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Everything posted by kerozen
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coop [MP CO45] COIN - Counter Insurgency Operations
kerozen replied to whiztler's topic in ARMA 3 - USER MISSIONS
Thank you very much -
coop [MP CO45] COIN - Counter Insurgency Operations
kerozen replied to whiztler's topic in ARMA 3 - USER MISSIONS
Ok, i'm a newby and really bad at this. I have the InitPlayerLocal with ADF_disable3PV = true; and player spawn ADF_fnc_disable3P; as it said in the header but how do i use the function? Do i copy the function's code to the Init too? -
coop [MP CO45] COIN - Counter Insurgency Operations
kerozen replied to whiztler's topic in ARMA 3 - USER MISSIONS
Thanks! Is there documentation on how to use the framework or how to implement the disable3P function into other missions? -
coop [MP CO45] COIN - Counter Insurgency Operations
kerozen replied to whiztler's topic in ARMA 3 - USER MISSIONS
Been playing it a bit and it looks awesome. Is the script that forces first person outside vehicles but no in vehicles public? -
Is it still not compatible with FOV changes?
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Lowlands Warrior mod Discussion (Releases)
kerozen replied to Crielaard's topic in ARMA 3 - ADDONS & MODS: COMPLETE
no steam?- 58 replies
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- dutch
- netherlands
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H-60 Interactive Blackhawk pack - HH-60 Pave Hawk & Rescue hoist
kerozen replied to yax's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Is it not on the workshop anymore? -
RHS Escalation (AFRF and USAF)
kerozen replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok, thanks- 16082 replies
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- Weapons
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RHS Escalation (AFRF and USAF)
kerozen replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the Info. I'm guessing ACE messes it up or is it compatible?- 16082 replies
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- Weapons
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RHS Escalation (AFRF and USAF)
kerozen replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does the Duke and Rhino system in MRAPs work or are they purely cosmetic? Is there any documentation on them?- 16082 replies
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- Weapons
- Accessories
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nice! Is a Leo2 planned?
- 313 replies
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- redd vehicles
- marder
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(and 8 more)
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United States Air Force Mod (2019)
kerozen replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice release! When i eject from the F22 i get a missing texture error: -
Search for Paramilitary, it should be above all the previous PMC stuff
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ARMA 3 Addon Request Thread
kerozen replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Any 3D modeler who would be able to create this helmet? -
F-16 Fighting Falcon Series Standalone
kerozen replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes that was it, i was tired and blind and didn't notice it at first -
F-16 Fighting Falcon Series Standalone
kerozen replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Could any one help me out? Why am i getting this error? class PT_F16_jag : FIR_F16C { scope = 2; author = "Kerozen"; displayName = "F-16 Fighting Falcon Jaguares"; fir_f16_custom_skin = 1; fir_f16_custom_name = "F-16 Portugal Jaguares"; fir_f16_custom_code = "PT_F16_jag"; hiddenselectionstextures[] = { "\f16pt\body.paa", "\f16pt\wing_jag.paa", "\f16pt\tail_jag.paa", "" }; fir_f16_engine = "PW220"; fir_f16_aux = "iff"; fir_f16_hud = "std"; fir_f16_vwt = "standard"; fir_f16_cft = "no"; // editorPreview = "\your_f16_mod_path\preview.jpg"; }; Edit: I'm on a roll.... I'm just blind (again) If an admin wants this and my last post in this topic can be deleted -
F-16 Fighting Falcon Series Standalone
kerozen replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
quick question, did the model change at all? I can't for the life of me replicate a skins i did for the previous version of the mod. I can't get anything to line up correctly. This is what it looked like before. Could anyone give me a hand? Edit: NVM was looking at it in a wrong way -
Will it be possible to retexture the jacket? Or is it something that won't be make it into the mod?
- 25 replies
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- uniform
- standalone
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I don't know the structure of the mod but i'm guessing they want to minimize that kind of thing (separate pbos for each camo) so people don't reupload their mod separately based on camo/equipment choice. if i remember correctly they will have 2 versions of them mod a full version with everything available and a lite version with fewer options to declutter the arsenal
- 793 replies
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- usp
- undersiege
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Community Texture Templates.
kerozen replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Anyone got CUP templates? -
[RELEASE] T8 Units - a less dynamic AI creator
kerozen replied to t-800a's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You can merge missions that have dependencies with an empty mission and the dependencies will go away keeping only the mods you have loaded -
Thanks, so atm its not possible to retexture the jacket is that correct?
- 25 replies
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- uniform
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Quick question: How do i change the jacket's texture in the editor? Can't find hiddenselection for it 0 changes the shirt and pants 1 changes the boots 2 does nothing 3 changes rank Is it only possible to change via config?
- 25 replies
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- uniform
- standalone
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Any tips on how to make the details (pockets, seams, etc) more noticeable? I suck at this without templates xD
- 25 replies
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- uniform
- standalone
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Is there any template that could be used to create private retexture? It would make it a lot easier since i suck at retextures without templates
- 25 replies
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- uniform
- standalone
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