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Siege-A

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Everything posted by Siege-A

  1. Assets seen in these images are just a sample of what is included, NOT the entire content! Everything shown is still work-in-progress, NOT the final content! Details: USP Gear & Uniforms v0.7.0 This mod is composed of the following components: USP_Gear_Acc (Accessories; GPS, wristmap, etc) USP_Gear_Body (Uniforms; pretty much just uniforms) USP_Gear_Core (Core; required by all modules to function) USP_Gear_Face (Facewear; shades, balaclavas, cool stuff, etc) USP_Gear_Head (Headgear; helmets, caps, etc) USP_Gear_Nvg (You guessed it) USP_Gear_Pack (Backpacks; mostly stuff that goes on the back) USP_Gear_Vest (Body armor; everything from lightweight chest rigs to full plate carriers.) USP_Objects (Editor placeable objects) Each module is standalone, and only requires the USP_Gear_Core (included) to function. Required Addons: None Signed: Yes, Server Key included Overview: I'll try to keep this brief. Overall, this mod has been long in the making, even before any progress pics started popping up for it. I've owned and played the whole Arma series, back to OFP, and remained a pretty dedicated fan since the start. Never did anything more than play with scripting and develop missions/scenarios up until Arma 3, which is when I first decided to really get into modding. Started out small, messing around with patches and markers, and then I began playing with retextures as a first step into working on a full units/gear mod. Got good and far along with that, but never really mentioned it or made a release since I have a bad habit of always wanting to pack in more before going public. Then I met Hawaiian (Will) and he taught me everything he could, and shit hit the fan from there. Started messing with models, building up the foundation for a gear mod with what I could from A2 assets. Eduardo (Carlos) right by my side from the beginning, always pushing me and encouraging progress, doing everything he can to learn and help where possible. Enter OMA, the team modeller with incredible talent, shit explodes from there. So now we have this here, a gear pack that is steadily expanding to create as much authentic assets as we can...or until we get bored. Including tons of variety, hiddenSelections, various camo/texture patterns, and the largest collection of vests/plate carriers available. Why? Because we like creating new things and adding as much variety as we can to the game. I'll update everything with more info soon, mainly just wanted to get the thread up so I can stop posting unrelated things to the Rangers thread. Current Assets: As always, everything shown here is WIP and subject to change. Somes items still aren't shown yet, so this list will be updated as new assets are added. Accessories: Facewear: Headgear: NVG: Packs: Uniforms: Vests: Future Assets: Everything. No but seriously, we have a pretty lengthy list of 'planned' assets, but that's not to say all of them will get done. We're constantly adding to the list so we'll just see how much gets completed in the end. Just to name a few items, we have things like balaclavas, shemaghs, coveralls, beards, amphibious gear, para gear, and much more in the planning. May create a more solid list of our future-plans as we get further along, so stay tuned. FAQ: Q: When will this mod be released? ETA? A: The mod is already released. Q: Do you take requests? A: Absolutely. Not that we will accept all requests, but definitely consider them. Q: Is there any focus or direction that is planned for the gear? US only? A: Not entirely, pretty much adding anything that interests us for the most part. Q: Why make so many assets that have already been done before? A: Well to make an all-in-one gear pack, it's what we all want right? Q: Any plans to work on weapons or vehicles at some point? A: Details will be revealed when its time. Q: How are you able to pump out new asset models so fast? A: The Dream Team© Q: Will this mod be made open-source so assets can be used in other projects? A: Possibly upon request. (This only applies to assets created by OMA.) Dev Team: Here's the core development team. We are a growing, dedicated group and always open to experienced help from anyone wishing to get involved. Siege-A (Team lead) OMA (3D Model) Krogar (3D Model/Texture) Warden_1 (3D Model/Photogrammetry) Ardy (3D Model/Texture) Lyy Amao (3D Model/Texture) Dirks (3D Model/Texture) FoxOne (3D Model) S.Rodge (3D Model/Texture) Zeealex (3D Model/Texture) Steve (3D Model/Texture) Monk (3D Model/Texture) Contributors: Thanks to these guys, this mod has some awesome new upgrades on the way. Helping pave the way to what's looking to be the greatest gear mod ever. Sabre (Texture Master) Cunico (3D Model/Texture) NissanLawyer (3D Model) Fingolfin (Texture) RabidusUK (3D Model/Texture) G.Smith (Cfg/Functions) Shifty (Animations) G.Mery (3D Model/Texture) Trap (Cfg/Functions/Scripting) Zen (3D Model/Photogrammetry) MikePhoenix (3D Model/Texture) WolfeActual (Q&A Test Lead) Credits and Thanks: If I missed anyone here, I do apologize, I will be further updating this thread and will get everything situated in good time. OMA (The pro behind the scenes that helped kick off things with a bang.) Carlos (Kept the motivation going and lending a hand in whatever he can.) Fritts (Team Moderator. Helped us out wherever he could and wouldn't let us forget how great BF2142 was.) Hawaiian (This guy is to thank for helping get all of this started. Many, many thanks brother, I hope you are well.) Cunico (Giving permission to use many of his high quality assets.) Lennard (Allowing use of his excellent model assets.) DaveGary (Even in A3, some top-notch assets.) Syncing (Awesome GPS model.) Adacas (Allowing access to his amazing model library.) Yogensia (Some great models/textures for the Fasthawk and Ice Axe.) Zen (Allowing us to use some of his incredible photogrammetry models.) WolfeActual & TFM (A trusted and dedicated tester team that has never let us down.) Bohemia Interactive (For bringing us the best milsim game series ever and for making the A2 assets open-source.) Patreon Supporters (This means a great deal to us and can't thank you guys enough for your support.) Alexander Hofmann Batboy BLACKOUT6IX Blain Mundt Colton Keller Crox Fetus Graham Bedard Grimnir25 Hvymtal John John F Joshua Crosby Kenneth Santos Kilo_Bravo Lucas Fritts Oskar Hassel Pix Preacher Snowy Sparksy Switchfoot WolfeActual YonV Download Links: License: ©2019 by UnderSiege Productions This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License: http://creativecommons.org/licenses/by-nc-nd/4.0/ For a full review of the license, please refer to the documentation included. This work is not allowed to be reuploaded to Steam Workshop by anyone other than UnderSiege Productions. Support: Enjoy the work you see? Care to support OMA so he can continue bringing us all these great new assets? Here's how: Just wanting to stare at some beautiful renders of things as they're made? Check it out: Care to follow all of our most recent progress and updates? Got you covered: Trying to just have a browse through all the WIP that has been done in the mod so far? Look no further: Want to get more involved and join in on the conversations? This is the place for you: Interested to watch some ingame clips on new features being added? Here ya go: And to stay the most up-to-date as things go live, don't forget to: Please visit our homepage for FAQ and contact information:
  2. Siege-A

