-
Content Count
126 -
Joined
-
Last visited
-
Medals
Everything posted by hnchmc
-
~ ArmA 3 Sound Modding 101 ~
hnchmc replied to megagoth1702's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Same thing here. NightIntruder I believe said that audio that is 44Khz is no longer supported, instead we must downgrade to 22Khz. Is this true? Anyone have any ideas? Would be greatly appreciated :) -
Agreed, weather drastically affects us in aviation. I'm pretty excited for this release! Bravo to the team!
-
Getting the same thing here on my aircraft. Well, I'll try downgrading the audio on mine as well. Just curious, where did you hear it?
-
The Unsung Vietnam Mod 3.0 WIP THREAD
hnchmc replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
That works too lol -
The Unsung Vietnam Mod 3.0 WIP THREAD
hnchmc replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
That would be correct. You need to create a separate weapon class and add that linked items there, other wise it will not show up in the arsenal, afaik. Example: //Weapons for arsenal class weapon_arsenal: weapon_base { }; //Weapon with the attachments class weapon_attachment: weapon_base { class LinkedItems { class LinkedItemsOptic { slot="OpticSlot"; item="sight"; }; class LinkedItemsAcc { slot="LaserSlot"; item="laser"; }; }; } And then give the weapon with attachments to your units -
[WIP] Junkers Ju 87 Sturzkampfflugzeug "Stuka"
hnchmc replied to hnchmc's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I was having Iron Front Liberation compatibility in mind when I assigned it to the BLUFOR side. I will look into making it compatible with IFL -
[WIP] Junkers Ju 87 Sturzkampfflugzeug "Stuka"
hnchmc replied to hnchmc's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Well after being sleep deprived all night, and thanks to some help from Flanders25, I now have a rough version flying around in game (Yes, I know some glass is opaque. Glass in this game is the bane of my existence) I will begin working on the weapons cfg and fixing a few things tomorrow, or the weekend. Right now I can't decide what to do with the flaps. Should I have it act as they do in real life, slowing us down, or should I use them to act as the dive brake (when they're at 50% lowered). Alternatively, I could leave the flaps as-is, and end up creating a custom action for speed brakes to assist in a dive bomb. On a separate note, does anyone know of any addons that have a WWII fighter pilot? I'm currently using a vanilla jet pilot temporarily. Secondly, the Ju 87 is on Blufor. There is an american texture and that will be on independent. -
Looks great! Nice to see a light weight WWII addon. Downloading it as I type this. This is awesome! Thanks as always.
-
Sorry it took so long. I've been busy with other Arma 3 related... Stuff... ;) Anyways here's a little demo of the livery. It still needs some works as I managed to screw up the vertical stabilizer.
-
There is a Mirage 2000 already in the Hellenic Armed Forces mod. On a side note... :ph34r:
-
Canadian Armed Forces Modification ARMA III
hnchmc replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Well to those who want a CF-188 in Arma 3- John Spartan and Saul already have a CF-188 livery for their FA-18 Hornet. What you must do to get the skin: Install the FA-18 addon. Then, once in-game, enter in the init box for the FA-18: this setObjectTexture [0,"js_jc_fa18_squads\data\fa18f_hull_canada_co.paa"]; This will have a local effect, dictated by the "setObjectTexture", however you can replace it with "setObjectTextureGlobal" for a global effect. It's not a perfect re skin, but it does the job of giving the effect of a CF-188 and that's all we really want. Plus, it's John Spartan and Saul's FA-18 which is already awesome and has enough firepower to level a city. -
The chances of me creating a script that would work the way I would want is next to none. You don't need to worry about making a tractor any time soon lol
-
You weren't kidding when you said you felt like making a 737-100 :) Side note- the passengers have a look that says "we've been sitting here for an hour"
-
Hmm... Perhaps I should look into a ground towing script, like the one used on the Nimitz, with a rotating axis on the nose wheel like in real life...
-
They did use L-4s as air ambulances in WWII... :) (Bottom Photo)
-
Really? That's awesome! There's a Pc-12 at my local field, privately owned. The airport over has one for sky diving, which my friend flies. Are you a civil air ambulance, or SAR?
-
How about a PC-12? ;)
-
There isn't one right now. You could always go and find a script or create one yourself :)
-
Awesome :)
-
ARMA 3 Addon Request Thread
hnchmc replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
[Dust]Sabre is currently making an Antonov An-12. That may suit your desire :) https://forums.bistudio.com/topic/190404-antonov-an-12/ -
HOLY! Amazing!
-
Well seeing as how spoilers are used to slow down the aircraft by creating drag (but not creating lift like flaps), I'd say just make them slow the aircraft down :)
-
Awesome!
-
Awesome textures. What do you use to create them?
-
Canadian Armed Forces Modification ARMA III
hnchmc replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Unfortunately the arsenal fix requires me to open up the weapon .pbos and without permission it is frowned upon. I may release the C3 as it's being made entirely by me. I just think that people might not bother downloading a single weapon .pbo. Perhaps in the future I'll work on some other weapons.