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antoineflemming

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About antoineflemming

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    Warrant Officer

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  1. antoineflemming

    General Discussion (dev branch)

    So, the campaign is only for dev-branch, right? It's not for the Sneak Preview build, right?
  2. So I've turned over the project and all it's files to Nightmare515, so he'll be taking over the project and/or implementing this stuff into his own addon. I'm bowing out of the Arma 3 modding scene, and really Arma 3 in general. If I get back into it, I'll just make uniforms for use in MP.
  3. Unfortunately, the project is on hold for now, for several reasons really. One of them is a waning interest in Arma 3. It's just not fun anymore to me. I really only mod for the game at this point. I'm thinking about turning the project over to someone else. Not sure yet. I'll probably cook up a release of what I've currently got. Few units, mainly uniforms, vests, headgear, pretty much what's been already shown through screenshots.
  4. antoineflemming

    Arma 3 Kart DLC

    So was that voice over supposed to be Miller talking? Oh, and I want the aliens Reticulans back. That was a good April Fools.
  5. For now, the black MX rifles. I'm not really bringing in custom equipment. And sorry this is taking so long with few WIP updates. I've been busy. Takistani National Police
  6. antoineflemming

    Breaking BIS autor wrights???

    Yes, I've seen the video on Youtube of it. It is indeed BI's Hunter ported to this SpinTires thing.
  7. Taking more time with this pack. I've got all but Alpine complete. I'll work on that one next. @Lone.Wolf - I will be focusing primarily on the Takistani Armed Forces, including aircraft and armor. Might add a Russian jet reskin of the CSAT jet and a NATO A-10D.
  8. WIP: New Takistani olive uniforms + lighter skin tone replacement for Middle Eastern faces (vanilla skin tone is too dark):
  9. I have to second this. Don't start planning a new project. Just work on the units. Focus on BAF first. Get them done, then move on to CSAT SF (the new stuff). Get that finished, move on to "modifying the regular NATO". Focus on this project before moving on to another one. It's the best way to ensure that you get things done. Another thing. There will be much more interest in your mod as well if you're not just ripping off of names and units already used in my mod. Do some research into Chinese SF units, then come up with the best one for your mod, instead of just doing Chengdu because I did Chengdu. I'm flattered that you're inspired by my mod, but please, you'll have more interest in your mod, and other people will have more interest in your mod, if you're bringing something new to the table.
  10. antoineflemming

    Development Blog & Reveals

    Well, either way, it doesn't look like Arma 3, so it's really a moot point.
  11. antoineflemming

    Jurassic Arma

    Nice!
  12. antoineflemming

    Development Blog & Reveals

    Well, if it is, it doesn't appear to be Arma 3 related.
  13. antoineflemming

    Arma 3 Cheating / hacking / Exploiting.

    Of course it doesn't mean only russians cheat. But in the world of cheats, hacks, piracy, whatever, from what I've seen, like you say, Russians don't take care about hiding that behavior.
  14. antoineflemming

    Hidden Identity Pack V.2 *WIP

    Cunico would need to post up the identity name. You could use setIdentity or you could use: this addGoggle "goggleNameInTheseQuotes"; That should work. And, of course, you're never going to get it to work by trying to guess random classnames...
  15. antoineflemming

    Hidden Identity Pack V.2 *WIP

    I don't think it's from any particular mod IIRC. I think it was an image on Armaholic where someone made a black version of the AAF uniform, then put on a diving vest, combat goggles, crew helmet, and backpack. There's not any new gear in that pic.
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