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roberthammer

RH SMG pack 1.0

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Hell yeah ! Great work on these mp5 !

all your weapon packs rocks ! :yay:

One small issue that I noticed is the hand position on the mp5a5

Edited by Kiki

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Ahh oh my god this is awesome! :D Thanks RH! Keep up the AMAZING work...That goes for all the others involved in this as well!

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All weapons in this pack are great, but the MP7's are just amazing......

:bounce3:

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does your work ever end, a masterpiece once again to your show-reel

This really was my exact thought when I saw this.

Thanks to RH and the Team for doing this for us.

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Daam RH pulled another out the bag again! Great work :)

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had a few crashes tonight - assume it was caused by people with hotfix/original or ace/normal configs as we don't fix it on our server and had a few differences. CTD'd any player opening the crate after a certain time.

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amazing work as always RH. Thank You from everybody at 10thSFG

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Great to see this released!

It's been a great pleasure to provide with the configs work! You guys enjoy, I can tell you this is another super mod to have! :)

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Alberto - what are the units you used in the pics? lol some people wanted to know :D

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Oh yes sorry just read about it.

The units in the first screenshot are from Schnaps' Mercenaries and Black Ops: the guys are Desert Mercenaries with Gas Masks, sporting some P90 SDs with different optics (Holo, CCO and the super elegant RFX).

The guys in the second screenshot are from a drug-enforcement operation run with the help of a local Navy Seals Squad, in Wardak Village (by eBanks). The two soldiers storming the complex are AOR1 Navy Seals from ACE2..sporting two MP5K RIS (front grip) with different optics.

Hope you guys like the screenies, it took me some time to make them because I recently moved to a new home and had to rebuild my entire gaming rig (obviously the 1st thing you do when moving, no higher priorities :)).

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Thanks @RobertHammer

ehmm, sry for my stupidity question :)

The fix "Fixed cfgs - RH SMG 1.01" is the only user they have your RH SMG v1.0 ?

And the "RH SMG pack 1.01" contains the fix "Fixed cfgs - RH SMG 1.01" ?

greetz miller

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Download RH SMG pack 1.01 and then apply those fixed cfgs - you got it :)

Edited by RobertHammer

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Ye ye they are cool , ty for that mate :)

You're welcome, any time you need work done, you know you must call me :)

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Thanks for porting these over, RH, and kudos to the various authors who allowed their work to be used.

I gotta say, however - the recoils need a bit of attention on these. I've never seen an SMG that recoils downwards when fired upright.

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Top notch stuff, albeit of varied ironsight quality for many of the guns. The Eotechs are most excellent however and I hope to see them converted to the other packs when possible. (mk18!mk18mk18!)

-k

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I gotta say, however - the recoils need a bit of attention on these. I've never seen an SMG that recoils downwards when fired upright.

Yea , i know we will look at it in next version :)

Top notch stuff, albeit of varied ironsight quality for many of the guns. The Eotechs are most excellent however and I hope to see them converted to the other packs when possible. (mk18!mk18mk18!)

-k

That new eotech reticle will be in all packs :p

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I think he's going for a more Modern SMG Pack.

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I think he's going for a more Modern SMG Pack.

yea but it is pretty morden. it got out of sevice in 2007 from the swedish army and it is (probably) the worlds best smg ever created. went into production 1946 ended 2007. just read a littel more about it. ;)

and some old ones without aimpoint,eotech ex wouldnt hurt, and one more thing, if you dive with it, no problems to shoot ones your up above the surface. ;)

Edited by sweguy96

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aw i broke my ammo crate - more than 300 weapons in it i guess

---------- Post added at 10:35 AM ---------- Previous post was at 09:24 AM ----------

weird I'm getting no entry bin.config.cfg etc for RH_mp7RFX

usingthis to add it to my ammo crate

_vec addWeaponCargo ["RH_mp7RFX",40];

and this in mission space

addOns[]=

{

"rh_de_cfg",

"RHmgswp",

"RH_hk416_cfg",

"RH_m4_cfg",

"RH_smg",

etc

dunno if there's a hole in the config ?

the rest of the weapons worked ok.

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