dmarkwick 261 Posted January 18, 2010 (edited) OK several people have asked for this WIP to be released, so here it is. It basically removes the painted-on fake mountains and gives you a clear horizon, so the only hills & mountains you'll see now in Utes & Chernarus are "real" ones :) I had a bug before where I wasn't getting any ingame sky, only white. Now that I have a nice new graphic card fitted, I'm seeing skies again, hence I can finish this off :) Version 2 is now released, and I recommend people who got the first one to update with this second one. As well as removing the fake mountains, it now fixes the odd horizon that many people have mentioned. ArmAHolic link to V2: From this: To this: *edit* Thanks to Foxhound and ArmAholic for hosting. *edit 2* And more thanks to Foxhound for updating. And a special thinks to [APS]Gnat for providing and pointing the way to make this addon more effective and efficient. Edited January 19, 2010 by DMarkwick Share this post Link to post Share on other sites
Alex72 1 Posted January 18, 2010 Haha so you decided to release it. Good stuff for those who can play with sick VD! Aaaand for those who dont like the artificials. :) Share this post Link to post Share on other sites
manzilla 1 Posted January 18, 2010 I've always been curious what happened to this. Thanks for putting it out. Share this post Link to post Share on other sites
jasonnoguchi 11 Posted January 18, 2010 At long last!!! Hallelujah!!!! Downloading!!!! Share this post Link to post Share on other sites
nikita320106 0 Posted January 18, 2010 wow) thanx alot Share this post Link to post Share on other sites
Tankbuster 1747 Posted January 18, 2010 Excellent. Be sure to vote for this in the 2011 community awards.:butbut: Share this post Link to post Share on other sites
Guest Posted January 18, 2010 Release frontpaged at the Armaholic homepage. JTD ClearHorizons Share this post Link to post Share on other sites
larsiano 12 Posted January 18, 2010 Cant wait to test, but Great news :yay:, thanks alot! Share this post Link to post Share on other sites
mrcash2009 0 Posted January 18, 2010 Well this is another small but well worth little mod. To be honest I was pondering over those hills, and all this time thought they were a bit shoddy to look at. Thanks a bunch. Share this post Link to post Share on other sites
kroky 1 Posted January 18, 2010 Can anybody confirm that with this addon the frame rates are lower? Share this post Link to post Share on other sites
jasonnoguchi 11 Posted January 18, 2010 (edited) I dunno if its directly related but I do get a slow down and increased stutter in Chernarus after installing this... will investigate further. UPDATE: Removed the mod and the stutter and slow down went away. Put it back on, and it came back. Conducted the experiment on the same Cipher mission on the same settings. Well, perhaps not directly related... will look more closely at the inter-mod interactions. Edited January 18, 2010 by jasonnoguchi Share this post Link to post Share on other sites
dmarkwick 261 Posted January 18, 2010 It's a simple texture replacement, there should be no slowdowns. Myself I didn't measure any, and I did a FRAPS FPS test. Share this post Link to post Share on other sites
lee_h._oswald 0 Posted January 18, 2010 A "must have" Addon! Thanks! MfG Lee :) Share this post Link to post Share on other sites
kroky 1 Posted January 19, 2010 I dunno if its directly related but I do get a slow down and increased stutter in Chernarus after installing this... will investigate further.UPDATE: Removed the mod and the stutter and slow down went away. Put it back on, and it came back. Conducted the experiment on the same Cipher mission on the same settings. Well, perhaps not directly related... will look more closely at the inter-mod interactions. I can confirm this on Isla Duala. Without clear horizons I get better FPS. No stuttering. With clear horizons the frames went down. Maybe this is due to a mod collision? Its a shame because it look way better with clear horizon.... Share this post Link to post Share on other sites
grub 10 Posted January 19, 2010 @DMarkwick Dude that's great news. Thanks heaps for releasing this. :) Share this post Link to post Share on other sites
andersson 285 Posted January 19, 2010 Yey!!! Finally. I think islands looks more "unexplored" this way. You dont know what to expect as you can see it. + it makes navigating better as you can use what you see as it is supposed to be. And Sahrani and everon are so wrong with artificial mountains.... Share this post Link to post Share on other sites
WazZzaaa! 0 Posted January 19, 2010 Very nice addon! :) Is it possible to fix curve horizon bug? Share this post Link to post Share on other sites
