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EnvakeoLugaria

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About EnvakeoLugaria

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  1. Not sure if this is the correct place to ask, but I figured I'd give it a try... I'm trying to set up an alive/rhs "Red Dawn" style server for some friends, done everything I need to do on the server side, I had it running for awhile, but after a few months off, I come back, and I'm getting a pop up ingame and when running the server(which stops the server from running) "No entry bin\config.bin/CfgMagazines.rhs_mag_kh25l" - Which seems like a missing file, right? I looked at Red Hammer Studios website on RHS, looking for class names, and theres nothing there under "kh25l", so I'm thinking it could be part of RHS:GREF? I've tried to update the mod through steam workshop, but steam being steam, I cant actually get it to redownload the freaking mod, and from what I can tell, you can only get RHS through steam now. If anyone's got any ideas, I'd love to hear them, thanks!
  2. EnvakeoLugaria

    RHS Escalation (AFRF and USAF)

    Not sure if this is the correct place to ask, but I figured I'd give it a try... I'm trying to set up an alive/rhs "Red Dawn" style server for some friends, done everything I need to do on the server side, I had it running for awhile, but after a few months off, I come back, and I'm getting a pop up ingame and when running the server(which stops the server from running) "No entry bin\config.bin/CfgMagazines.rhs_mag_kh25l" - Which seems like a missing file, right? I've tried to update the mod through steam workshop, but steam being steam, I cant actually get it to redownload the freaking mod. If anyone's got any ideas, I'd love to hear them, thanks!
  3. EnvakeoLugaria

    [MP][CTI-COOP] Liberation (continued)

    Thank you! Exactly what I was looking for, I got it running like a charm! So, another question.... On loadouts for the Blackfoot and other helos, with the new Jets DLC, how can we give loadouts to vehicles when we spawn them in? If I was to spawn in a Blackfoot, all it has is 1000rds of 20mm, but no rockets. Is there something to put down, or just something in the main game that I am missing? Thanks!
  4. EnvakeoLugaria

    [MP][CTI-COOP] Liberation (continued)

    Hey, this might have been answered, but how do you get logistics convoys set up? anytime I try to run one, it says the route is not available, I placed an FOB right next to the road, it there a certain trick or area to generally place the FOB?
  5. Not sure if this is quite the right board, but here it goes... Trying to run a local dedicated server with TADST, i used it last month, been gone, got back, wouldn't run a server, said something about "PhysX3_x86.dll is missing", deleted and re-installed TADST. Now when I try and run a server, it starts up, then says "PxFoundation wasn't created" and "An error occurred, arma 3 is not responding, close program/wait to respond blahblahblah standard windows stuff", then the server box closes. My question: Googling this brings up only two arma 3 pages, none of which are helpful... Has anyone ever heard of this? I made sure to verify the game cache in steam, run the launcher a few times, update my Nivida GPU software, and re-installed TADST. All I can think of is re-installing ArmA, but I don't want to go through all that... Thanks for any ideas!
  6. EnvakeoLugaria

    Persistent Non-Dedicated Server?

    Bumping this for some help, I know this might not fall under mission and editing, but I just re-installed TADST. when I run the server, it opens up, then says "PxFoundation wasnt created", then the server crashes. I re-installed TADST, verified steam game cache, double checked the launcher. I REALLY do not want to re-install ArmA 3..... Thanks for any help guys!
  7. EnvakeoLugaria

    Persistent Non-Dedicated Server?

    If that's true, THANK YOU!!! All the guides I looked at said I needed a static ip....
  8. EnvakeoLugaria

    Persistent Non-Dedicated Server?

    Saving mission progress. I would love to use ALiVE persistence, but I don't have a fixed IP address... I've used TADST to run a server for a week, and that worked ok, but I had to make sure I didnt restart.
  9. Got a question I can't seem to find much on, however I've seen missions that do this... I've been trying to run a server for me and my friends to play when we hop on ArmA, right now I'm using RHS and ALiVE to do some guerrilla style missions, I've been using TADST's "local dedicated" server tool, I've enabled the autoInit "persistence" between player joins, but this obviously has it's downsides. - I'm running on my desktop, if I want to restart my PC, I have to close the server (duh) - I can't do an actual dedicated server, I don't want to pay for one or build a server box, so ALiVE's persistence is out of the question, I tried it's "single player save" but it is too much and crashes So this might be a dumb question, but is there a way I can run this server, and have the server save when I exit, then start back up when I re-join with my friends? Basically the same as ALiVE, but save the data local to my PC. Thanks, Envak
  10. Hey guys, I've been trying to run a server for me and my friends to play when we hop on ArmA, right now I'm using RHS and ALiVE to do some guerrilla style missions, I've been using TADST's "local dedicated" server tool, I've enabled the autoInit "persistence" between player joins, but this obviously has it's downsides. - I'm running on my desktop, if I want to restart my PC, I have to close the server (duh) - I can't do an actual dedicated server, I don't want to pay for one or build a server box, so ALiVE's persistence is out of the question, I tried it's "single player save" but it is too much and crashes So this might be a dumb question, but is there a way I can run this server, and have the server save when I exit, then start back up when I re-join with my friends? Basically the same as ALiVE, but save the data local to my PC. Thanks, Envak
  11. EnvakeoLugaria

    Vcom AI V2.0 - AI Overhaul

    I'm running this with RHS and ALiVE, Chernarus, doing a "Red Dawn" style of fighting, free Chernarus from the Russian VDV, and I'm loving it! The AI will flank you, pop smoke, and just like it says, if you stay in one spot for too long (maybe 10+ min) they start getting REALLY accurate.... Best AI experience for MP. Keep up the awesome work guys!
  12. I ended up salvaging the mission, I made a new map, new playable units, and the advanced fatigue module, then save my old mission as a composition, then placed it down. If I kept the old units, they didn't work, so it was something unit-side.
  13. even wearing nothing in-game, you can only sprint for about 120 seconds
  14. I tried something kinda like that: - Copying EVERYTHING in the mission except the ACE modules, and then pasting it into a new map, line the objects back up, and I have an exact copy, JUST LIKE if I open a new map, put down a unit, and the fatigue module...but STILL WONT WORK Shit like this is why I hardly use ACE anymore, @The Devs, do you guys ACTUALLY expect people to use the standard stamina??? For anyone who thinks the normal stamina is fine, go into the editor, place down a unit, take off EVERYTHING, to where you're just in your underwear, and sprint. How far can you run? more than a minute? anyone who actually even just goes jogging knows how much you can run needs some tweaking....
  15. Alright, thanks for the info, I'll look into it. I don't want to argue, I'm just giving you the facts on my end. I've been using ALiVE for 6 months and never had a problem, but when I go through 1 update with ACE, and I get a problem, its hard not to get a bad impression...
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