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sickboy

A.C.E. Advanced Combat Environment - Public Beta *2*!

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If i install version SIX_Updater_Suite_v0.6.1 do i need to uninstall the other one first or will it just overwrite it?

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If i install version SIX_Updater_Suite_v0.6.1 do i need to uninstall the other one first or will it just overwrite it?

I just tried to overwrite it but, like all the other times, but this time it said I had to.

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Disabled (scope 1) Littlebirds, until more SOAR equipment is available for ACE2 [rocko]

That is nasty! :(

What does that mean? Will we loose littlebirds if we update?

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No, they become hidden in the editor. They are still there technically.

Edited by Simon C

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Grrr! why does it keep saying tagged to skip on every update? i have autoskip UNTICKED what am i missing?

Edit: nevermind i got it working :)

Edited by Cossack8559

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Oh no guys you can't do this with little bird , you just broke 80 % of the mission I made on ACE ! :confused: I don't understand the point of taking it away

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Oh no guys you can't do this with little bird , you just broke 80 % of the mission I made on ACE ! :confused: I don't understand the point of taking it away

Won't break any missions, you just won't be able to place any more littlebirds in the editor.

The reason is that there isn't enough SOAR stuff to warrant littlebirds...

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hey is there an easier way to load the mods ....i can never be able to connect to http://localhost:16333/main ..just every blue moon i seem to be able to connect, sorry for noob question.

First post. There's info links there. Have you updated the updater lately? That info is there too. Well most info is there. ;)

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First post. There's info links there. Have you updated the updater lately? That info is there too. Well most info is there. ;)

yea all is updated ok,i was playing early monday morning no probs...ill check the front page for links ty.

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Scope 1 still allows the vehicle to be used in missions already created with them, or by spawning it by script or by manually entering it in the mission.sqm.

Afaik more SOAR gear is on the way so hang in there ;)

Updater Issues: http://dev-heaven.net/wiki/six-arma-updater/Bugz

Alright glad to here that.But I hope the wait won't be too long untill we get it back.

+ How does the new fastrope systems works now ?

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Kellys Heroes ACE Servers & YAS Repository updated to b.220

Subscribe to KH-RSS -> http://www.kellys-heroes.eu/forum/rss.php

Kelly's Heroes ACE2 YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper

http://www.kellys-heroes.eu/updater/ArmA2ACE-Repository/ArmA2ACE-Repo.7z

Kelly's Heroes Community YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper (Repo for Islands & other Mods)

http://www.kellys-heroes.eu/updater/ArmA2Community-Repository/ArmA2Community-Repo.7z

URLs are case sensitive (ie lowercase & uppercase matters). So make sure the Auto-Config-URL is entered exactly as above, otherwise may result in 404.

YAS users: Do not forget to remove extra files through YAS after updated.

AddonSync Usage-> http://www.kellys-heroes.eu/forum/viewtopic.php?f=40&t=3212

Enjoy!

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Right, I've made them visible again, using a simple config. Is it allowed to host this addon anywhere for people that want to add Littlebirds to their missions in the near future?

I'm sure it is seeing how some of the worst ACE bugs were hot fixed by third party drop in addons....not sure if It'll cause mixmatch server errors though.

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I'm pretty sure this has been mentioned before, but when I try to edit my profile and get radio chatter to work, I get a message that says bin/config.bin/cfgVoiceTypes/NoVoice.name. I'm pretty sure I'm doing everything right. I edit the config file in Arma2/userconfig/ACE/ace_clientside_config, I type // right before #define in the No voice area. I have no clue what's going on here. Also, everytime I boot up the game, I get a message that says addon'ace_c_vehicle' requires addon 'CA,AH64D. I have no idea what this means or even if it affects anything, since the game runs fine otherwise. Just thought it might help though. Has anyone else encountered this problem?

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Negative, not going to release anymore. After reading that they will be re-enabled soon, doesn't seem to be much point.

But no, it wouldn't cause any mismatch errors as it's not changing any ACE files. It's just a seperate config that I made that simply takes the scope = 1 and overwrites it to scope = 2 so that they are visible again.

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