ckolonko 0 Posted April 6, 2010 Looking good and can't wait for the release. Keep up the good work. Share this post Link to post Share on other sites
topas 1 Posted April 6, 2010 (edited) Looking good! I am extremely pleased that this is going to be based on an actual existing terrain; which overally should result in a completely believable location;the current status is very satisfactory! Attention to detail and already shown wip-screens let asume that this is going to be a true keeper! Do you guys consider throwing some planks across those ditches maybe? http://cryptome.org/info/afpak-archive/afpak-fun-06r-15.jpg or other types of 'crossing'? PS; the cementary I wasn't able to comment on yet will be a nice touch; looks promising ;) Edited April 6, 2010 by topas Share this post Link to post Share on other sites
arb 11 Posted April 7, 2010 Looking good!I am extremely pleased that this is going to be based on an actual existing terrain; which overally should result in a completely believable location;the current status is very satisfactory! Attention to detail and already shown wip-screens let asume that this is going to be a true keeper! Do you guys consider throwing some planks across those ditches maybe? http://cryptome.org/info/afpak-archive/afpak-fun-06r-15.jpg or other types of 'crossing'? PS; the cementary I wasn't able to comment on yet will be a nice touch; looks promising ;) yes, its on my list of things to do. :) ---------- Post added at 18:07 ---------- Previous post was at 17:52 ---------- progress being made with the short walls... http://i891.photobucket.com/albums/ac111/arb-2010/smallwall1.jpg?t=1270659945 http://i891.photobucket.com/albums/ac111/arb-2010/smallwall2.jpg?t=1270659979 http://i891.photobucket.com/albums/ac111/arb-2010/smallwall3.jpg?t=1270659997 Share this post Link to post Share on other sites
Schancky 10 Posted April 7, 2010 Looking very nice as usuall arb!! Share this post Link to post Share on other sites
darkfenix100 0 Posted April 7, 2010 Looks good arb:) Share this post Link to post Share on other sites
jtec 0 Posted April 7, 2010 Just need to have a bit of a dirty look to the bottom of the walls and it will be sweet. This has got to be the best map ive seen with so much going on! Really impressed guys! Share this post Link to post Share on other sites
darkfenix100 0 Posted April 7, 2010 Its all arb tbh my work has slowed or stopped when i cant do something i get major disheartned with it Share this post Link to post Share on other sites
Aeneas2020 10 Posted April 7, 2010 yes, its on my list of things to do. :)---------- Post added at 18:07 ---------- Previous post was at 17:52 ---------- progress being made with the short walls... http://i891.photobucket.com/albums/ac111/arb-2010/smallwall1.jpg?t=1270659945 http://i891.photobucket.com/albums/ac111/arb-2010/smallwall2.jpg?t=1270659979 http://i891.photobucket.com/albums/ac111/arb-2010/smallwall3.jpg?t=1270659997 Arb...if you need help with textures let me know....even if you just pm me the flat texture i can work on it, blend it with other textures, tile it or just add dirt. I also can usually find some decent enviro textures and I can get pics of almost any kind of concrete you need...(don't ask). lol Share this post Link to post Share on other sites
jtec 0 Posted April 7, 2010 Try a different piece of software my friend, to be honest o2 isnt the best when it comes to unwrapping models, im using Modo at the moment and its great for unwrapping, theres also headus http://www.uvlayout.com/index.php?option=com_wrapper&Itemid=38 which is great for unwrapping things and not a bad price too! If you dont fancy paying just try the method the guys have said for unwrapping by starting of with a basic model like a box, it is time cosuming although o2 can auto unwrap to a certain degree if the model isnt too complex... Share this post Link to post Share on other sites
darkfenix100 0 Posted April 7, 2010 With the help of rksl rock i managed to unwrap a basic cube but i dont even know where to start with more complex designs Share this post Link to post Share on other sites
jtec 0 Posted April 7, 2010 I always think of that object being in your hands and being made out of card, also try and make a model with the uv unwrap in mind, it really helps to keep things simple. Did Rock show you the Break key which takes the faces off? If the model is too complex split it up into less complex shapes and work with that! Share this post Link to post Share on other sites
rksl-rock 1301 Posted April 7, 2010 Did Rock show you the Break key which takes the faces off? If the model is too complex split it up into less complex shapes and work with that! Yes I did. :D Share this post Link to post Share on other sites
jtec 0 Posted April 7, 2010 Good stuff Trist now back to your heli's :D Share this post Link to post Share on other sites
rksl-rock 1301 Posted April 7, 2010 Good stuff Trist now back to your heli's :D What you mean you dont want the Typhoon, Tornado and Harrier? On topic.... Dark's uv mapping saga has inspired me to start writing a proper tut again. Share this post Link to post Share on other sites
Aeneas2020 10 Posted April 10, 2010 arb...working on that texture...trying to get it not to be too repetitive, at the mo it looks like its going to be, any chance u cud send me a sho of the mesh with the texture applied by itself or even better the mesh itself? Share this post Link to post Share on other sites
arb 11 Posted April 14, 2010 not much been happening over the last couple of weeks. anyway been having a play with wall texture... http://i891.photobucket.com/albums/ac111/arb-2010/wall.jpg?t=1271261668 Share this post Link to post Share on other sites
Schancky 10 Posted April 14, 2010 Textures look fantastic arb! Very nice :) Share this post Link to post Share on other sites
b00ce 160 Posted April 15, 2010 Woa, nice job with the texture. Share this post Link to post Share on other sites
soldier2390 0 Posted April 15, 2010 nice job arb..they really look great! Share this post Link to post Share on other sites
AnimalMother92 10 Posted April 15, 2010 looks swell, this map is coming along nicely Share this post Link to post Share on other sites
dxfan01 10 Posted April 20, 2010 Hows it coming along arb? Share this post Link to post Share on other sites
arb 11 Posted April 20, 2010 (edited) Hows it coming along arb? Progress has slowed down a bit to be honest. Weathers too good to be stuck in front of a pc, plus been celebrating my football team winning the championship. :) Edited April 20, 2010 by arb Share this post Link to post Share on other sites
clawhammer 10 Posted April 20, 2010 Progress has slowed down a bit to be honest. Weathers too good to be stuck in front of a pc, plus been celebrating my football team winning the championship. :) Congartulations :bounce3: Share this post Link to post Share on other sites
sic-disaster 311 Posted April 20, 2010 Progress has slowed down a bit to be honest. Weathers too good to be stuck in front of a pc, plus been celebrating my football team winning the championship. :) NO, i FORBID you to have a life outside of making maps for us! What, there's no ashcloud to keep you locked inside? :p Just kidding ofcourse :o Share this post Link to post Share on other sites
Ironman13 13 Posted May 3, 2010 I hope you continue to be diligent in your work towards this map as it looks very promising... don't let us down... hahahaha... keep up the great work! Share this post Link to post Share on other sites