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7 NeutralAbout chammy
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First Sergeant
core_pfieldgroups_3
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Interests
Grilling is my passion, art is my admiration, music and gaming are my hobbies, shooting guns is my stress reliever
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samson_92250_2000
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chammy_2006
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https://www.youtube.com/channel/UCp7qx37JGyGPhHVW9WCdv8Q
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https://soundcloud.com/samson-pesach
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Male
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someplace in some desert near the Metsican border
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Ok thank you. I'll give it a go again. Maybe i'm not installing them correctly, or just missing one. hmm
- 3 replies
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- error
- terrain builder
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Im also having or getting an error in start up. "The procedure entry point ?rap_add_class@Rapify@@QEAAPEAUrap_entry@@PEBD0@Z could not be located in the dynamic link library DePbo64.dll." Can someone explain? From what I understand is that Mikero tools need to be installed in a certain or special sequence?
- 3 replies
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- error
- terrain builder
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[HowTo] Work Drive Setup + Bulldozer
chammy replied to hoverguy's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Ok I completed mounting a P Drive but my steamapp id is 233800. Is that a bad thing? -
Ok need help with the sound shaders and config. Will offer a compensation
chammy replied to chammy's topic in ARMA 3 - FIND OR OFFER EDITING
Thanks man. -
Ok need help with the sound shaders and config. Will offer a compensation
chammy posted a topic in ARMA 3 - FIND OR OFFER EDITING
Admins, if this is in the wrong place please let me know or you can move it, thank you. But I am not sure if I had posted to offer to pay anyone who can create a template for me. Yes, I have been for along time, trying to create a sound mod for ArmA3 that is compatible with other mods but honestly I have no time to sit and try and figure out the coding and all. I had help from others and I really appreciate it but I just do not have time with 2 kids plus a 1 year old, plus an adoptee, work, and school. I just need a template and some guidance till I am done, at least to have a backing on what I can do trial and error runs as I go along. I was directed to DevHeaven but those guys seem to busy and annoyed with me. At this point I want to make this for the community to share but it seems it might just be for my own enjoyment. But I have left ArmA2 CSM3 collecting dust and not finished, I need to complete something. So if anyone can offer a fee or something reasonable for your time I'll be happy hire someone who is honest and has time and is not vague when it comes to explaining. Its all I got from others here and its just concentration is not what I have these days :( -
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moved. Hello Admin is there a way to delete this one?
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Hi all. Im just looking for new missions. Any good ones out there? Where can I download some?
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Does anyone know where I can start in order to put all this info into the config? I am scatter brained. Its as if BI created this to just further confuse us from doing any modding
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One thing left to do...is putting it all together is where I start to get even more confused
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A config dump? As in all config? I have but i dont know where to look or what im looking for. I will try that though and report back
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Good day everyone, ihope everyone has better or good days in these times. Anyways, I have an issue regarding the update with my sound mods I used, notice "used". Ever since the update non of the sounds mods, like SoS, or JSRS, do not work. I have been working on myself and nothing is changed when tested. Non of the sound mods sounds have changed either. I contacted support and they suggested posting here on Feedback, since I have tried to post on the authors of the sound mods posts and asked directly. I even got on the dev section of discord , or CUP, and all I get are vague or riddled answers, or no answers at all. The question is....when creating my sound mod, is there anything I needed to add now since the update? What normally was like with JSRS, etc. when the mod is activated in the Mod section of the game , the mod still plays vanilla sounds. This is extremely frustrating thank you for you time in advance
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RealSound Team Official WIP Thread
chammy replied to LtShadow's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Im instrested -
DynaSound - A sound mod by LAxemann (Release)
chammy replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You and JD Wang are right. Most gun shots do sound the same, almost. I have a certain way to implement that. Its too bad I had a jist , almost was able to get something created with both help of Lax and Goth, until ArmA3 was updated. Now nothing works -
DynaSound - A sound mod by LAxemann (Release)
chammy replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The thing is, Ive been trying to mod a sound mod myself and the info given is all vague and riddled. As if you have to have some kind of privilege to know this info, or a select few have the right to have notoriety over being able to create such a mod. There's no competition on my part, I just want to contribute my ideas as well. -
DynaSound - A sound mod by LAxemann (Release)
chammy replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
the latest update screwed all the sounds up. The sound mods still play vanilla sounds. Is there any way around that or a way to remedy that? I feel a lot of modders, at least the sound modders, are holding out on that info.