    USP Gear & Uniforms

    Still WIP. That one is on the lower end of the priority list, so may be awhile before it gets finished and ingame.
  3. Siege-A

    USP Gear & Uniforms

    Yeah we do have a model for one which was shown here a good ways back: The model may need some updating and can't recall what gen this one was based on, likely an older one, but we do have it planned to be included. We'd also like to do the MSV Gen2, but will just have to wait and see if we ever get around to it.
  4. Siege-A

    USP Gear & Uniforms

    Thank you. Majority of the credit goes to OMA and Ardy, who really pushed themselves to make it happen in a short period of time. OMA created the model in only 3 days, once again showing his ability to work fast while still maintaining high levels of detail. Ardy took it over from there and did the LP, bakes, lods and textures. It was then passed on to me where I did the final model adjustments, texture tweaks, variants, configs and of course porting it ingame. Admittedly, there are still further model optimizations that need to be done since we kept the polycount a bit higher than we normally do, but that can always be done with further updates. All in all, the model development began on the 2nd of August and was finished and released on August 30th. Maybe could have been ready even faster than that, but its not like we work on this stuff around the clock and still had to work within our own daily time constraints. So while we may take our time releasing major content updates, and for good reason, that doesn't mean nothing is being done within that time. Just don't get in the habit of expecting quick releases like this from us, wouldn't want to ruin our reputation. WIP IHPS update: We are already underway with some new variations for the IHPS, some of which will make its way into the standalone. IHPS variants with added accessory options (headlamp, camera, goggles, etc), a few other headset options, and possibly some additional texture patterns, are planned to only be included through the headgear pack. But here is a brief look at a couple of the variants that are coming to the standalone (as well as headgear). As always this is WIP and not final, so there may still be further changes made especially in concerns to the obvious AO issues which still needs to be adjusted. Variant with velcro straps flipped over to cover IR tabs: Variant with modified bungee cord to hold battery pack: And our first ever attempt at the Scorpion W2 OCP pattern. Not entirely sure what to think of it yet, or whether it will be included, but figured we would give it a shot.
  5. Siege-A

