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^Th0mas^

1.06 beta patches.. when?

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My biggest problem is AI controlled by me... Im going mad. Cant heal, cant move, cant get in vehicles & cant do anything but lying around and defy all my orders GRRRRRR!!!!

Playing ACE doesnt make it better. So much more danger around. Backblast, Dangerzones around tanks etc, and i cant tell my AI to get the **** away and they die from shockwaves etc haha... F*** im going insane.

Controlled AI needs to get the old system back where we order them into DANGER, and skip the auto version. It was a good idea, but as ive said - the AI can not compare to our intelligence - not yet. :)

Absolutely! Its the biggest problem with the game right now & needs to be hotfixed as soon as possible. Im really pleased with every other aspect of 1.05 so im not trying to have a dig at BIS, but the AI getting stuck in combat mode & ignoring nearly all orders once they are in it is making the game far too frustrating to play at the moment, so unfortunately im not playing it for the time being, just keep checking these forums in the hope its getting sorted :(

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My biggest problem is AI controlled by me... Im going mad. Cant heal, cant move, cant get in vehicles & cant do anything but lying around and defy all my orders GRRRRRR!!!!

Playing ACE doesnt make it better. So much more danger around. Backblast, Dangerzones around tanks etc, and i cant tell my AI to get the **** away and they die from shockwaves etc haha... F*** im going insane.

Controlled AI needs to get the old system back where we order them into DANGER, and skip the auto version. It was a good idea, but as ive said - the AI can not compare to our intelligence - not yet. :)

Wow, the game is at 1.05 and people are happy with the patch, but if the AI wont do anything you tell them to I dont see why people are happy with this patch? :j:. But sure needs to be fixed.

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How do you vote for these? forgive me if im just being dumb but i cant find anything on the page. thanks :)

You have to register, then you can click arrow_090.png to vote for and arrow_270.png to vote against the issue.

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Sarge;1532052']there's already a ticket in the issue tracker....since June 09.

and tbh' date=' I have no idea how to create another ticket xD[/quote']

oh sorry man :o

can you give me the link pls ? i dont found the ticket over the search option

many thx

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hope all crap that is missed in 1.5 will be resolved in 1.6

some stuff in bin config is missing like 125 mmHe hit explosion class in UI config splash class is missing and couple others i am going back to 1.4 till 1.6 comes out

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Controlled AI needs to get the old system back where we order them into DANGER, and skip the auto version. It was a good idea, but as ive said - the AI can not compare to our intelligence - not yet. :)

Thats what i've been saying since it got implentet, it have broken more than it have done good.

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oh sorry man :o

can you give me the link pls ? i dont found the ticket over the search option

many thx

of course, there you go

both tickets for HE rounds and Grenades

http://dev-heaven.net/issues/show/7154

http://dev-heaven.net/issues/show/2421

there are lots of other duplicated tickets that descripe the same issues

@everybody

please vote for it or whatever can be done to get these issues fixed ASAP because they SUCK

Edited by [GLT]Sarge

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Sarge;1533458']of course' date=' there you go

both tickets for HE rounds and Grenades

[url']http://dev-heaven.net/issues/show/7154[/url]

http://dev-heaven.net/issues/show/2421

there are lots of other duplicated tickets that descripe the same issues

@everybody

please vote for it or whatever can be done to get these issues fixed ASAP because they SUCK

Thx Sarge

Edited by bensdale

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OF course we all know its not the final patch as they have said multiple times that when OA comes out the fixes and improvements(not new features) will also be patched into ArmA II..

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Well, x-mas is almost over and we`re in 2010! Maybe BIS can share some official words on whats in store for us this year :) ?

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Well, x-mas is almost over and we`re in 2010! Maybe BIS can share some official words on whats in store for us this year :) ?
"OA" thats all they will say

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We'll probably see 1.06 and probably even more before we see any OA. There's still a lot to fix and improve, and with the new beta patch system we have I think we'll see a lot more happen a lot faster than it did for ArmA1. On top of that OA seem to be a big, expensive production, contrary to Queen's Gambit, so there's a lot of money in that basket, and I bet they want to polish their product (read engine) as much as possible before the release. Considering it's a stand-alone expansion it'll probably mean even more purchases than if it was dependant on ArmA2, which makes the polish so much more important for a successful release.

