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Everything posted by krzychuzokecia
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There's also island by McNool. While it's described as a pacific island, I think it would fit Your needs. (NOTE: it requires an old Tonal pack, not the Redux one)
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Forums migration/update status items
krzychuzokecia replied to BohemiaBeck's topic in BOHEMIA INTERACTIVE: Web-Pages
Wouldn't it be better to convert biography into the new (introduced with IPB) About page? This one allows WYSIWYG editor. If it's possible, naturally. -
Haven't You had problems with some of them? I had some errors (missing addons) at start, and a few missions refused to finish (no End trigger?)...
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Download latest Fwatch from here, and copy fwatch folder, fwatch.dll and fwatchCWA.exe into CWA main directory. That's it. Now You only need addons/missions which use Fwatch features.
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OFP photography - No images over 100kb - Pictures only, NO comments
krzychuzokecia replied to Major Fubar's topic in GENERAL
Continuing the movie theme... Addons: Ocean Island by Pappy Boington and Wacky Iraqi, Delta Hawk's P71 Crown Victorias and police officers, Farmland civilians, STGN's M4A1s and M16A2s, SJB's Glock 19, BFS FN FNC Para, Cell7's Ford Mustang GT, GMC Fleetside by Sigma-6 and InQUisiToR, animations from WW4 Mod 2.5 by Sanctuary and Hunter's Static Anims pack. Inspiration: obvious ;) -
Forums migration/update status items
krzychuzokecia replied to BohemiaBeck's topic in BOHEMIA INTERACTIVE: Web-Pages
Now this is weird behaviour, I've just encountered: after logging out I can't see the blue log in button in Forums. I have to clear browser's cache to see it back again. No problems with BI Store. Browser is Opera, I dunno how's it on others. There were no configuration/software/hardware changes on my part, so I'm assuming it's something wrong with Forums... -
Forums migration/update status items
krzychuzokecia replied to BohemiaBeck's topic in BOHEMIA INTERACTIVE: Web-Pages
Looks OK on my end. -
Forums migration/update status items
krzychuzokecia replied to BohemiaBeck's topic in BOHEMIA INTERACTIVE: Web-Pages
Old location (vB) is still visible in user profile page, Contact Information fields (click on my nickname to see an example). Also in profile settings, Profile Information fields are divided by Contact Methods (About and birthday above Contact, and gender, location below). But afterall - godspeed to Yer who battles the evil boards! ;) -
WW4 Extended - Unofficial expansion for WW4 2.5
krzychuzokecia replied to kenoxite's topic in ADDONS & MODS: COMPLETE
Blame it on me. I was tasked with making an example set of WW4EXT infantry models (like WW4 templates), that would include Kenoxite's amazing models like winter clothing and those unreleased short sleeves models, but because of various reasons, I've never got to finish it... :( But I will, sometime I will... -
Not quite. While You could add it to a custom weapon reticle (though remember that it would have a very wide field of view - just like OFP NV goggles), You'd only activate DxDll/FXAA postprocessing effects. While these look cool (thermal vision anyone?), Noob's experiments showed that those effects lack real light-amplification of OFP NV effect.* We need to find out how this is activated. *OK, there may be a chance that with green filter, and a lot of brightness, we could have something that would work as good as vanilla NV, but we would have conflict (if activated via nightvision.paa presence) with OFP NV goggles - two NV effects (vanilla and FXAA) would work at one time. So, how we would block vanilla NV?
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So, I've found this thread started by The Man Himself, and it contains links to quite a lot vintage articles from early times of Operation Flashpoint (most of the links are in discussion, not the original post). It seems like BI guys already had a tank! :P
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Well, except trucks, T-72 and Hinds there's nothing much left. A Mi-2 helicopter in LWP camo from Airwolf Mod, and a bonus unit PT-91 tank from LWP team, but that one is post-1990 Polish Army. There was also Polish infantry (both modern and LWP) in Vilas' pack, but I don't have a mirror...
