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Everything posted by infrareddimming
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FC-37 -> [F/A-35E] Restoration/JetsDLC Update [WIP]
infrareddimming replied to xxgetbuck123's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looking good. It's a shame olli 'only' did the one model for arma. Would've loved to see him stick around. His F35 is gorgeous, surpassing vanilla quality honestly. -
F.A.T.A. - Federally Administred Tribal Areas, Pakistán
infrareddimming replied to minimalaco's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The fields have huge hitboxes for me. -
Love for (Sahrani/Chernarus/Altis/[Tanoa]) - The same?
infrareddimming replied to tortuosit's topic in ARMA 3 - GENERAL
I love Altis and Tanoa, moreso than any previous map released in the franchise. The reason is quite simple really. Every new Arma game brings higher fidelity islands to the table. With Arma III BIS reached an unprecedented level of detail on both micro and macro levels. Ironically, the game looks at its worst at the 'medium distance' level. Looking at you midrange textures. Hopefully they'll work on increasing the view/draw distance now. War Thunder has left me kinda spoiled in that regard. If I'm completely honest I dislike all the islands pre Arma II due to lack of proper satmap textures, which makes the islands look horrible when viewed from above. Furthermore, the older islands tend to suffer from a GTA syndrome. I.e. trying to hard to make every inch of the map interesting, which ends up significantly lowering the overal realism factor. It simply doesn't work in Arma (unlike GTA itself). Unfortunately many user made islands also suffer from this flaw. -
F/A-18 Super Hornet and Su-35S Flanker E
infrareddimming replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Appreciate you ensuring these beauties get continued support. Also, would the carrier be included in the list of secret projects? ;) -
RHS Escalation (AFRF and USAF)
infrareddimming replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Probably because the USMC made the switch to m4s (at least on paper).- 16577 replies
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- Weapons
- Accessories
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I think iansky has been missing for some time (profile says last login was april 1).
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Good progress on the faces zee, both are definitely improvements over their predecessors. I was worried the caucasian face was still too shiny (oily) judging from the render, but ingame it looks very good. The black face has slightly too much red hue in it though.
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Congrats on the release Didn't even spot this being released, a pleasant surprise indeed. Quite happy to see the vests fit cunico's g3s (and his other RHS assets). They might seem slightly oversized, but overall it's no biggie. Looking forward to seeing more of your work!
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Yeah, if you want an updated version you're better off downloading the RHS mod which has a variety of mk18 and m4 block IIs in it. I also think they're based on ardvark's original models, but dont hold me to that.
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nope
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General Discussion (dev branch)
infrareddimming replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
What I dont understand is why BIS just didn't copy paste the full virtual arsenal to the EDEN editor. The options tied to identities are much easier manipulated in the virtual arsenal interface than they are in the small EDEN menu. Is there some technical limitation at play? -
Community Upgrade Project - CUP
infrareddimming replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Cheers for the update lads. The soundshaders are amazing (among other things). -
ASDG - Mk. V SOC (WIP)
infrareddimming replied to Hatchet_AS's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Unfortunately the virtual arsenal is a bit of a mess. There is a thread on improving it, but for now we'll have to make do. -
His inbox has probably been spammed to hell with requests. You could always drop a message in his thread notifying him of your PM. I think it'll be worth it. Regarding your Ciras vest now. I think the battle belt is positioned too low. It seems you positioned it on the crotch rather than around the waist. Also what radio are you using?
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ASDG - Mk. V SOC (WIP)
infrareddimming replied to Hatchet_AS's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hatchet released an alpha version some time ago. It's not as recent as the RHS one obviously, but it seemed to work just fine. Or are you asking about an updated release? -
Perhaps you could ask Cunico/Sabre if you could use their footwear? (I don't know anything about arma modeling, so I'm not even sure if it's physically possible to copy/paste seperate models) Either way, you boys are putting in work and it definitely shows. Looking forward to the release.
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Your boys excel on Tanoa, Delta. It's a joy to use them on the new terrain. I do have one small request though. Any chance you could configure the ballistic goggles on the PASGT helmet as a 'glasses' item?
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- usm
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Great update. Any chance you'll be creating some custom footwear? Those BIS boots are really starting to show their age.
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Very impressive adacas! The one thing that looks a bit 'off' are the highlights. They seem a bit too white, although that could be the lighting of the virtual arsenal throwing me off.
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[WIP] UH-60M BLACK HAWK
infrareddimming replied to peral's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Will you try and tackle cockpit lighting? -
Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
infrareddimming replied to Placebo's topic in ARMA 3 - GENERAL
Cool army guy doing his thing addons: cunico's spec 4 gear, roadrunners JPC and CAG 416, RHS' Ops core High cuts, SiegeA's patches, Zee's indentiy pack and 3CB BAF -
ARMA 3 Addon Request Thread
infrareddimming replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Anyone know of beret mod retexturing the default NATO beret into more variants? -
Looking good adacas, cant wait to see it ingame with proper saturation levels.
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[WIP] UH-60M BLACK HAWK
infrareddimming replied to peral's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Well yurapetrov made basically all the blackhawk variants out there (or was working on them atleast). I even remember a presidential VH-60N White Hawk. But updating them to arma 3 standards will take time I imagine, so I think Peral and yura want to focus on getting the base uh60 out first. -
Community Upgrade Project - CUP Terrains
infrareddimming replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Gah, we need hex editing and only a partly modeled Malden for maximum nostalgia :lol: Oh and pkms 'reskinned' as m249s :P