Montanaro 0 Posted July 4, 2010 Would it be prudent for me to buy a 1gb ati5670, and crossfire it with my 512mb ati5670? Right now it appears my vram runs out (ground textures stop loading after a while, especially in big battles, and I get cluster star artifacts, and other artifacts). I think it has to do with my card running out of room. But I'm not positive an extra gb would help because the 5670 is low on the totem pole for the 5xxx series. Btw the MB can handle two pcie at 16x speed. Share this post Link to post Share on other sites
RobertJ 10 Posted July 4, 2010 Seriously BI, I get 20 frigging FPS on very low. 3D res 33%. The game looks like Doom 1. Need I mention I get 20 FPS on very high as well? Something has gone wrong in production. On arma 2 I got 60 FPS constantly, I could be in Chernagorsk in a huge fight and be happily running along at 60, I go into the midlde of the Takistani desert and I max out at 20 and the graphics look horrible, the textures don't load and turn into a huge splodge. Horrible issues. Share this post Link to post Share on other sites
Zipper5 74 Posted July 4, 2010 (edited) I have just finished reading through the entire thread. It looks to me that BIS simply doesnt give a crap about us. Dont they test the game on different graphic cards and see the results. Are they forgetting that we paid for this unfinnished piece of crap. Its a bloody daylight robbery. Somebody should take them court for this. What would you say if you have bought a car and for example wipers didnt work or car didnt idle right. Would you be ok with it and just wait for them to invent new wiper motor. Would you buy a the same car again? Crap no. Enough is enough. Why do we have to wait for another dozen of patches. Cant they do it right the first time? This is not a demo. Its supposed to be a final product. We been ripped off again. Cheers for now. My blood is boiling. Advocating piracy on the official developer's forum is never a good thing to do either. ;) Edited July 4, 2010 by Zipper5 Pointless rant was pointless Share this post Link to post Share on other sites
A Smed 0 Posted July 4, 2010 (edited) Advocating piracy on the official developer's forum is never a good thing to do either. ;) Mods made you remove your counter-rant? ---------- Post added at 05:54 PM ---------- Previous post was at 05:11 PM ---------- Strange indeed. Just installed EVGA Precision tools and it made my game somewhat playable (I assume it was EVGA), Max FPS i managed to get was 35 FPS but there still was the odd stutter going on. Was only playable to the extent of being able to complete Hike in the Hills without getting WTFPWNT by stutter. On a side note is it right that OA makes my GPU Temp go from 41 at desktop to 53 at main Menu and then about 62 ingame? Edited July 4, 2010 by A Smed Share this post Link to post Share on other sites
osorkon 10 Posted July 4, 2010 (edited) Ja you people should stop whining. If you want to experience fantastic war sim situations, you have to invest some time into the game as well. It makes the joy factor even bigger. OA actually runs pretty smooth, especially the CPU is much less loaded. It makes great use of multiple cores and if you have a decent 1GB GPU, it should run just fine. The VRAM is very important with ArmA2. 1GB per graphical core is strongly required. My experiences: - Visibility: As I said, the CPU is less loaded so you can increase the visibility without significant framedrops! You won't see much visual changes setting it over 5000, so "5000" should be just fine. When the VRAM (< 1GB) is an issue, decreasing the visibility will load everything (textures, objects etc) much faster and give you a huge perf. boost in the benchmark. - Texture detail: "Normal" gives the best balance between performance and visuals. - Video memory: It's very important that you have enough video memory, and that you set the amount of it right in the option menu: link. I put it on "High" with my 1GB GPU. - Terrain&objects detail: Putting it on "High" instead of "Normal" just slightly decreases the framerates (-1/2 FPS) but gives very remarkable visual changes. When the VRAM (< 1GB) is an issue, decreasing the visibility will load everything (textures, objects etc) much faster and give you a huge perf. boost in the benchmark. - Shadow detail: You barely notice the visual decreasement putting it on "Normal" i.o. "High" while focused playing the game. It gives a proper perf. boost in dense surroundings (+2/3 FPS). - Postprocess effects: If you enable it, put it on "Normal". It gives you proper visuals without the annoying slowdown while looking around on "High" and it loads your system just as heavy (or light) as on "Very low" and "Low". "Disabling" it saves like 2/3 FPS and you have a much sharper view which is more comfortable during fast and heated battle. On my 'old' Q6600 @ 2.6GHz, 3870 X2 1GB and 4GB RAM I run a decent 30 avg FPS on 1900x1080 res. Still can't get my crossfire working though :D Edited July 5, 2010 by osorkon Share this post Link to post Share on other sites
AussieSausage 10 Posted July 4, 2010 Would it be prudent for me to buy a 1gb ati5670, and crossfire it with my 512mb ati5670?Right now it appears my vram runs out (ground textures stop loading after a while, especially in big battles, and I get cluster star artifacts, and other artifacts). I think it has to do with my card running out of room. But I'm not positive an extra gb would help because the 5670 is low on the totem pole for the 5xxx series. Btw the MB can handle two pcie at 16x speed. you cannot crossfire diffrent GB cards also, when in Xfire, the memory doesnt go to, example: i have 2x 1gb 5770s, thats 2gb, but am able to use only 1 gb BUt you can crossfire diffrent brand ATi cards, but gotta be from same family Share this post Link to post Share on other sites
Montanaro 0 Posted July 4, 2010 you cannot crossfire diffrent GB cardsalso, when in Xfire, the memory doesnt go to, example: i have 2x 1gb 5770s, thats 2gb, but am able to use only 1 gb BUt you can crossfire diffrent brand ATi cards, but gotta be from same family okay, so basically all crossfiring does is improve gpu processing? And I could crossfire a 5870 with my 5670 as long as they are both 512mb? My problem doesn't appear to be processing on the GPU, but the fact that I don't have enough memory (even though 512 is recommended not minimum). Would i be better off crossfiring two 512mbs or getting a 1gb 5670/higher model? Share this post Link to post Share on other sites
Zipper5 74 Posted July 4, 2010 Mods made you remove your counter-rant? Nope, I chose to remove it myself. Wasn't worth wasting my time on. Looking through his posts, finding that he's been talking about torrenting OA and reporting them was, though. :D Share this post Link to post Share on other sites
bobdihi 10 Posted July 4, 2010 Can somebody answer one question?. Why didnt BIS gave us a demo? Possible answer is. Because they would not make a dime out of this game. Bloody bunch of amateurs. Share this post Link to post Share on other sites
osorkon 10 Posted July 4, 2010 Can somebody answer one question?. Why didnt BIS gave us a demo?Possible answer is. Because they would not make a dime out of this game. Bloody bunch of amateurs. If u just won't/intellectually can't understand the ArmA franchise, do not play it and STFU instead of soiling this proper thread. ty Share this post Link to post Share on other sites
Richey79 10 Posted July 4, 2010 okay, so basically all crossfiring does is improve gpu processing? And I could crossfire a 5870 with my 5670 as long as they are both 512mb?My problem doesn't appear to be processing on the GPU, but the fact that I don't have enough memory (even though 512 is recommended not minimum). Would i be better off crossfiring two 512mbs or getting a 1gb 5670/higher model? I don't think having a second card in CrossFire would increase what you referred to as your VRAM. Say you had two 1gig cards in CrossFire: your effective graphics RAM would be 1gig still. The textures all have to load onto both cards. All CrossFire does is increase your graphics processing horse power. If you put a 512 and 1gig card together, the 1gig will only use 512MB graphics RAM (best scenario). Worst scenario, it'll give you artifacts, processing errors etc. Best to go for a symmetrical setup where possible. You'll encounter enough 'little issues' with CrossFire as it is... . Share this post Link to post Share on other sites
Zipper5 74 Posted July 4, 2010 Can somebody answer one question?. Why didnt BIS gave us a demo?Possible answer is. Because they would not make a dime out of this game. Bloody bunch of amateurs. Actually, I dunno if you noticed, but there's a pretty large following behind their game. :cool: Share this post Link to post Share on other sites
