bigstone 48 Posted November 15, 2010 Yeah I tried the mod and the UH-1C gunship and ARA both are not C models, but they are the D models..... Share this post Link to post Share on other sites
Vilman 10 Posted November 16, 2010 (edited) Allright, bugs/unreals i explored in the released VTE : - Player cannot get in the Mig-19 from the ground. (starting in "fliyng" mode, its o.k.) - Both Mig-17s and Mig-19 gun crosshairs are not synchronised with the textures. -Mig-17 cockpit is too short, you need to retex it about +50 % long to the tail fin and it will be WONDERFUL. - Su-76 and Zsu-37 vehicles are missing a lot textures and gunner cannot aim with their guns from the inside . - BTR-50 is missing textures too and there is no interior at all. - Player cannot get in Zsu-57. And that vehicle is a Zsu-23-4 Shilka. - On VTE Australian AO the parts of the bridges are not synchronised with each other - Lvtp-5 is just a moving dark green box - VTE NVA infantry RPG-7 has no rocket texture when loaded. Thats all for first. Good luck guys ! :) Edited November 16, 2010 by Vilman Share this post Link to post Share on other sites
fighterman 10 Posted November 16, 2010 foxhound has asked author for permission to have a armahollic mirror Share this post Link to post Share on other sites
Vilman 10 Posted November 16, 2010 One question : Is there a terrain in VTE mod wich more flat is ? I need it for tank/apc combat missions. I hate to shoot on vehicles that are on a hill you know... :D Share this post Link to post Share on other sites
dr@gon 118 Posted November 16, 2010 (edited) A found a couple of issues so far; - No compatibility with any missions created using VTE preview (too bad I had a few good missions I'd like to import, if there is a way around this I'd appreciated knowing how to do it). - Bridges on on the maps are 50' high. - Hootches on stilts have the same problem as bridges (50' high). I love the maps. I remember them from VTE ARMA, they look like they have been tweaked a bit which is nice. Edited November 16, 2010 by Dr@gon Share this post Link to post Share on other sites
Fox '09 14 Posted November 16, 2010 A found a couple of issues so far;- No compatibility with any missions created using VTE preview (too bad I had a few good missions I'd like to import, if there is a way around this I'd appreciated knowing how to do it). - Bridges on on the maps are 50' high. - Hootches on stilts have the same problem as bridges (50' high). I love the maps. I remember them from VTE ARMA, they look like they have been tweaked a bit which is nice. Hi, 1. I will speak to snake man, we can try to arrange for a workaround. Until then, you might have to replace class names, or even just redo the unit placement. 2. snake man apparently fixed that ages ago however it must of been reintroduced in the recent versions , no feedback was received during the beta about this. i assure you he is working on this as we speak ! 3. see 2 :) Share this post Link to post Share on other sites
dr@gon 118 Posted November 16, 2010 Thanks for your replies Fox. Also, I am impressed with the frame rates of these maps, there is lots of jungle cover without robbing from performance. Share this post Link to post Share on other sites
Vilman 10 Posted November 17, 2010 Any chance to update or customise one of the flat maps WITHOUT the high grass in the future ? Share this post Link to post Share on other sites
DSO Sandhurst 10 Posted November 17, 2010 Another fantastic VTE mod! Thx so much!!! Good job lads! i hope you fixed few textures and sounds... Share this post Link to post Share on other sites
Fox '09 14 Posted November 18, 2010 (edited) wip BDU , still working on stuff, pockets are def. not finished.. (wow who woulda guessed :)) i know it's really early , but just to let people know we're starting to redo stuff :) Edited November 18, 2010 by Fox '09 Share this post Link to post Share on other sites
Zipper5 74 Posted November 18, 2010 (edited) Guys, this is Takko you are talking about. An obvious troll if there ever was one, and not someone worth getting all fired up about. No matter if he is a contributor to VTE he's been permanently banned here and will remain that way, as will any duplicate account he creates. So please cease this offtopic arguing. You have been warned. Edit: Thread cleaned up. Edited November 18, 2010 by Zipper5 Share this post Link to post Share on other sites
