Greetings all.
Aleš Ulm posted a topic in ARMA Tactics - NEWSHi. Please note that there were some technical issues with update 1.1976 - it seems that the file has become corrupted. Fully working update 1.1977 is now available. We are sorry for the inconvenience. Even if you downloaded and ran the faulty update your game data ( credits, XP, character skills and saved game) were not affected in any way. As a compensation we will be adding some extra content to the language pack update that will be released in a couple of days. Thank you for your understanding. Ales