Highway_Star 10 Posted December 12, 2009 Has anyone got the 'Right Windows Key' to work (the key is used for interaction with static weapons and other players)? I don't have a right-windows key on my keyboard so I bound it to other keys, but none of those work. Would binding the key break the function? Or does the ACE2 Beta not support it yet? Share this post Link to post Share on other sites
Leogecko27 10 Posted December 12, 2009 i too dont have the right windows key! Share this post Link to post Share on other sites
Bravo0246 0 Posted December 12, 2009 I don't know if it has been mentioned, but i noticed you can now drive tanks(Abrams/MLRS so far tested) on the sea floor and take no damage. Makes some hectic beach assaults though, when you see an M1A1 emerge out of the water. Share this post Link to post Share on other sites
bhaz 0 Posted December 12, 2009 Regarding the version mismatch beeps, I think that if the client version is higher than the server, it should just be completely ignored. Sure, it might cause problems between versions and weird unforseen bugs, but then the server admins might actually put some effort into updating faster. Perhaps just a globalChat message into the game when a player joins? Such as "Player x is using newer ACE2 version - x.xxx", then any admins present in a game would be instantly notified, since the majority of players on a server can't do anything about its version. Share this post Link to post Share on other sites
sickboy 13 Posted December 12, 2009 (edited) Regarding the version mismatch beeps, I think that if the client version is higher than the server, it should just be completely ignored. Sure, it might cause problems between versions and weird unforseen bugs, but then the server admins might actually put some effort into updating faster.Perhaps just a globalChat message into the game when a player joins? Such as "Player x is using newer ACE2 version - x.xxx", then any admins present in a game would be instantly notified, since the majority of players on a server can't do anything about its version. Thanks :) The idea is that it's so annoying that you can't play and leave :) But I guess forcing a mission end for the player in particular would be easier. It was invented when sig-checking was causing issues, plus there's more flexibility scriptwise. Anyway, added your suggestion to the ticket; http://dev-heaven.net/issues/show/6681 plus some of my own :) Edited December 12, 2009 by Sickboy Share this post Link to post Share on other sites
strongbird 10 Posted December 12, 2009 (edited) Sandbag issue Edited December 12, 2009 by strongbird Share this post Link to post Share on other sites
Yoma 0 Posted December 12, 2009 Nice mod, but that installer/updater is beyond horrible, one of the worst pieces of software I have ever seen. Well then make something that's better! Complaining is easy, fixing is hard. Share this post Link to post Share on other sites
Njayjay 10 Posted December 12, 2009 @Njayjay: Please delete @ACEX folder, and delete @ACEX.7z if you have it in the updater folder, then try again. By try again do you mean run it wihtout ACEX.7z in the six-updater folder (as well as without the ACEX folder in my arma folder)?? How would this fix my missing ACEX installation? Or do you mean delete both, place ACEX.7z again in the six-updater then run the updater again? Share this post Link to post Share on other sites
sickboy 13 Posted December 12, 2009 By try again do you mean run it wihtout ACEX.7z in the six-updater folder (as well as without the ACEX folder in my arma folder)?? How would this fix my missing ACEX installation?Or do you mean delete both, place ACEX.7z again in the six-updater then run the updater again? Please delete both, and run action 2. Do not put the 7z back. It will be download from an rsync mirror :) Share this post Link to post Share on other sites
strongbird 10 Posted December 12, 2009 any comment on my post? @yoma wasnt u that today? in my littlebird? :D Share this post Link to post Share on other sites
sickboy 13 Posted December 12, 2009 (edited) Xeno's and TacticalGamer.com server added to the WIP Server Site any comment on my post?@yoma wasnt u that today? in my littlebird? :D Hey thanks but please attach em on the Issue Tracker instead, they get lost in here :) Might probably also want to remove the images, I think they are over the size limits (before a moderator moves in :)) Edited December 12, 2009 by Sickboy Share this post Link to post Share on other sites