[aps]gnat 28 Posted January 19, 2010 @DMarkwick Nice addon. BTW, you can make this addon VERY small download by just modifying the config to something like this; (Also corrections on class copy) class CAWorld : DefaultWorld { class Weather : Weather { class Overcast : Overcast { class Weather1 : Weather1 { horizon = ""; }; class Weather7 : Weather7 { horizon = ""; }; class Weather2 : Weather2 { horizon = ""; }; class Weather3 : Weather3 { horizon = ""; }; class Weather4 : Weather4 { horizon = ""; }; class Weather5 : Weather5 { horizon = ""; }; class Weather6 : Weather6 { horizon = ""; }; }; Share this post Link to post Share on other sites
mrcash2009 0 Posted January 19, 2010 Maybe having it referenced in script as above (IE still referring to it) but having it missing physically via pbo may cause slow downs? Share this post Link to post Share on other sites
dmarkwick 261 Posted January 19, 2010 Very nice addon! :)Is it possible to fix curve horizon bug? As mentioned in the readme, that weirdness is also in the default BIS version, but I will see if there's anything to be done about it. ---------- Post added at 12:52 PM ---------- Previous post was at 12:50 PM ---------- Gnat;1548717']@DMarkwickNice addon. BTW' date=' you can make this addon VERY small download by just modifying the config to something like this; (Also corrections on class copy) class CAWorld : DefaultWorld { class Weather : Weather { class Overcast : Overcast { class Weather1 : Weather1 { horizon = ""; }; class Weather7 : Weather7 { horizon = ""; }; class Weather2 : Weather2 { horizon = ""; }; class Weather3 : Weather3 { horizon = ""; }; class Weather4 : Weather4 { horizon = ""; }; class Weather5 : Weather5 { horizon = ""; }; class Weather6 : Weather6 { horizon = ""; }; }; [/quote'] Thanks for that snippet Gnat, I'll try it out & see what it does :) But the addon will remain the same size as the images need to have the mountains actually painted out, as they're replicated in each image. Share this post Link to post Share on other sites
[aps]gnat 28 Posted January 19, 2010 (edited) No, no need for those images, those images are 95% transparent. If you just delete the reference to the "horizon" parameter image and then the "background sky" comes shining through without fake mountains in the way. Instead, per WazZzaaa! reference to the curved horizon, those images (sky_almostclear_sky.paa, sky_cloudy_sky.paa etc) you could touched up instead, so the "curve" is removed and you have a perfect flat horizon. Copy the horizon from sky_clear_sky.paa (EDIT: Actually, maybe cloudy environments shouldnt have flat horizon .... maybe you should copy over the top of the flat horizons instead) If you turn below into a config.cpp and simply PBO it (no images) you should find the mountains are gone from both BIS islands. class CfgPatches { class JTD_ClearHorizons { units[] = {}; weapons[] = {}; requiredVersion = 1.00; requiredAddons[] = {}; }; }; class CfgWorlds { class DefaultWorld { class Weather { class Overcast { class Weather1; // External class reference class Weather2; // External class reference class Weather3; // External class reference class Weather4; // External class reference class Weather5; // External class reference }; }; }; class CAWorld : DefaultWorld { class Weather : Weather { class Overcast : Overcast { class Weather1 : Weather1 { horizon = ""; }; class Weather2 : Weather2 { horizon = ""; }; class Weather3 : Weather3 { horizon = ""; }; class Weather4 : Weather4 { horizon = ""; }; class Weather5 : Weather5 { horizon = ""; }; }; class ThunderboltNorm; class ThunderboltHeavy; }; class Rain; }; }; Edited January 19, 2010 by [APS]Gnat Share this post Link to post Share on other sites
WazZzaaa! 0 Posted January 19, 2010 Bug at small view distance (2000m). Graphics settings - normal. Share this post Link to post Share on other sites
dmarkwick 261 Posted January 19, 2010 Crikey, I didn't realise that the BIS horizons were so inefficient :D Anyways - I will apply the solution you suggested Gnat, and I have generated a set of new skies WITHOUT the dodgy horizon. So new download & screenies will appear soon :) ---------- Post added at 04:11 PM ---------- Previous post was at 03:10 PM ---------- New version up soon :) Share this post Link to post Share on other sites
Guest Posted January 19, 2010 Thanks for sending us the new version of your addon :cool: New version frontpaged at the Armaholic homepage. JTD ClearHorizons v2.0 Share this post Link to post Share on other sites
Alex72 1 Posted January 19, 2010 DMarkwick: New version up soon Foxhound: Thanks for sending us the new version of your addon Is that the "up soon" version? Share this post Link to post Share on other sites