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klima

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About klima

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    Lance Corporal

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  1. So you're complaining about the tiniest of changes to a single vehicle in regards to a mission you've "spent a lot of time polishing and writing 4000 lines of code for" - only for the fix to be copy-pasting 2 lines of code that disable the very change you're complaining about? As already stated by others, this is such a minisucle, insignificant change to a massive mod that we already - as a community - have a way to circumvent readily, and easily, available with a quick Google search. This is really not that significant an issue to make this much of a fuzz about.
  2. klima

    S & S

    Fantastic update, Simcardo & Co. - I'm really loving the new backpacks, the AN/PRC-25s are gorgeous. Really looking forward to see what you have in store for us in the future 🙂 Also really digging the NL gear, fantastic to have some more European content in Arma!
  3. klima

    S & S

    This is some fantastic stuff! Congratulations on release, and keep up the good work 🙂
  4. klima

    RHS Escalation (AFRF and USAF)

    Congratulations on a fantastic update, RHS Team! 😄
  5. Instead of using your phone to take pictures of your screen; If you press F12 Steam takes a screenshot which you can then upload.
  6. klima

    RHS Escalation (AFRF and USAF)

    I mean... You've already admitted to making duplicate bug reports (failing to read some basic info you probably would have found if you googled it) for what seems like the most minor of "issues". You're being quite rude, and hacking their models (without permission) and coming off quite condescending. You could have gone about this in so many better ways.
  7. Is it the Wav2B64.exe? Usually servers won't let you upload .exe files. This file is used to make custom radio sounds (I believe) and can safely be omitted.
  8. Seems the optional files had ended up in the RHS folders. Unsure how that has happened. Thanks for the help, Dedmen! Keep on keeping on!
  9. ACE is reporting the compats for GREF, AFRF, and USAF are out of date. The compat files are version 1.13.1.46 and ACE is version 1.13.1.46. They have been moved from ACE's optional folder to the addons folder. Anyone else?
  10. klima

    co10 Escape

    Awesome! We'll check it out tonight.
  11. klima

    co10 Escape

    I hope you don't mind, but I did remove it myself from the mission.sqm and the mission worked afterwards. I know how it is, sometimes JSRS or ZEI will sneak into mission.sqm as a required addon. It happens. Mission was great, we had a lot of fun trying it with ACE.
  12. klima

    co10 Escape

    Chernarus Summer and Chernarus Autumn, using the mission .pbos. The error I get is this: 13:29:14 Missing addons detected: 13:29:14 CUP_Creatures_Military_Russia 13:29:14 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.CUP_Creatures_Military_Russia 13:29:14 Mission co10_Escape_RHS_US_vs_RU.Chernarus_Summer: Missing 'description.ext::Header' Seems the RHS versions are dependent on CUP? Also the RU versions are dependent on SAF. Would be nice to have versions that are just dependent on RHSAFRF and RHSUSAF. EDIT: I think it might be a small oversight in the missions' mission.sqm files, they list cup_creatures_military_russia as a required addon, though it isn't being called on in the unitclasses.sqf.
  13. klima

    co10 Escape

    Slots on the mission are missing. Have tried RHS and BIS versions, none load up with slots.
  14. Using CUP/Vanilla buildings would also allow for better performance, better AI, and the interiors for CUP mod would replace the CUP buildings automatically with their Livonia counter parts. Cuts down on file size dramatically as well.
  15. These buildings are looking very nice! Great job Yalandaev!
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