strongbird 10 Posted December 12, 2009 yes i try but dont know how to attach something to bug tracker :( ---------- Post added at 02:45 AM ---------- Previous post was at 02:43 AM ---------- found out ---------- Post added at 02:52 AM ---------- Previous post was at 02:45 AM ---------- done its up there Share this post Link to post Share on other sites
AnimalMother92 10 Posted December 12, 2009 just my 2 cents: I know that the ACE team has their hands full, but I think a cool feature at some point would be a US Army skinned CH-47. Sticking with the Army theme and all. Strykers, Bradleys, Little Birds and soon the Apache with the BIS 1.05 patch. Could use a US Chinook :) Share this post Link to post Share on other sites
Meatball0311 79 Posted December 12, 2009 (edited) Correction : my bad I had "UH1" when it was suppose to just be UH1 Edited December 12, 2009 by Meatball0311 Share this post Link to post Share on other sites
Yoma 0 Posted December 12, 2009 any comment on my post?@yoma wasnt u that today? in my littlebird? :D it was :-) Share this post Link to post Share on other sites
gho-t 10 Posted December 12, 2009 when i run the sixupdater i use option 1 and it brings me to a site and i get error saying it cant connect Share this post Link to post Share on other sites
sickboy 13 Posted December 12, 2009 when i run the sixupdater i use option 1 and it brings me to a site and i get error saying it cant connect Please follow this method with option 2 instead: http://dev-heaven.net/wiki/ace-mod2/Lazy Please track the web-client issue on the issue tracker Share this post Link to post Share on other sites
Pauldarrington 9 Posted December 12, 2009 (edited) Yoma good playing with you tonight, shame you took a bullet for the first team. Edit- Incase anyone hasnt seen the changelog for the latest version of Ace2 check the link below http://www.kellys-heroes.eu/forum/viewtopic.php?p=28203#p28203 Edited December 12, 2009 by Pauld Share this post Link to post Share on other sites
xeno 234 Posted December 12, 2009 Thanks for this fabulous mod !I would like to remove markers shown on the map for each group. How can I do ? Add the following to init.sqf: ace_sys_tracking_markers_enabled = false; Xeno Share this post Link to post Share on other sites
Solarghost 10 Posted December 12, 2009 When accessing the gear menu on another player, What are the following... REHAB & EXAMINE Cheers Share this post Link to post Share on other sites
xeno 234 Posted December 12, 2009 What are the following... REHAB & EXAMINE Rehab means, if a player has a negative rating (team killer for example) you can rehabilitate him. Examine is only available, if the mission has wounds system enabled via the module. Xeno Share this post Link to post Share on other sites
Lucan946 10 Posted December 12, 2009 Jesus this updater method is stupid. PBOs would have been so much simpler and far easier. Share this post Link to post Share on other sites
xeno 234 Posted December 12, 2009 Jesus this updater method is stupid. PBOs would have been so much simpler and far easier. Yeah, you are right. This method: http://dev-heaven.net/wiki/ace-mod2/Lazy is so hard to understand... Btw, PBOs is what you get when using the updater :p Xeno Share this post Link to post Share on other sites
Lucan946 10 Posted December 12, 2009 (edited) Yeah, you are right.This method: http://dev-heaven.net/wiki/ace-mod2/Lazy is so hard to understand... Btw, PBOs is what you get when using the updater :p Xeno It's not once you actually get to the files itself that it's hard to install, it's getting to the file at all. Why couldn't the ACE team just upload files like everybody else? Or use the old update from ARMA 1? That one was far more user friendly. Also, thanks for the link, I hadn't seen that. EDIT: Ah, after reading that page, let me rephrase it slightly: The YouTube tutorial is what is ridiculous. It makes no mention of the fact that you are not actually supposed to extract the files to the SIX folder, tells us to use a button that isn't there, and doesn't tell us what the steps are (I.E it's just a guy clicking, each step isn't described.) But the updater method is still ridiculous. Edited December 12, 2009 by Lucan946 Share this post Link to post Share on other sites
Solarghost 10 Posted December 12, 2009 Rehab means, if a player has a negative rating (team killer for example) you can rehabilitate him.Examine is only available, if the mission has wounds system enabled via the module. Xeno Thanks very much. And regarding the ACE wound system, does it all work for "HUMAN" players?? I was under the impression that the morphine and all that works for human players just not AI Is this correct if the Module is active? Share this post Link to post Share on other sites