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Hence the reason you wont see any(or maybe one) beta patchs, all resources are on OA now.

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Hence the reason you wont see any(or maybe one) beta patchs, all resources are on OA now.

Not this shit again...

You know, I really can't be bothered to repeat the same thing for the 1000th time. So I'll just say go look it up for yourself.

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Noticed when i played EW and had ACE running that the small arms fire trail-offs (reverb) was stuck in the ear they played first on... Same problem as with the explosions that BIS fixed. Noticed some other people talking about this as well.

This really needs to be fixed until Operation Arrowhead. Hopefully OA will get a new sound engine (overhauled with hardware support). I noticed how confused i got when shots was fired around me. I could hardly pin point where the shots came from. The actual BANG is short so that you hear, but if you didnt find the shooter on the actual BANG but listens to the trail-off - you cant as it follows in the ear as you turn around.

Touching this up through betas or replace some parts of the soundmod? I just hope this gets fixed + more.

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Not this shit again...

You know, I really can't be bothered to repeat the same thing for the 1000th time. So I'll just say go look it up for yourself.

then why post? Did you interpret my post wrong? Did you think i said there wont be any more patches for A2? Hmm then you would be wrong. So dont be "bothered"... and try to understand ,A2 has no game breaking bugs with 1.05, A2 most likely wont see another patch till OA, maybe one.. for some continuity with OA work.

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kklownboy take a closer look in your crystal ball:

AI = gamebreaking bug :p

Ai work fine with the current modsets out(ace/gl4 ect)...if YOU run Ai squads, then you have to adjust to the way they will react, which means alot of individual orders... Team management is teh sux, i always have to resort to individual commands to move AI... since opf...

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Ai work fine with the current modsets out(ace/gl4 ect)...if YOU run Ai squads, then you have to adjust to the way they will react, which means alot of individual orders... Team management is teh sux, i always have to resort to individual commands to move AI... since opf...

If im attacking in a reasonably fair fight (Or when i have the upper hand) i always use the 'engage at will' command and only give orders if i want my AI to take out specific targets (Usually armor). Its also usable in defence if you are not being overwhelmed.

Then i just let them do whatever they want. They may not be very fast, but they can figure out what they have to do by themselves.

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The game and the AI should work fine without any mods/addons!

Or should people buy a "OA sandbox" and wait till the community fixes again BIS bugs + issues? Guess if you go and buy a bread you wont like to buy a half-baked one.

Stop to excuse developers + publishers from releasing buggy games!

Guess if there would be a real competitor BIS wouldnt feel save and comfortable anymore. ;)

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The AI is a problem atm. They dont follow me at all when theyve spotted enemies. Even though i as a human can see that its time to move - and its safest to do so - they still wont budge. Hope BIS moves back to player controlled DANGER mode. This way we could snap them out of it and move them to tactical positions again before going DANGER again.

Other than that i feel the AI is pretty good. Could be better, but i think there will be improvements enough by the time more patches and OA is out.

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The game and the AI should work fine without any mods/addons!
Define fine.I can play with out mods, but like every other game's AI (enemy) they are dumb and it gets boring, but they are fine enough... just not what i find challenging.Sooo i use mods, for a better game play, for me.

Or should people buy a "OA sandbox" and wait till the community fixes again BIS bugs + issues? Guess if you go and buy a bread you wont like to buy a half-baked one.

I will be buying it for the "SandBox" duhh! this is why i play Bis's games...For the sand box, not the "campaign", For the user extras, for all the cool stuff that is added on top of the original.

Stop to excuse developers + publishers from releasing buggy games!

Guess if there would be a real competitor BIS wouldn't feel save and comfortable anymore. ;)

I think you haven't a clue what you speak about. I believe your playing the wrong game, maybe a console and some Halo for you? Edited by kklownboy

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