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Everything posted by supergruntsb78
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GFM - Green Forces Mod
supergruntsb78 replied to Eagle1992's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
it sure is a h*ll of a lot better then mine :P -
GFM - Green Forces Mod
supergruntsb78 replied to Eagle1992's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
firts off all like the idea :) Color number one (1) is to dark in my opinion Color number two (2) will fit the army but with old equipment Color number Three (3) is the best color its a perfect green for the green army ;) -
agree ... error reporting OK... but please BIS make it less intrusive.... PLEASE ? PRETTY PLEASE ?? PRETTY PRETTY PLEASE ??? PRETTY PRETTY PRETTY PLEASE ???? (hoping it will help in getting a less intrusive error reporting system :P )
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Preview release: Nimitz for Arma3 (0.103)
supergruntsb78 replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
love the update :) you do know (probably you do :P ) that some of the texures on the bridge monitors are up side down or on there side ? :P yet again realy love the update :D :D -
Happens to me also, although not this bad ......, i play solo and fiddle around a lot in the editor. first i fought it was a mod problem so i disabled all mods , but nope, it still remains :( i tried the 1.64 RC test vesion and to my idea it was a bit less present) (1.64 RC is concluded before i could do some real testing so i can not realy say if it solved or made the problem less presen)
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Eurofighter Typhoon AWS
supergruntsb78 replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: COMPLETE
this i know, i just get it all the time when placing his aircraft and so i thought it could be a bug with the planes, but i have been keeping my eye on the problem and it happens with more addons (looks like those are high poly models ? when it happens) -
i noticed something on your E-130J Guardian and your Eurofighter Typhoon addon, when placed with 3den it takes the editor a while to acctual place the aircraft, it sort of freezes (looks like the PC needs to think it over first) for a small while and then suddenly it places the plane and you can continue building mission it happes with the Guardian and the Typhoon planes :( (same post made in the Typhoon thread)
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Eurofighter Typhoon AWS
supergruntsb78 replied to pinaz93's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i noticed something on your Eurofighter Typhoon and your E-130J Guardian addon, when placed with 3den it takes the editor a while to acctual place the aircraft, it sort of freezes (looks like the PC needs to think it over first) for a small while and then suddenly it places the plane and you can continue building mission it happes with the Typhoon and the Guardian planes :( (same post made in the guardian thread) -
L.E.A.P -- HALO / ParaJump Operations
supergruntsb78 replied to Von Quest's topic in ARMA 3 - ADDONS & MODS: COMPLETE
it would even better be if you could at least insert a smaller type of jump craft like a MV-22 or CV-22 (Osprey) as it would fit on to the Nimitz or (cup) LHD better then a C-130 :D (the C-130 works very well as a land based jump aircraft but its a bit big for on the nimitz :P) keep up the good work on you modules realy love them -
EM_buildings - new buildings
supergruntsb78 replied to emoglobinsky's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
yesssss the update has arived :) :) love the buildings can't wait for the new building to be finished :) :) keep it up .. great work ... etc. etc. etc. :P -
L.E.A.P -- HALO / ParaJump Operations
supergruntsb78 replied to Von Quest's topic in ARMA 3 - ADDONS & MODS: COMPLETE
still loving this module , to bad the C-17 was removed from the list , now on to the following i am using the l.e.a.p module and when i click preview i get erors in a script about the weapons crate something about setvector ... (will put the exact error later if needed) -
smallarms NIArms Release Thread
supergruntsb78 replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ehhhmmmm i read hlc_compat_RHS_aug and not CUP ? wrong addon installed perhaps ? -
looking forward to this map :D :D :D i agree with wiki leave the crash sites without choppers so we can use the map otherwise besides blackhawk down missions also i would like to ask you to not include ten thousand other mods to your mod files most people have most of the mods you use in your maps already on the arma install so no need to create a other 3.5gb file for only a map (makes your job easier also :P )
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[WIP] RHS/Vanilla replacement pack
supergruntsb78 replied to crooker12's topic in ARMA 3 - ADDONS & MODS: COMPLETE
nice release :) going to try this :) -
first off all i got to say this map is realy great :D got a little question though , could you please make the rivers and ocean / sea area's a bit deeper ? that way it would be perfect for some diving missions as well :ph34r:
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ENFORCER [Police and Punks] MOD
supergruntsb78 replied to zabb's topic in ARMA 3 - ADDONS & MODS: COMPLETE
YOU MEAN ADDON MACHINE !!!! and yet again a other good update from Zabb :D :D :D :D :D :D thanks for honoring my request for the gendarmerie vests :218: -
YOU MEAN ADDON MACHINE !!!! and yet again a other good update from Zabb :D :D
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when can we have it ? ohhhh crap i am not allowed to ask that, right ? ..... so ... when can we have it :P just kidding ..... looks good can't wait for the next update :P keep up the work i realy love the vests and am using them now all the time
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hi there, i got a small problem and was hoping somebody could shed some light on it its the eden editor on latest stable i create a small mission in EDEN on TANOA, i place several BlueFor including a player character i hit preview to check my mission and it works flawlessly, i then go back to the editor and place some more things i then had the idea to change the player to a other unit checked the mission in preview all OK i saved the mission, closed Arma3 and had myself a BBQ, after returning from the BBQ i start up ARMA3 again, load up the mission and noticed that the first character i had as player (now AI) was turned to OpFor (RED) also the second character i had set as the current player had turned to OpFor (RED) what could be wrong ? (yes... i use mods so it will probably be a mod problem but i am hoping somebody else has this problem so we can figure out what is going on without having to go tough all my mods to see if it happens again :( )
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problem seems to be solved it seems it was the C2 addon (as far as i can tell atm. )
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Tanoa high resolution map
supergruntsb78 replied to masaker's topic in ARMA 3 - COMMUNITY MADE UTILITIES
thanks for the maps they are a bit heavy on load but realy useful can you perhaps create the maps with grid reference next to it ? it can help identifying certain locations etc. -
Spawning height of virtual CAS aircraft
supergruntsb78 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
(if this has been asked before then please forgive me but i couldn't find it) i am trying to build a mission where the player gets support from a (virtual) carrier, i set up the virtual Cas system and request the F-18 to do a bombing run, the plane spawns but crashes, it just doesn't have the power / height to get flying. anybody knows a way to spawn these birds, high up in the air ? / with enough velocity ? , the normal Cas strike works very wel so i can always setup a flying jet on a location and have him refuel / repair / rearm constant (dont know how yet but i will find out) tnx in advance for helping out -
Eden editor / units get "lost"
supergruntsb78 replied to tangofox's topic in ARMA 3 - TROUBLESHOOTING
i noticed this problem as well as BleuFor player chars switching to Opfor side i have Alive & C2 from the list above as i did not noticed it with Alive before i think it could be a problem with C2 i am going to check now -
[Release] TOH Cargo Ships
supergruntsb78 replied to lexx's topic in ARMA 3 - ADDONS & MODS: COMPLETE
can i request a little request ? ^_^ perhaps include https://forums.bistudio.com/topic/109944-isolda-fleet-civilian-ships/ this pack includes some smaller ships to be perfectly used on ALTIS and TANOA -
when i use the blackhawks a get a error about the ACE fastrope function i am getting this for a while now and i can remember it being a known issue (if i remember right :wacko: ) if so any chance it is going to be fixed ?
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