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blackswater

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Everything posted by blackswater

  1. I have tested it now. You can't even lift a Bunker with a Helicopter. I think the problem is, as the devs has said it, that these objects marked as Buildings
  2. Yeah large buildings such as bunkers are ok. But these once Land_fort_begfence_round Land_fort_begfence_corner Land_fort_begfence_long are small objects, not as large as the bunkers
  3. This is right, but for the MSO map, it woudl be good if we could drag bunkers and such stuff for building a base.
  4. Hey guys, I am playing the new MSO form ALiVE but I have an issue... I can't drag some buildings. Here is a list which are not working: Land_fortified_nest_big Land_fortified_nest_small Land_camoNetB_NATO Land_CamoNetVar_NATO Land_MiscCargo1EO_EP1 Fort_RazorWire Land_fort_begfence_round Land_fort_begfence_corner Land_fort_begfence_long Here is a link of these buidlings: http://imgur.com/a/66m1y Turrets. Ammoboxes and such stuff are working.
  5. Hey guys I have a problem.. I think many ppl ask this question but I don't find it in the 50+ pages. My Server is listed under LAN and not under Internet. So ppl can't find the server. I opened the Port UDP: 2302-2305,8766,27016 in the router and in the firewall from my PC. They still can't it. What am i suppose to do that this works?
  6. blackswater

    Werthles' Headless Module

    after the update from Armaholic i got this error
  7. blackswater

    BW-Mod - Ranksign

    ok i have change my post to english language, sry for that. it will not happened again
  8. blackswater

    BW-Mod - Ranksign

    well i am sry, didnt know that is english only. I wrote it in german because the author is a german. i am sry for that
  9. blackswater

    BW-Mod - Ranksign

    Hi, I have a quick question. Is it possible to just show the Name and rank above the target if you go target them? My clan are using the Insignias from the BWMod and so we don't need your Insignias. But the feature with Rank and Rank next to the Ammonationbar is rly good. So is there a possibility to just have the this feature??
  10. blackswater

    Arma3 Headless Client Guide

    hey monsoon, I have a problem with the Headless Client and DAC. My HC will not spawn any DAC units even if I do the same thinks like you in your example Mission. Do you have any ideas how I can fix it??
  11. blackswater

    Bornholm, Denmark [Terrain]

    Same issue here from my whole clan. After the patch from Arma 3 version 1.44, Bornholm is unplayable. We dont get more then 10 FPS on the map. And if I want to go into the Virtuel Arsenal, why Arma always crashes but on Altis or Stratis it works fine witht he same Modsused
  12. I can tell you, that Tactical Battlefield will update their Mod to include ACE3. So yes, Tactical Battlefield will use ACE3, when it comes out
  13. well in the latest update, there are no pbo's, i think you forget it^^
  14. blackswater

    HueyPack

    hey, could you make a config for AGM_fastrope? it would be rly insane!
  15. blackswater

    HueyPack

    hey, could you make a config for AGM_fastrope? it would be rly insane!
  16. hey guys, I get 2 problems with AISS First problem, i get an Script error: How can i fix this problem? Second problem, how can i change that the AISS dont controll blufor troops? because I have helis with AI's from the AliVE mod and they always fly around with the mod And is AISS compatible with the ASR AI?
  17. blackswater

    @A3CV - ArmA 3 Coop: Vietnam

    hey is it possible to support to support zeus? i always ge an noentry error, when i will start it with zeus
  18. well, I am sry, I have forgot something. I have synced the Military logistics and Mil Placement with the Ai commander and I have set down the Player Comabt logistics but I stuck still at "Requested" In my test mission with only: Alive required, Profiler, Ai commander synced with militar logistics and mil placements it works fine
  19. hey guys, I have a problem with the ALiVE Combat Logistics. I stuck at the "Request", I have put down the following modules: ALiVE Required, Ai Commander, Mil placement and a marker for BLU_F But if i test it on a new mission it works fine. I don't know where my mistake is...
  20. blackswater

    USS Iowa

    @AusSnipe73, can you fix the problem with the Artillery support? It doesn't work for me and maybe you could support the vehicle with the ALiVE Combat support? It would be insane!
  21. So it is possible if the vehicle works fine with the BIS Artillery?
  22. hey guys, it is possible to use the USS Iowa BB-61 as Arty for the combat support? i have set the init line from the alive wiki and i can select it in the combat support, but I can't set a target.
  23. So, i deleted now the modules you have said and my mission loads. thank you very much! But is this a bug with the Civilian Placement and Civilian Population on altis???
  24. I have no IED module on this map, just the CQB with 10% and the ai commander with civ and mil placement and for 4 TAOR marker for it, but I still stuck in the loading scree
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