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sickboy

A.C.E. Advanced Combat Environment - Public Beta *2*!

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What is the Point with th new MH-60L? isn´t it just the same as MH-60S with a different painting?

Not MH-60L (Seahawk - USMC) ;) UH60L (Blackhawk - US Army) :yay:

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Yeah already noticed and corrected, but whats the difference now besides the painting? will the UH-60L get unguided rockets or something like this?

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Due to a missing sf marksman model and missing reticules from some weapons, we're considering a hotifx release, stay tuned.

---------- Post added at 21:16 ---------- Previous post was at 20:40 ----------

A.C.E Beta 2, Update #15 (Hotfix) Released! (rSync mirror network in sync and awaiting your requests!)

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Kellys Heroes ACE Servers & YAS Repository updated to b.225 Hotfix ACEX-b177

Subscribe to KH-RSS -> http://www.kellys-heroes.eu/forum/rss.php

Kelly's Heroes ACE2 YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper

http://www.kellys-heroes.eu/updater/ArmA2ACE-Repository/ArmA2ACE-Repo.7z

Kelly's Heroes Community YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper (Repo for Islands & other Mods)

http://www.kellys-heroes.eu/updater/ArmA2Community-Repository/ArmA2Community-Repo.7z

URLs are case sensitive (ie lowercase & uppercase matters). So make sure the Auto-Config-URL is entered exactly as above, otherwise may result in 404.

YAS users: Do not forget to remove extra files through YAS after updated.

AddonSync Usage-> http://www.kellys-heroes.eu/forum/viewtopic.php?f=40&t=3212

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@Jackal and Danny - That would be the Afghan map by our long lost Opteryx.

Thanks for all the kind words, gents. A lot of work went into that two minutes.

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would the ACE team be interested in having ILBE pack system made for US MARINES?

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@Jackal and Danny - That would be the Afghan map by our long lost Opteryx.

Thanks for all the kind words, gents. A lot of work went into that two minutes.

Yeah sweet work!

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Hello!

I have arma 2 v. 1.5 and up-to-date ace 2.

I have problems with context menu (by left win key) - it doesn't work.

I tried binding other keys to it (like shift + i) but it didn't work either...

Can you help me?

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Shot a javelin taking out a tank at 2km and there is no sound from the impact. At 1.3km there is a very faint occluded "thump" explosion sound. Personally i think that volume at 1.3km should be moved back to 2km. Sounds are great, but explosions of that caliber should be heared further. Occluded and faint ofcourse.

EDIT: And still no M242 Bushmaster impact sounds on other vehicles (metal). Argh.

Thanks for the update though. :)

Edited by Alex72

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Hello!

I have arma 2 v. 1.5 and up-to-date ace 2.

I have problems with context menu (by left win key) - it doesn't work.

I tried binding other keys to it (like shift + i) but it didn't work either...

Can you help me?

I have the same problem, tried to bind others keys for the medic class but the interection don´t show up, this began last night without changing anything, help here too! :confused:

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I have the same issue with the "Left Windows Key". Although I have bound it, the interface still will not work I changed the setting in the "ace_keys.hpp" in both the \@ACE\userconfing and \userconfig\@ACE folders. Any help would be appreciated

Thanks

***********************SOLUTION TO THE LEFT WINDOWS KEY ISSUE****************************************

In the ace_keys.hpp file there are two keyboard configurations and "L windows key" is assigned to 220 by default in a 104 keyboard configuration the "L windows key" is assigned to 219.

If you are using a "English (US) 104-key" key board then change the Interaction key to 219 as show below

class Interaction_Menu

{

key = 219; // win l

shift = 0;

};

Edited by cold_Que

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Reduce?!?

ACE already practically halves their accuracy from vanilla.

I've had street-level enemies expend multiple magazines trying to shoot me as I stood on a third-floor balcony. We can't pretend that they're all doped-up shepherds with guns.

Edit: And another question, what is the difference between the two AT4 versions?

Aye mate, lol

Where crap at Arma and want to try and make it a wee bit esier as the AI seam to Spot us miles away and kill us with ese.

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Found an issue for IR strobes... If you have multiple IR strobes on 1 player, IE 1 for IFF function and others for signaling / targeting. IFF still works, as far as attaching to your person. However, signaling / targeting does not work all the time, as it appears that the IR strobes only activate only after the player has tossed a strobe that was activated on his person.

IE: turn strobe on, toss a couple other strobes and see effect... They don't activate. Then toss the strobe that was attached and watch as all of the strobes on the ground turn on.

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I get an error about my config files being "Outdated". I got rid of them hoping it would make ones it liked but it didn't work.

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I get an error about my config files being "Outdated". I got rid of them hoping it would make ones it liked but it didn't work.

You have to manually replace them with the new ones in the ACE/userconfigs folder. It doesn't do that automatically in case you need to copy across settings.

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I keep getting this messege about something being outdated, something about a userconfig,hot_key thingy, during game play. This happened ever since I updated about a two day ago. Even with the new update presented today the problem still persists.

---------- Post added at 06:19 PM ---------- Previous post was at 06:11 PM ----------

You have to manually replace them with the new ones in the ACE/userconfigs folder. It doesn't do that automatically in case you need to copy across settings.

How do you do that?

Edited by RacingLad

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I keep getting this messege about something being outdated, something about a userconfig,hot_key thingy, during game play. This happened ever since I updated about a two day ago. Even with the new update presented today the problem still persists.

---------- Post added at 06:19 PM ---------- Previous post was at 06:11 PM ----------

How do you do that?

Copy and paste from @ACE/userconfig to userconfig/ACE.

When in doubt use that nifty search function below the page numbers. It's all there.

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How do you do that?

You go to your ArmA2/@ACE/userconfig folder and copy everything there.

Then, you go to your ArmA2/userconfig/ACE folder and paste them all there, overwriting anythig that's already in there.

If you don't have an ArmA2/userconfig/ACE folder, make one :)

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Just wanted to thank the Ace team for the rapid return of our beloved littlebirds. Also, ANY additional content is ALWAYS appreciated :)

Sorry if I sounded like a whining bitch.. I just love my birdies

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I don't suppose someone has released an ammobox script containing all the Vanilla weapons and Ace Weapons?

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Just wanted to thank the Ace team for the rapid return of our beloved littlebirds. Also, ANY additional content is ALWAYS appreciated :)

Sorry if I sounded like a whining bitch.. I just love my birdies

Same here, thnx ACE team :o

Really like the UH-60!

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