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klima

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About klima

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  1. This is a lot of effort and is greatly appreciated! Our unit does terrain rotations, and this will greatly help in getting more varied terrains each rotation. Thank you!
  2. klima

    Unlocked Uniforms

    Don't necropost, this thread is over 4 years old. There's a no uniform restriction .pbo in the ACE3 optionals folder.
  3. klima

    Any Templates

    Wrong category, this is for released mods. Ask here: https://forums.bohemia.net/forums/forum/167-arma-3-questions-answers/ Or look at the thread here: https://forums.bohemia.net/forums/topic/176288-community-texture-templates/
  4. klima

    RHS Escalation (AFRF and USAF)

    Read the rooms, Mickeymen - You're told this in every thread where you've done this: Submit it to the mods' bugtracker and wait for a fix. Instead you continue to pester and piss off the developers with your entitlement. It's infuriating to read because you never suggest anything concrete, you just post a wall of text demanding something be fixed without considering whether it is actually possible. Whenever you get a response, you respond back in a hostile manner blaming everyone for being lazy. To avoid derailing the thread further, I won't respond to you again, Mickeymen. I hope you'll take what you've been told into consideration before you decide to do this again. You're being toxic. Appreciate the work you're doing, RHS Team. I know you deal with this kind of pointless negativity on a daily basis; So thank you for the wonderful mods and work, I have had countless hours of fun and enjoyment with your assets 🙂
  5. klima

    RHS Escalation (AFRF and USAF)

    Honestly, ignore MickeyMen - He does this in several mod threads: Complains about a small, subjective "issue" - provides walls of text explanations that hardly make sense and seems to only confuse or piss off mod makers.
  6. Really interesting! I can see many uses for this 🙂 Any plans for ACE compatibility?
  7. Take a look at their guide: https://acre2.idi-systems.com/wiki/frameworks/mission-making-guide You can find example missions that have an .sqf file where you can edit the settings. https://acre2.idi-systems.com/wiki/frameworks/functions-list#acre_api_fnc_getcurrentradiochannelnumber
  8. klima

    RH Acc pack

    If you look up two posts, you'll see: So don't expect an answer.
  9. klima

    [UMB] Colombia

    Fantastic terrain! Really interesting areas for operations! Congrats on release 🙂
  10. klima

    Unsung Redux

    Excited to see what this is, and what the new CDLC enables you to do 🙂
  11. Honestly, the nerve of some people.
  12. klima

    RHS Escalation (AFRF and USAF)

    Good to hear it helped, hope you have fun playing the game! 🙂 I have indeed been playing the series since 2006, and before then as well.
  13. klima

    RHS Escalation (AFRF and USAF)

    Radio chatter: Ambient radio chatter in certain vehicles (UH-60 Black Hawks, for example). Active Tire: Not sure on this one. FCS Target Lead: Fire Control System will lead targets (lase a target using the TAB key and it will automatically calculate the lead). Throw Disposables: Remove disposable launchers (M72, AT4, etc.) from your person once used. Disable safemode: Disables the safemode feature on weapons. Disable anim: Disables animations on certain weapons (such as folding the stock on the AKs, IIRC). Manual Bolting: Using bolt-action rifles, you have to click to bolt the weapon, rather than it happening automatically. Prefered optic: RHS optics usually have two scope options, a 2D (Aiming down the scope takes the entire screen and is more akin to a 2D image) and 3D (Where the 3D model is used when aiming down sight, this means partially rendering the same scene twice and can have an impact on performance). Voice Announcer: Unsure. Dynamic Drawing: Unsure. Afterburner: Enables afterburners on RHS jets. Vehicle UI: Size of the vehicle UI. Rest are keybinds for certain RHS features on weapons and vehicles.
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