    USP Gear & Uniforms

    With this being an infantry based item, rather than SOF gear like the rest of our released content, we decided to add it as a standalone. That way users don't have to download the full pack for a single helmet if thats what they were after. Though the IHPS will also be included with our full headgear update in extra variations.
  6. Siege-A

    USP Gear & Uniforms

    USP Gear - IHPS v0.8.0 has been released on Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2588603554
  7. Siege-A

    USP Gear & Uniforms

    And a few ingame pics for the IHPS:
  8. Siege-A

    USP Gear & Uniforms

    Headgear WIP update: So as we move closer to the headgear update release we have started showing off some renders for the various attachment options that will be available. Currently only the updated Airframe has been shown, but it does share many of the same attachments as the rest of the helmets will have. And also keep in mind that while the same Airframe model is still being used, it has been heavily modified/updated from the original (along with some excellent new patterns provided by @fingolfin). So here's a look at some of the accessories that will be present in the release. And we'd also like to reveal one of our entirely new helmet models that has been added to the pack, which will also come in its own standalone release; the IHPS. There had been several requests for this item and our resident expert modeler, OMA, arose to the task. Through the combined efforts of OMA and Ardy, here is what you guys can look forward to in the upcoming release (for those interested in more infantry based items):
  9. Siege-A

    USP Flags & Markers

    Yeah sorry, I had been meaning to get an update out to fix that error but just been busy with other projects. Will do my best to get to it soon
  10. Markers seen in these images are just a small sample of what is included, NOT the entire content! Details: USP Flags - 212 World Flags USP Markers - 212 World Markers USP Markers Extra - 254 Additional World Markers USP Markers Factions - 195 Faction Markers USP Markers Fictional - 26 Fictional Markers Each addon is standalone, and only requires USP_Markers_Core (Included) to function. Required Addons: None Signed: Yes, Server Key included Summary: This long overdue update includes a few new markers as well as an overhauled file structure. Server key and signatures have been fixed and 2 new pbo's have been added (Details further ahead). Classnames have been updated accordingly, as well as a classlist provided, and compatible with the 3D Editor. Overall, just looking to bring this addon back up to speed. USP_Markers_Core.pbo is now required by all other addons in order to function properly. Each addon is standalone and only requires the Markers Core. USP_Flags.pbo is a new inclusion for this update, adding placeable flagpoles in the editor. Currently, it includes all of the world flags that are present in the USP_Markers addon (All countries of the world). Future updates may feature flags from some of the other Marker addons as well, such as factions and pmc groups. This addon is very low priority for me, as can be seen with how long it's been since the last update, but I do try to keep anything I've released operating for the long-run. So, on that note, don't expect to see anymore updates from this for awhile, aside from the occasional hotfix. Hope you all enjoy the addon and always feel free to post comments or requests on the forums. Included: usp_flags.pbo usp_markers.pbo usp_markers_core.pbo usp_markers_extra.pbo usp_markers_factions.pbo usp_markers_fictional.pbo Changelog: v1.2 ADDED: USP_Markers_Core.pbo ADDED: USP_Flags.pbo FIXED: Server Key and Signatures CHANGED: File Structure and Classnames v1.1 UPDATED: World Markers Icon ADDED: Flag (Arabic Union) v1.0 Initial Release Issues: Not tested in Multiplayer Credits and Thanks: Author: Siege-A Developer: UnderSiege Productionz Vking (help with the marker sizes.) DireOne (My official Steam Workshop representative.) I would also like to thank the entire ArmA community for making this game so enjoyable by producing the many mods and scripts that we use today. Finally, a big thank you to Bohemia Interactive for creating the ultimate military simulator. Download Links: License: ©2014 by UnderSiege Productions This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License: http://creativecommons.org/licenses/by-nc-nd/4.0/ For a full review of the license, please refer to the documentation included.
  11. Siege-A