Montanaro 0 Posted July 4, 2010 Meh, I'm thinking of buying a 1 gig ati5750 off newegg, more power and more vram than my 5670. Hopefully the 1 gb will clear up my artifacts and texture problems (as I've said before I can get 40+ fps in most situations, so I think i've narrowed down the problem) Don't know what I'll do with the 5670, not big on selling things online and don't have many computer geek friends. Just hate having got a card not long ago, and having to replace it to play a game, I knew I shouldn't have went with 512 in the first place. Share this post Link to post Share on other sites
Flash Thunder 10 Posted July 4, 2010 Seriously BI, I get 20 frigging FPS on very low. 3D res 33%. The game looks like Doom 1. Need I mention I get 20 FPS on very high as well? Same here I cant squeeze 30fps to save my life..... Thats 10 years of Advanced engine development for you, as the box says. :j::j: Maybe Ill hold off on purchasing a 300 dollar graphics card since it looks like it wont help at all and this is the only game that would warrant me purchasing one. Share this post Link to post Share on other sites
Halochief89 0 Posted July 4, 2010 Alright my thing is with fraps (oh no another one) With just ArmA 2 with fraps recording I could get around 30 fps and without it recording I would get 70 fps (this is with Very High settings) Now with ArmA 2:OA without fraps recording I still get 70 fps but with it recording it goes all over the place usually dropping down to 1 and 10 and the fps just lags like crazy. This is even on Chernarus or Utes. Just asking is there something I need to do to fix this. P.S. tried recording with very low settings and it still did the same lagging FPS thing. Share this post Link to post Share on other sites
A Smed 0 Posted July 4, 2010 Alright my thing is with fraps (oh no another one)With just ArmA 2 with fraps recording I could get around 30 fps and without it recording I would get 70 fps (this is with Very High settings) Now with ArmA 2:OA without fraps recording I still get 70 fps but with it recording it goes all over the place usually dropping down to 1 and 10 and the fps just lags like crazy. This is even on Chernarus or Utes. Just asking is there something I need to do to fix this. P.S. tried recording with very low settings and it still did the same lagging FPS thing. Lol just be lucky that you can run it nevermind running it at 70 FPS. :D Share this post Link to post Share on other sites
Zipper5 74 Posted July 4, 2010 There's no fix for that issue. I believe it was introduced when BIS started the whole -exThreads=x thing in the beta patches. It seems to not affect some, but no one knows why. Share this post Link to post Share on other sites
rok 0 Posted July 4, 2010 Using the OA beta patch fixed the 0-fps bug with Fraps recording for me. Share this post Link to post Share on other sites
A Smed 0 Posted July 5, 2010 Well im glad to report that beta patch 17900 seems to have fixed my stuttering, I tried it before and it didnt do anything but i just tried it again and this time i used the .exe shortcut that it automaticaly makes when you install the patch and tried out "Hike in the Hills" again and no stuttering what so ever, absolutely flawless. Thank god it worked cos i was ready to get all "nerd rage" on my comp and throw it thru the upstairs window...:dance: Btw BI, kudos on the weapon horizontal recoil, makes using a weapon more harder which is always good in my book :D Share this post Link to post Share on other sites
frogblastvent 10 Posted July 5, 2010 (edited) System Spec: i930 2.8 over clocked to 4.0 (water cooled) Tried stock 2.8 and no change in fps Gigabyte X58A-UD3R motherboard 12 gig DDR3 Triple Channel PC3 10700 GTX 260, 896 Video Ram Win 7 64 bit on a 10k SATA 3 ArmA 2 and OA installed on a 30 gig SSD Virtual memory on 2nd drive 19000 mb fixed Bench Marks: BM01 52 fps BM02 23 fps E08 44 fps In big towns i set visibility lower and when flying i set higher. 1920x1200 @ 100% Visibility 2000 Texture - High Video Memory - Very High AF- disabled AA - disabled Terrain - very low Objects - High Shadow - High PP - very low 32 = audio -nosplash -world=empty -cpucount=4 (fixes micro stutter) -exThreads=7 (no change seen with this option) Nvidia Control Panel: pre-rendered frames = 3 (also edit CFG file to match) Texture filter = high performance Triple buffer = off Vsync = force off Power = Maximum performance Turned off all Window features except .Net and Explorer 8 Windows Experience Index: Processor: 7.7 Memory: 7.7 Graphics/Gaming: 7.2 Hard Drive: 5.9 Edited July 29, 2010 by frogblastvent Share this post Link to post Share on other sites
