silentspy 10 Posted June 30, 2010 OA day +1, is any Bi staff looking into it? Share this post Link to post Share on other sites
Placebo 29 Posted June 30, 2010 Looking into what specifically? There have been dozens of posts by numerous BIS staff on a number of issue, including performance issues. Share this post Link to post Share on other sites
shataan 1 Posted June 30, 2010 (edited) Here was my experience last night upon 1st boot up of OA. I have a 295 GTX. Maxed out vis settings, no AA/AF. 1680x1050. Went in to take a look. Textures seemed washed out. Mouse control was floaty. I decided to make a nVidia profile for OA. Did so, and went back in. Whoah. Sharper/crisper textures/visuals. The game looks awesome now, and the floaty feel seemed to have disappeared. Performance went up too. Waiting for an actual driver profile release now from nVidia so we have access to Ambient Occlusion. But so far this is what worked for me. No performance issues in and around villages either. Will test more tho. Pretty happy with the OA release. 295 GTX Crosshair III 1090T BE RAID 0 8 gb ram @ 1600 Win 7 Ult. 64 bit Edited June 30, 2010 by Shataan Share this post Link to post Share on other sites
Richey79 10 Posted June 30, 2010 In the editor, playing round with a handful of units performance is pretty good, as it also is in MP. However, once there are a few scripts running, I experience stutters and can't set the vd above 2,000 without it being unpleasant to play. Fire up Arma2 1.07, everything's perfectly smooth up to 5,000 vd and more, even with lots of AI doing their thing. I think I'm going back to 1.07 until the recent improvements are patched in. For now, OA gives that same feeling as A2 originally did: you can change the graphics settings from everything to high to all on very low and it makes zero difference to the weird unsmooth feeling affecting performance. Share this post Link to post Share on other sites
silentspy 10 Posted June 30, 2010 (edited) Looking into what specifically? There have been dozens of posts by numerous BIS staff on a number of issue, including performance issues. just thought it would be nice if some staff confirmed these issues, the stuttering is really killing me in this game, if you take a look at my previous post it says that arma 2 runs fine, actually it runs so good its a huge letdown for me that OA performs worse im not trying to attack you here or anything, just a bit anoyed this game isent working as intended at all Edited June 30, 2010 by Silentspy Share this post Link to post Share on other sites
gvse 10 Posted June 30, 2010 I'll add my two cents as well: getting the stuttering problem too no matter what settings I use. Game stutters when I zoom in while aiming and when I get close to built up areas (I spawned a city on the desert map and on approaching it framerates stutter. A2 runs just fine. Specs: Q6600 GTX275 4gig ram Vista Share this post Link to post Share on other sites
Placebo 29 Posted June 30, 2010 (edited) just thought it would be nice if some staff confirmed these issues, the stuttering is really killing me in this game, if you take a look at my previous post it says that arma 2 runs fine, actually it runs so good its a huge letdown for me that OA performs worseim not trying to attack you here or anything, just a bit anoyed this game isent working as intended at all I understand :) Regarding performance there are a number of posts by Marek which specifically address the possible causes of performance differences between ArmA 2 v1.07 and OA v 1.52, these are along the lines of: 1. OA 1.52 isn't quite as optimised as A2 v1.07 (more like 1.05) but the advancements will be rolled out in new patches as soon as they're ready. 2. OA isn't compatible with Crossfire/Dual GPU's in the same way that A2 now is (this is a driver issue) but renaming the exe to something that is compatible will improve things. 3. The new graphic settings have change the resulting performance so you need to find the right balance for you (there's a pinned thread in here where Marek explains the new settings and how they affect performance). Hope that helps a little :) Edited June 30, 2010 by Placebo Share this post Link to post Share on other sites
Dwarden 1125 Posted June 30, 2010 hey guys' date=' try tuning HDRprecision to 0 in your arma2oa config.[/quote']and what's that supposed to do ? the only supported values are 8, 16 and 32 if different value used the game use default 8 see http://community.bistudio.com/wiki/arma2.cfg Share this post Link to post Share on other sites
Fox '09 14 Posted June 30, 2010 (edited) thanks dwarden. I thought it did something, because It was on 32.. put it to 0 and i got a big performance increase. edit: does it do anything at all performance wise? Edited June 30, 2010 by Fox '09 Share this post Link to post Share on other sites
Nithrakis 10 Posted June 30, 2010 thanks dwarden. I thought it did something' date=' because It was on 32.. put it to 0 and i got a big performance increase.edit: does it do anything at all performance wise?[/quote'] Going on dwarden said, by setting it to 0 you effectively set it to 8 instead of 32, since the engine uses 8 if an invalid value is used. So yes, you are probably seeing a performance increase by reducing the value to 8 from 32. Share this post Link to post Share on other sites
