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Wyqer

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About Wyqer

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    https://www.killahpotatoes.de
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  1. Don't even know the script you've mentioned.
  2. There is no difference if it's dedicated or local hosted. Wouldn't make any sense to restrict it to a dedicated server. Prequisites: FOB, at least one factory, Commander Slot, AI Logistics activated via mission parameters (default, seen on the map screen)
  3. There is no "commander controls groups, platoon sergeant controls single AI". It depends on how you build the vehicles/soldiers. If you click build it's empty or, if it's a soldier, join your squad. If you click on build (crew) it'll be a crewed vehicle or a single AI (or group) which isn't part of the players squad. The commander has the zeus interface to command the "not in a player group" AI, which doesn't need any editing. For editing the mission to have full zeus access, you need to edit more than "edit" and "place", head over to the Wiki -> FAQ.
  4. As already answered at Discord: Wiki -> FAQ -> save/load mission parameters No Wipe needed.
  5. No https://github.com/KillahPotatoes/KP-Liberation/wiki/EN_FAQ#buildings-and-their-purposes
  6. https://github.com/KillahPotatoes/KP-Liberation/blob/master/Missionframework/scripts/shared/kill_manager.sqf#L75 https://github.com/KillahPotatoes/KP-Liberation/blob/master/Missionframework/scripts/shared/functions/F_kp_cr_globalMsg.sqf
  7. Edit the missionfile via eden.
  8. The small edit is fine if you use unrestricted arsenal anyway, yes. For anything more, you should join the Discord. A much better place for sharing code snippets/explanations/instructions than a forum thread.
  9. Sure, just do the adjustments needed in the action_manager.sqf and init_arsenal.sqf. But there is no on/off switch.
  10. C:\Users\<yourName>\AppData\Local\Arma 3 First post contains the discord link.
  11. So you have the action in to open the logistics dialog, you've created a convoy, you selected the created convoy and then you can't select anything in the Destination drop down menus? I can say it works fine with an unedited version. But your edits doesn't sound like something which could influence the logistic system. I recommend you join the discord and provide a serverlog there. Also a screenshot with the opened dialog could be a good addition to that.
  12. KP Player Menu Description With this dialog you can give the players of your mp mission the possibility to use their KP Player Menu settings, quality of life functionalities and the own lightweight group management. In the first place this dialog was created for the KP Liberation Mission, but we decided to provide it also as standalone version for other mission creators. They can adjust their view distances depending if they're on foot, in a ground or air vehicle, as this is capped to 1600m in a normal mp mission, ignoring the players graphic settings. Same goes for the terrain detail, which is normally set to a value of 10 (that's basically between high and very high) in a mp mission by default. Also some new features like auto switch to 3rd person and disable radio chatter of AI units in your squad. As this player menu saves the settings in the player profile, the player will have the same settings on all servers/missions which use this menu. It also supports KP Ranks by providing a small overview about your progress and current state, but KP Ranks isn't needed at all to use the features. Features A lightweight group management Individual view distances Change of the terrain detail (like deactivating the grass) Automatic 3rd person view switch when entering a vehicle AI radio chatter disable (disable just the voice or the voice and chat) Adjustment of the in vehicle sound volume Persistent settings, which will apply for the player on each server and each mission who uses this menu Languages Currently the plugin is localized for: Chinese Traditional English German Portuguese Required Mods CBA_A3 Download GitHub Releases How to use Changelog Licence Copyright (C) 2018 Wyqer This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.
  13. Which version do you play exactly? What edits have you done in the mission?
  14. Due to the fact that everything after 0.963a will be under the GPL-3.0 and not under the MIT license anymore, we just provided a more illustrative article about what this means to you as player/admin or derivative creator. We thought it would be the easiest way to provide an easy to follow guideline, with which nobody needs to be unsure if he or she does "everything right" in case of derivative publishing or simple editing. Have a look at it at the KP Liberation Wiki: License Summary/Guideline Also the next sprint is already ongoing. If you're interested in what we want to finish until December 23, have a look at the sprint backlog: Scope of Sprint 9
  15. Client and server run on 1.86. Otherwise my reply would be obviously pointless in the thread. It's just to encourage people to try, if they may just "give up" in the launcher and don't try to join or get misleaded.
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