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Version 1.2 An addon by Krzychuzokecia For all the enthusiasts of "the most powerful handgun in the world" - the iconic .44 Magnum Smith & Wesson - I give You MAGNUM FORCE! Have You ever dreamed about being just like Your childhood idol "Dirty" Harry Callahan? The dreams come true! So don't waste Your time, and feel the unleashed power of .44 Remington Magnum! This addon contains 4 variants of the Smith & Wesson N-Frame revolver: iconic Model 29 with 6 inch barrel, Model 29 with 4 inch barrel, stainless steel Model 629 with 6 inch barrel, and Model 625 JM - .45 ACP match gun named after Jerry Miculek, world's fastest shooter. Class names are provided in readme, additionally You can find those guns in editor, under class "Empty->Ammo". There You'd find ammo box and weapon holders. Also, under class "Civillian->Man" there are three units armed with Smiths. Requirements: Operation Flashpoint: Resistance 1.96 or ArmA: Cold War Assault 1.99 JAM3. Credits: Krzychuzokecia - models, textures, config Bohemia Interactive - basic S&W model and texture Wannabe - model and texture of Hogue grip Sam Barker (Jackal326) - sounds Earl, Suchey - muzzle flash textures JAM3 Team - ammo values and .45 ACP sound. Download: Mirror 1 Mirror 2 by OFPr.info.
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Magnum Force - revolver pack
krzychuzokecia replied to krzychuzokecia's topic in ADDONS & MODS: COMPLETE
Bullseye! That's right in case of Travis Bickle. Mad Max-themed screenshot uses a punk unit from Hitcher's CarWars mod. This particular guy had closest looks to Ayatollah of Rock'n'Rolla Lord Humungus. However, proper representation is already being worked on! ;) Not to mention that since this addon is called Magnum Force, there's still one more guy who needs to be made. -
Apparently not. And from what I remember, this was the reason why some DirectPlay features (including VoIP) were disabled in 1.96.
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Well, with high contrast materials enabled, in some lighting settings, objects appear darker than with no materials. And we all know that BI method for rendering tanks' damage is to make them darker. IMHO it's just a question of getting accustomized with new lightning settings - if you'll play long enough with hi-contrast materials, you'll notice than everything may be sometimes darker than in vanilla game. And tanks that are really damaged are even more darker. So, that's it (and there are always low contrast materials).
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Magnum Force - revolver pack
krzychuzokecia replied to krzychuzokecia's topic in ADDONS & MODS: COMPLETE
Mine too, hence the addon ;) Oh, a movie-goer! Try this one: Easy - I need to make something really hard! -
Magnum Force - revolver pack
krzychuzokecia replied to krzychuzokecia's topic in ADDONS & MODS: COMPLETE
Coming soon to a theater near you... -
Forums migration/update status items
krzychuzokecia replied to BohemiaBeck's topic in BOHEMIA INTERACTIVE: Web-Pages
From what I gather, there's no active/unactive warning points in new forums. It's only a sum of points, which is shown for You and moderators. Not related. Invisible location I've described here. -
RPO-A is hardly a flamethrower. It's a rocket launcher which fires a thermobaric rocket. I think in US law it would be called a destructive device, and while not outrightly banned (on federal level), it would be a subject of registration (if I'm not mistaken - I hope that Eddo can clarify).
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Forums migration/update status items
krzychuzokecia replied to BohemiaBeck's topic in BOHEMIA INTERACTIVE: Web-Pages
There are still some problems with that: 1. Location - the one which is set via settings menu (transfered from vB) is not visible in sidebar (the one visible is IPB one, and this can't be edited - no field for that) 2. Almost none of them is shown in sidebar. Exemptions are Location (see above) and Duxter - but for this one there's no link (when viewing someone's profile everything is OK, apart from two Location fields). Seems to be working OK for me... -
Interesting details in those old trailers, like commander MG on T-80 and Patton, or some kind of radar station (2:38) and bunkers (2:57), australian style (I think? It's not US desert, though it may appear so in some scenes) camo of NATO forces, TTsKO uniform of Soviets...
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Are flamethrowers even considered a weapon by US law? Not everything which is technically a weapon, is a weapon by law. For example in Poland airguns are not weapons by law, and thus no restrictions are applied to them. And yes, many weirdos use them against other people, and are caught and arrested for that.
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@Zulu & JdB: Thanks! Seems like OFPR.info have all Fliper's addons, but link to MKey mirror wasn't available even when searching in News and Addons sections. @Marksman: SWAT van is available here, but it throws an error when putting it into editor. It's a config issue - it transports nonexistant weapons and magazines. Heli and pilots were never released AFAIK.
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Now this is old... Anybody have Fliper's M4A1 with Masterkey? OFPr.info seems to have only SelectThis' and STGN's MKeys.