Dwarden 1125 Posted June 30, 2010 If it is not using SLI, then you need to rename the executable "arma2oa.exe" to something the NVidia card will try and enable SLI for. For example you can trick it by using Crysis name "Crysis.exe" instead of "armaoa.exe". Usually a dual-gpu card should work fine if you just have the multi-gpu option selected in the Nvidia control panel (that's the way it was for my GTX295 which I no longer have). just copy or rename it to arma2.exe to use same driver profile for ARMA 2 this will not work with Steam version but there is workaround 1. rename arma2oa.exe to arma2.exe 2. open Command propmpt 3. use path to your game e.g. cd C:\Program Files (x86)\Steam\SteamApps\common\ARMA 2 Operation Arrowhead 4. create symbolic link arma2oa.exe which targets arma2.exe mklink arma2oa.exe arma2.exe 5. now steam will launch the game w/o complains 6. driver Crossfire / SLI profile should kick in and works by detecting arma2.exe in some cases normal symlink might not be enough and hardlink is needed mklink /h arma2oa.exe arma2.exe that's all enjoy your game 'working' SLI / Crossfire Share this post Link to post Share on other sites
jumpinghubert 49 Posted June 30, 2010 Same here except that i get around 50fps but there are micro-stutters all the time too... set mouse smoothing to min. 55%. Helped for me. Share this post Link to post Share on other sites
jpinard 10 Posted June 30, 2010 Dwarden - the option I listed was to make it as easy as possible for people who might still want to launch ArmA2. Otherwise they're the exact same name. Share this post Link to post Share on other sites
Leopardi 0 Posted June 30, 2010 Why -exthreads 7 for hexacore cpus? Wouldn't that require 7 cores? Share this post Link to post Share on other sites
sethos 2 Posted June 30, 2010 Why -exthreads 7 for hexacore cpus? Wouldn't that require 7 cores? I think it depends on the hyper-threading. Share this post Link to post Share on other sites
MavericK96 0 Posted June 30, 2010 Why -exthreads 7 for hexacore cpus? Wouldn't that require 7 cores? No, exThreads=7 doesn't mean it uses 7 cores. That would be something related to the cpuCount parameter. Take a look here: http://forums.bistudio.com/showthread.php?t=100519 Share this post Link to post Share on other sites
jpinard 10 Posted June 30, 2010 I think it depends on the hyper-threading. No, as Maverick linked, threads has nothing to do with # of cores. That's what cpucount is for. Also see this: http://dev-heaven.net/projects/cis/wiki/1_06_BETA I have no doubt the next patch will bring the game in line with what we have for Arma2 (v1.07). Share this post Link to post Share on other sites
rcjsniper 0 Posted June 30, 2010 -cpuCount=4 is what i put on my exe and my major stuttering is gone its nice and smooth now, granted the fps is not as fluid and high like 1.07 yet but this really helped me and really enjoying the game now. I have a I7 920 @ 3.8 and gtx 480's sli'd good stuff. Share this post Link to post Share on other sites
silentspy 10 Posted June 30, 2010 -cpuCount=4 is what i put on my exe and my major stuttering is gone its nice and smooth now, granted the fps is not as fluid and high like 1.07 yet but this really helped me and really enjoying the game now. I have a I7 920 @ 3.8 and gtx 480's sli'd good stuff. AWESOME! it worked for me now, no more stuttering Share this post Link to post Share on other sites
rcjsniper 0 Posted June 30, 2010 ^^ awesome glad it worked its so much more playable now and glad it wasnt a fluke.:bounce3: Share this post Link to post Share on other sites
Leopardi 0 Posted July 1, 2010 -cpuCount=4 is what i put on my exe and my major stuttering is gone its nice and smooth now, granted the fps is not as fluid and high like 1.07 yet but this really helped me and really enjoying the game now. I have a I7 920 @ 3.8 and gtx 480's sli'd good stuff. how's that possible if -cpuCount=4 is on by default already ? Share this post Link to post Share on other sites
sethos 2 Posted July 1, 2010 -cpuCount=4 on my i7 940 killed my performace :/ Share this post Link to post Share on other sites
MavericK96 0 Posted July 1, 2010 how's that possible if -cpuCount=4 is on by default already ? I don't think it is in OA. Only since the recent 1.07 ArmA2 patch is it set by default, but OA is only at 1.52 so far. Share this post Link to post Share on other sites
rcjsniper 0 Posted July 1, 2010 what ever the case may be it worked for me and a couple others with I7's hopefully first patch will address this. Share this post Link to post Share on other sites
Undeceived 392 Posted July 1, 2010 I don't think it is in OA. Only since the recent 1.07 ArmA2 patch is it set by default, but OA is only at 1.52 so far. 1.07 and 1.52 are on the same level. http://forums.bistudio.com/showpost.php?p=1663287&postcount=1 Share this post Link to post Share on other sites