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Siege-A

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About Siege-A

  • Rank
    Gunnery Sergeant

core_pfieldgroups_3

  • Occupation
    Residential Construction

Contact Methods

  • Website URL
    https://uspmod.com/
  • Biography
    Arma 3 Mod Developer
  • Twitter
    https://twitter.com/USPmod
  • Youtube
    https://www.youtube.com/channel/UCd1aQ_ZPrtuF2yISueUTi3w
  • Reddit
    https://www.reddit.com/r/UnderSiegeProductions/

Profile Information

  • Gender
    Male
  • Location
    North Carolina, USA

Recent Profile Visitors

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  1. Siege-A

    USP Gear & Uniforms

    The insignia and clan patch areas are a known issue we are working to fix, across all uniforms which use them, just didn't see a need in holding back a release over that. Will have it fixed and updated soon enough. As for the oversized pockets, not really sure, would have to run it by the model author. AIO will be updated soon. We just wanted to squash some of the post-release issues that were found and then update the standalone again along with uploading it to the AIO.
  2. Siege-A

    USP Gear & Uniforms

    We're already looking into a hotfix which will reduce the variants substantially. Some players had experienced increased lag in the arsenal when selecting the uniforms tab, and others having the game nearly lock up on them when trying to whitelist items in the arsenal. So while we've never been concerned about complaints towards 'cluttered arsenals', it is another thing when that clutter begins to affect other game features. More or less it will be left up to the players to configure their own variants until our ACE interaction system is released, where it can then be done live. Not yet. Those are the last 2 packs to be updated to v0.8.0, and once they are ready for release, they will be offered in their own standalone packs as well as being updated in the AIO.
  3. Siege-A

    USP Gear & Uniforms

    USP Gear - Uniforms v0.8.0 Standalone pack has been released on Steam Workshop! https://steamcommunity.com/sharedfiles/filedetails/?id=2365500050
  4. Siege-A

    USP Gear & Uniforms

    No, it will be released with the headgear update. WIP Update: Weighting improvements were done for the diving fins. Rolled sleeve variants were added for the G3 by Ardy. All new Mechanix Original gloves model by Ardy have been replaced over our current ones. New battlebelt models which were never shown previously. New PVS31 textures, Matbock skins, and tarsiers by Warden have been added.
  5. Siege-A

    USP Gear & Uniforms

    Another round of WIP to help bring you guys up to speed with what has been posted on Twitter/Discord: Some new headgear models have been added for the Beanie, Boonie, Bandana, and Watchcap. These will replace over older models that we had in the pack. New battery pack model by Ardy. The new G3 model from Ardy has been updated. We are in the process of putting the final touches on it with wound textures, LODs, and additional rolled/cut sleeve variants. And lastly, a new model from OMA for the IST Rubber Rocket Fins. This one is still highly WIP as we finalize the model and textures. Initially we plan to do a combat uniform diving set in a similar fashion as the vanilla survival uniform.
  6. Siege-A

    USP Gear & Uniforms

    No worries, you aren't doing anything wrong, was just a config error on our side. As far as I know it doesn't affect anything, just an annoying pop-up at the start. Took me awhile to track down what was causing that but we have it fixed now for the update. Btw, the LV-119 is in the plans, but just like anything, there's no telling if/when it will get done. Still have lots of other models that we're playing catch-up on.
  7. Siege-A

    USP Gear & Uniforms

    Correct, the accessory items do not function currently, nor have interactions for them. Once the appropriate ACE compat files are released, then all of that will be available.
  8. Siege-A

    USP Gear & Uniforms

    HEL-STAR 6 model has been completed. Did some early testing with the marker functions for it, which will be further worked on along with making the strobe functional after the headgear update is released.
  9. Siege-A

    USP Gear & Uniforms

    OP has been updated with links to our public Discord, YouTube channel, Twitter feed, and the USP homepage. And a quick recap on some fairly recent changes/additions:
  10. Siege-A

    USP Gear & Uniforms

    Quick WIP update. New NVG setups being done for all helmets and NVG sets (New model for GPNVG18 battery pack also on the way) + New L4G24 model by Zen which has been fit to all sets, replacing the current one + New helmet patterns by Fingolfin: Another glimpse at the new G3 + New CPC Loadout (One of several) + Brief glimpse of one of our new battle belt models New VLite Marker model has been fully implemented and made functional through the ACE interaction system. And some screens from the finished short dot which Steve has been working on:
  11. Siege-A

    Small Insignia mod

    Sure thing, not a problem at all. You can either contact me through DM here, or preferably on Discord if you use it. My ID: Siege-A#5657
  12. Siege-A

    Small Insignia mod

    I don't mind giving a hand if needed, doing an insignia mod is pretty basic and not hard to learn. Would even be willing to share with you source files from my own patches pack to get you started, if interested.
  13. Siege-A

    USP Gear & Uniforms

    The AIO pack is currently on Armaholic. I can't be certain if that version is fully up-to-date, nor do we maintain the uploads there, so use at your own discretion. And a few screenshots for you guys that were taken during internal testing. These were shown on our Discord and figured we would share around so everyone can get a look at the G3 (and variants) ingame. Some tweaking is still being done, so to be taken as WIP until they are released. Last thing I'll note; many of the visual differences between patterns is something we are aware of and it is being corrected to match with our uniforms. We don't expect things to always be a perfect match, due to items having different fabrics/materials, but we do look to have them blending well with eachother.
  14. Siege-A

    USP Gear & Uniforms

    Are you talking about the update that was posted today? Because the change log is listed. But just to recap, it was just a small hotfix for some of the file signatures which weren't working. Not sure if that did the trick, since there were still some issues when uploading the new signatures, but we'll find out. Once the content update is released, it will be posted here.
  15. Siege-A

    USP Gear & Uniforms

    After many revisions, Ardy's work on the new G3 model is being concluded. Some minor changes are still being made as we run it through testing, as well as additional rolled/cut sleeve variants still being in the works, but outside of that we are all happy with the current state of the uniform. This has been one of the last additions that we were looking to throw in with the update and once testing is complete with no major issues, we will be pushing releases for the final modules; Uniforms, Vests, & Headgear.
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