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Everything posted by Zygzak191

  1. Yeah, laser warning system would definitely be nice.
  2. You have to use top-down mode.
  3. This one was from Kamino to an airfield ~5km, but I'm pretty sure I've seen that 8km somewhere in official intel.
  4. Turning in tracked vehicles causes them to accelerate (it also happens in old vehicles), it's easiest to spot it while driving backwards: And a little bonus, for those who haven't seen the true power of Rhino yet:
  5. I've messed with Rhino's ATGMs and I love them, but when I tried shooting with top-down attack mode at targets behind hills lased by the drone it overshot.
  6. Would be nice if they showed her on April Fools'.
  7. You can (or could, I've played with it long time ago) do even better than that, wearing rebreather and attaching a repair offroad/truck to the tank allowed you to drive on the bottom of the sea.
  8. Zygzak191

    Orange DLC (wild) SPECULATIONS !!!

    https://steamdb.info/app/107410/dlc/ Now we know normal name of Orange DLC - Laws of War
  9. Zygzak191

    Orange DLC (wild) SPECULATIONS !!!

    "Tell me where rich men and camels..."
  10. Zygzak191

    Tanks DLC Feedback

    From today's Development Branch Changelog
  11. Zygzak191

    Jets DLC Official Feedback

    @S3blapin This should help. At least it's worth a try.
  12. @Electricleash They're thinking about it. [source] Btw, was Fenghuang overlooked? Right now it doesn't support dynamic loadouts.
  13. Zygzak191

    Tanks - Fire-control system

  14. Maybe switchable throttle system for VTOLs would solve this? Landing VTOLs with new throttle is similar to landing a heli with AFM, very hard on keyboard and mouse.
  15. DEV Build versions are odd numbers stable ones are even. Yesterday testing of Release Candidate for 1.70 has begun.
  16. Zygzak191

    Jets DLC Official Feedback

    Another little bug: https://feedback.bistudio.com/T124671 Shikra's MFD doesn't sum missiles on external pylons and in internal bays.
  17. Zygzak191

    Jets DLC Official Feedback

    Two bugs I've found: 1. Shikra sinks into the carrier. https://feedback.bistudio.com/T124590 2. squad.xml on Gryphon sticks through the model.
  18. Sonic boom has been added to DEV Build today, no Prandtl–Glauert singularity though.
  19. I think they'll add this, when they'll add "ingame" loadout changer, what we have now is a tech demonstrator.
  20. Tbh adding an option to mount every weapon possible for every "slot" is a bad idea, right now those slots are realistic, for example you can only attach light AA rockets to the edge of the wing. Also HUD has to be configured properly for certain weapons (HUD on Shikra shows that R-77 is being locked for example).
  21. Zygzak191

    Jet DLC?

    As I didn't want to make third edit I'm making new post... First impressions: -new jets are great and very nice to fly -ejection seats have been added -no sonic boom -all new jets have 16km radar, compared to 8km AA vehicles -there are two versions of Shikra and Black Wasp (stealth and not (with external pylons)), I hope those versions will have different radar signature -Shikra has one more internal slot, but I think in other aspects is equal or inferior to Black Wasp -new missiles: R73 and R77 with IRL names for Shikra and AMRAAM and BIM 9X (Sidewinder) (last two were technically ingame but those mentioned are new models) -new vest for carrier crew (they have tank crew helmets and heli pilot clothes) I think that's all, if I remember anything more, I'll edit this post and add this after this line. -Black Wasp feels like a true successor to F/A-18 -really good animations activated when firing rockets/bombs from internal bays
  22. Zygzak191

    Orange DLC (wild) SPECULATIONS !!!

    Bikes are very popular in Netherlands. Also why not.
  23. Shouldn't Zephyr be immune to countermeasures then? Or at least more effective because of its active radar?
  24. Zygzak191

    Jet DLC?

    USS Freedom showed in F/A-18X thread was modified Gerald R. Ford class. First one began sea trials today/yesterday. Edit: And ingame. Edit2: Jets were added to DEV!