5133p39 16 Posted July 5, 2010 Once you have your optimal ArmA settings, delete the CFG file and restart and set to those new settings.Sorry, but why should we do that? Share this post Link to post Share on other sites
osorkon 10 Posted July 5, 2010 I do not understand the set-up of your system? Your GPU is like a huge bottleneck. And 12GB RAM wtf? PS: Still can't get my crossfire working :mad: ---------- Post added at 02:39 AM ---------- Previous post was at 02:33 AM ---------- i930 2.8 over clocked to 4.0 (water cooled) <> In big towns i set visibility lower and when flying i set higher. ? GTX 260, 896 Video Ram <> Video Memory - Very High ? Terrain - very low <> Objects - High ? PP - very low ? 32 = audio ? 12 gig DDR3 Triple Channel PC3 10700 <>Turned off all Window features except .Net and Explorer 8 ? Once you have your optimal ArmA settings, delete the CFG file and restart and set to those new settings. ? :confused: Reading the previous postscould be useful. Share this post Link to post Share on other sites
1in1class 0 Posted July 5, 2010 Well im glad to report that beta patch 17900 seems to have fixed my stuttering, I tried it before and it didnt do anything but i just tried it again and this time i used the .exe shortcut that it automaticaly makes when you install the patch and tried out "Hike in the Hills" again and no stuttering what so ever, absolutely flawless.Thank god it worked cos i was ready to get all "nerd rage" on my comp and throw it thru the upstairs window...:dance: Btw BI, kudos on the weapon horizontal recoil, makes using a weapon more harder which is always good in my book :D Well patch did nothing for the lag issue as still the game is very much unplayable. This stuttering that you talk about is that the lag? Cause you most of config or made an whole different game for that lag to be gone, and you should make an patch for the OA game itself lol. OA lag skipping issue thats in the SP editor game needs to be fix so we can play the game! Share this post Link to post Share on other sites
KrIxXuS 10 Posted July 5, 2010 Might be an idea to have an Arrowhead section(seperate thread) for configs and system specs...parameter's and average frames?...example: CPU:CORE I7 920 @ 2.4 (STOCK HT ON) RAM:6GB GFX:4870X2 SCREEN SIZE:19INCH...75 REFRESH DESKTOP RES:1280X1024 GAME RESOLUTION:1280X1024 FILL RATE/3D RENDER?:100% TEXTURE DETAIL:VERY HIGH VIDEO MEMORY:VERH HIGH ANISOTROPIC FILTERING LOW ANTIALIASING:LOW TERRAIN DETAIL: VERY HIGH OBJECT DETAIL:VERH HIGH SHADOW DETAIL:HIGH POSTPROCESS EFFECTS: DISABLED INTERFACE SIZE: SMALL ASPECT RATIO: 5:4TFT HDD: SSD 40GB CONFIG: language="English"; adapter=-1; 3D_Performance=180000; Resolution_Bpp=32; Resolution_W=1280; Resolution_H=1024; refresh=75; winX=16; winY=32; winW=800; winH=600; winDefW=800; winDefH=600; Render_W=1280; Render_H=1024; FSAA=1; postFX=0; GPU_MaxFramesAhead=2; GPU_DetectedFramesAhead=2; HDRPrecision=8; lastDeviceId=""; localVRAM=1063804928; nonlocalVRAM=2147483647; Windowed=0; MAXFRAMES(FRAPS):75FPS PARAMETERS USED: -nofilepatching -cpuCount=4 -exThreads=7 BETA: (VERSION OR N/A) This is only an example!!!.... My arma 2 run's great after some tweaks to the config...in some instances running at over 100fps but i have had a lot problems getting to that stage..... would be good for people that are having issues to use them as a reference as some may have similar rigs/problems? Just an idea. I still dont have arrowhead yet but helped my friend [sONAF]Kickasss get his to run at a max of 75fps with a little messing around so it was worth the effort and he's well happy.....now i have to wait for the game myself :( (violin's):bounce3:. Share this post Link to post Share on other sites
MavericK96 0 Posted July 5, 2010 also if You set sound samples to 64 - 128 then be aware in intensive action there is measurable CPU usage by the amount of played soundsamples What if you have a fast dedicated sound card, such as an X-Fi card? Is the CPU load the same? Share this post Link to post Share on other sites