Commonplace 28 Posted November 18, 2010 So can anyone help me with the campaign? I'm not managing it? Does anyone have a savegame? Its so great I dont want it to end! Share this post Link to post Share on other sites
mortyfero99 10 Posted November 18, 2010 If you have trouble finishing a mission push on your keyboard: "Shift" and "minus" and then type "endmission". n.b. shift and minus must be pushed togheter http://community.bistudio.com/wiki/ArmA:_Cheats the same is for ARMA 2 Share this post Link to post Share on other sites
Mr. Charles 22 Posted January 6, 2011 Is it possible to include the Vietnam Soundtrack in a higher quality? As it is now, i'd rather include my own music files. Share this post Link to post Share on other sites
Snake Man 407 Posted November 25, 2012 Vietnam: The Experience v1.5 coming soon. Footage of F-4E Phantom attacking SA-2 SAM site. tnHOZfSuzvg Share this post Link to post Share on other sites
Wiki 1558 Posted November 25, 2012 what new features will there be in 1.5? BTW, will there be SP missions and/or a campaign (even a short one)? Share this post Link to post Share on other sites
Snake Man 407 Posted November 26, 2012 I haven't compiled a list of changes, not even a summary yet. The changelog has 1265 entries on it :) We have a campaign and MP mission pack (many of MP missions can be played in SP). However as in v1.4 the campaign was included in the mod release, this time all the missions will be separate download. Download links will be included in the VTE homepage upon release. Share this post Link to post Share on other sites
ravendk 25 Posted November 27, 2012 nice vid (little side note just for the hell of it ;) afik normaly they used two planes preforming a 'wild weasel' :) ) Share this post Link to post Share on other sites
Snake Man 407 Posted November 29, 2012 I like the mod, but it seems kind of rough. Especially the aircraft, whose ailerons are all backwards. Please don't spread false information as what you said is just not true. If you have bug report on specific aircraft then please report it to our bug tracker or in the Addons & Mods: Complete topic. Also, when I put the Kittyhawk in, I just get a middle section. How do I use that thing? This was explained in the first page of the manual. Is 1.5 gonna be up on Six? I have informed Sickboy that we made the release. BTW v1.5 has been released, so please continue the discussion in the Addons & Mods: Complete topic, at the moment I have no new information of our next development cycle so I have nothing to say in this discussion topic. Thanks. Share this post Link to post Share on other sites
icebreakr 3157 Posted November 29, 2012 I might give 1.5 a chance tonight as we have a regular squadnight. Are there any missions supplied with it, coop? Share this post Link to post Share on other sites
mortyfero99 10 Posted November 30, 2012 Snake, there are so many terrains included, which ones are the best in your opinion ?? BTW great release !! great improvement from 1.4 !! Share this post Link to post Share on other sites
chrisb 196 Posted November 30, 2012 Many (not all) of the terrains were in 1.4, most suit different types of mission. For example ‘Bra’ is great for ‘up river’ type missions.. Just fly over the map and have a look at the terrain type, soon give you ideas. I recommend flying over in a ‘Mozzie’ you get a great view and its fun.. Congrats on the release 'snakeman', always appreciate new terrains and updates. Thank you.:) Share this post Link to post Share on other sites
Snake Man 407 Posted November 30, 2012 Hey guys, this is the Addons & Mods: Discussion topic, meaning for "next release". Currently I have no new information to offer for next release as I don't even know when next development cycle begins, so please continue discussing about the just released v1.5 in this Addons & Mods: Complete - Vietnam: The Experience topic. Thanks. Share this post Link to post Share on other sites
Guest Posted November 30, 2012 To prevent people from being able to post here at all lets just lock it so they use your release thread. As soon as you want to announce new development you can just ask for this thread to be unlocked and start discussing the new version :) Share this post Link to post Share on other sites