    USP Gear & Uniforms

    Hard to say, that one still had a decent work to be done yet. But, the slick version is almost ready...
  12. Siege-A

    USP Gear & Uniforms

    WIP update: New jeans model being added: New MSA Sordin Supreme Pro X model: New hydration pack model: New texture patterns for the Plateframe by Fingolfin, and new camo selections for more diverse customization (only a small example of the combinations): New TW Exfil helmet cover by OMA:
  13. Siege-A

    USP Gear & Uniforms

    Currently the misc accessory items are only prop objects. But they were added because we have plans to have them able to be interacted with and attached on to your gear while playing, once our ACE interactions package is complete. Our current priority is getting the headgear and vest updates released, which will include premade setups with many of those accessory items. So then afterwards we can continue work on the interactions.
  14. Siege-A

    USP Gear & Uniforms

    Not sure which ballistic faceshields you are comparing it with, but this looks plenty thick to me: https://prnt.sc/17qw0ch https://shop.gentexcorp.com/ops-core-multi-hit-handgun-face-shield/
  15. Siege-A

    USP Gear & Uniforms

    Possibly, but none of that is currently on our to-do list, so not any chance of seeing it from us anytime soon. Things get added and removed all the time, so I can't give a definite yes or no at the moment. I won't confirm nor deny it, but there may actually be something like that with this coming headgear update...
  16. Siege-A

    USP Gear & Uniforms

    Yep, AVS and JPC 2.0 will be included with this next vest update. And they will be offered in the majority of our base patterns that have been done for most of our items, including CB.
  17. Siege-A

    USP Gear & Uniforms

    That model asset still has work being done with it and definitely won't be available with our next updates. Still planning to release it once complete, whenever that may be. Its currently a low priority item, so any work done with it is done on the side when we have the time to do so.
  18. Siege-A

    USP Gear & Uniforms

    Nope. It's all just big dreams right now that we'd like to make a reality at some point, given we have the time and motivation. More will be revealed once things are further along with that project. And for some recent WIP: A new beret model (purchased) has been added, with modified textures in several variants New Oakley SI Ballistic M Frame Alpha model (purchased) And a new model from our original 3D artist for USP, as well as being with us the longest; OMA. This model shows how much his skills continue to improve with every asset he has delivered; Safran Optics 1 ECOTI
  19. Siege-A

    USP Gear & Uniforms

    USP Gear & Uniforms AIO v0.7.8.5 update has been released on Steam Workshop! https://steamcommunity.com/sharedfiles/filedetails/?id=1795825073
  20. Siege-A

    USP Gear & Uniforms

    USP Gear - Uniforms v0.8.6 update has been released on Steam Workshop! https://steamcommunity.com/sharedfiles/filedetails/?id=2365500050
  21. Siege-A

    USP Gear & Uniforms

    With the upcoming headgear update, those items have been made available for the Opscore Fast XP. There has been some progress, but still needs some more time before we are ready to start showing things off from it. Though I guess I could throw one little teaser out there:
  22. Siege-A

    USP Gear & Uniforms

    Quick round of WIP updates: New textures for our new boonie hat model: A large assortment of new tshirt designs (images show only some) which are being added to their own optional extension pack. Some final renders for the recently added Lowa Zephyr boots. And finally, newly added MC skins for the diving fins, as well as an entirely new way of stowing them.
  23. Siege-A

    USP Gear & Uniforms

    USP Animations & Poses v0.1.0 has been released on Steam Workshop! https://steamcommunity.com/sharedfiles/filedetails/?id=2448044740
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